Player Matchup

Jing Wei
Jing Wei
GamnoGame
Jing Wei
Level 18
God Stats
1W - 5L
1,230 SR
Queue Stats
79W - 104L
1,074 Elo+
Party 1
Erlang Shen
Erlang Shen
MegaAppleJack
Erlang Shen
Level 16
God Stats
0W - 5L
1,128 SR
Queue Stats
14W - 29L
1,030 Elo+
Party 1
Freya
Freya
MoonВeam
Freya
Level 58
God Stats
2W - 8L
1,021 SR
Queue Stats
218W - 234L
1,312 Elo+
Party 1
Cliodhna
Cliodhna
kleopatraz
Cliodhna
Level 15
God Stats
0W - 7L
1,003 SR
Queue Stats
1W - 18L
1,004 Elo+
Party 1
Cthulhu
Cthulhu
tripleRose
Cthulhu
Level 19
God Stats
15W - 21L
1,201 SR
Queue Stats
20W - 47L
1,069 Elo+
Party 1
Team Averages
Level 25
1,117 SR
1,098 Elo+

VS

Team Averages
Level 82
1,436 SR
1,437 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Aurelion687
Charybdis
Level 52
God Stats
1W - 4L
1,152 SR
Queue Stats
83W - 72L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
Corsa22
Baron Samedi
Level 109
God Stats
16W - 10L
1,655 SR
Queue Stats
243W - 234L
1,415 Elo+
Solo
Thanatos
Thanatos
DARKASMITEPLAYER
Thanatos
Level 56
God Stats
8W - 13L
1,281 SR
Queue Stats
134W - 132L
1,397 Elo+
Solo
Athena
Athena
GmNunes
Athena
Level 107
God Stats
7W - 5L
1,593 SR
Queue Stats
325W - 331L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GamnoGame
Jing Wei
14
1 / 8 / 2
8,745
398
8,634
19,851
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
MegaAppleJack
Erlang Shen
14
2 / 7 / 2
9,072
412
7,940
20,603
17,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
MoonВeam
Freya
14
7 / 8 / 2
9,923
451
18,638
21,061
5,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
kleopatraz
Cliodhna
14
2 / 5 / 0
8,863
403
3,037
11,951
4,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
tripleRose
Cthulhu
11
0 / 6 / 3
7,372
335
11,090
17,907
10,273
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
18
4 / 3 / 11
11,442
520
8,739
9,711
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Aurelion687
Charybdis
17
10 / 1 / 12
11,143
507
18,009
13,340
4,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Corsa22
Baron Samedi
16
3 / 3 / 14
9,856
448
12,789
13,247
13,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
11 / 3 / 8
11,838
538
11,476
15,782
8,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Athena
GmNunes
Athena
18
6 / 2 / 12
11,499
523
17,718
20,598
10,233
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
91
12
Kills
34
34
Deaths
12
9
Assists
57
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
3
11
3.17
W
Charybdis
Aurelion687
Charybdis
10
1
12
16
W
Baron Samedi
Corsa22
Baron Samedi
3
3
14
3.33
W
11
3
8
5
L
Jing Wei
GamnoGame
Jing Wei
1
8
2
0.25
W
Athena
GmNunes
Athena
6
2
12
6
L
Erlang Shen
MegaAppleJack
Erlang Shen
2
7
2
0.43
L
Freya
MoonВeam
Freya
7
8
2
1
L
Cliodhna
kleopatraz
Cliodhna
2
5
0
0.4
L
Cthulhu
tripleRose
Cthulhu
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,339
Damage
68,731
91,373
Taken
72,678
43,387
Mitigated
41,022
18,762
Healing
29,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
8,739
1,816
0
704
9,711
4,131
641
5,485
4,226
70,870
1,650
W
Charybdis
Aurelion687
Charybdis
18,009
11,730
0
4,416
13,340
4,853
4,451
5,804
7,536
0
66,816
W
Baron Samedi
Corsa22
Baron Samedi
12,789
679
3,372
5,859
13,247
13,027
1,623
5,092
8,155
53,073
0
W
11,476
1,458
0
12,821
15,782
8,778
0
6,667
9,115
0
62,040
L
Jing Wei
GamnoGame
Jing Wei
8,634
6,052
0
5,897
19,851
4,757
167
10,553
8,890
0
56,987
W
Athena
GmNunes
Athena
17,718
2,421
0
2,448
20,598
10,233
0
7,877
12,721
72,001
0
L
Erlang Shen
MegaAppleJack
Erlang Shen
7,940
3,049
0
2,311
20,603
17,896
0
9,579
10,833
5,550
32,746
L
Freya
MoonВeam
Freya
18,638
6,732
0
6,786
21,061
5,780
0
8,662
12,295
55,904
0
L
Cliodhna
kleopatraz
Cliodhna
3,037
297
0
1,529
11,951
4,681
0
2,230
9,641
0
51,204
L
Cthulhu
tripleRose
Cthulhu
11,090
841
0
2,239
17,907
10,273
0
6,834
10,645
34,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,975
Gold Earned
55,778
402
Minions Killed
543
0
Camps Cleared
0
2,022,908
Distance Traveled
2,213,334
6
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,442
520
150
7
0
458,989
9
W
Charybdis
11,143
507
110
5
0
392,251
2
W
Baron Samedi
9,856
448
71
3
0
378,157
3
W
Thanatos
11,838
538
95
4
0
511,784
9
L
Jing Wei
8,745
398
108
5
0
384,844
3
W
Athena
11,499
523
117
5
0
472,153
7
L
Erlang Shen
9,072
412
78
4
0
417,649
1
L
Freya
9,923
451
90
4
0
386,822
1
L
Cliodhna
8,863
403
91
4
0
416,829
0
L
Cthulhu
7,372
335
35
2
0
416,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role