Player Matchup

Gilgamesh
Gilgamesh
Ecnirprince2
Gilgamesh
Level 156
God Stats
3W - 8L
1,818 SR
Queue Stats
91W - 93L
1,566 Elo+
Solo
Tyr
Tyr
SwampyMARK9427
Tyr
Level 142
God Stats
7W - 4L
1,715 SR
Queue Stats
402W - 355L
1,556 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
The_Tru_Pepega
Ah Muzen Cab
Level 113
God Stats
8W - 2L
1,500 SR
Queue Stats
87W - 61L
1,652 Elo+
Solo
Olorun
Olorun
Vitalityeq
Olorun
Level 154
God Stats
11W - 7L
1,680 SR
Queue Stats
538W - 525L
1,624 Elo+
Solo
Da Ji
Da Ji
skycat56472
Da Ji
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
337W - 307L
1,620 Elo+
Solo
Team Averages
Level 139
1,643 SR
1,604 Elo+

VS

Team Averages
Level 145
1,515 SR
1,553 Elo+
Atlas
Atlas
Funkopot
Atlas
Level 155
God Stats
2W - 4L
1,572 SR
Queue Stats
67W - 63L
1,643 Elo+
Solo
King Arthur
King Arthur
LittleAIDEN116
King Arthur
Level 129
God Stats
13W - 13L
1,474 SR
Queue Stats
68W - 75L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
WindWaiver
Danzaburou
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 72L
1,586 Elo+
Solo
Arachne
Arachne
dl ArchAngel lb
Arachne
Level 147
God Stats
1W - 2L
1,526 SR
Queue Stats
75W - 76L
1,534 Elo+
Party 1
Merlin
Merlin
ippyfork
Merlin
Level 147
God Stats
2W - 2L
1,505 SR
Queue Stats
71W - 104L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ecnirprince2
Gilgamesh
18
3 / 2 / 11
12,313
586
16,888
20,314
20,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
6 / 0 / 18
12,346
588
7,216
19,439
24,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
The_Tru_Pepega
Ah Muzen Cab
20
4 / 0 / 13
13,670
651
19,806
16,115
5,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
Vitalityeq
Olorun
20
10 / 5 / 5
13,711
653
17,307
24,719
9,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
12 / 3 / 9
12,848
612
17,767
15,060
7,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Funkopot
Atlas
14
1 / 8 / 3
9,242
440
8,563
22,616
18,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
LittleAIDEN116
King Arthur
17
1 / 7 / 2
9,703
462
14,505
28,515
20,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
WindWaiver
Danzaburou
15
4 / 6 / 1
9,940
473
14,521
18,227
6,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 10 / 4
9,163
436
8,212
21,071
6,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
ippyfork
Merlin
18
2 / 4 / 0
10,931
521
13,983
8,183
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
19
35
Kills
9
10
Deaths
35
56
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ecnirprince2
Gilgamesh
3
2
11
4.25
L
Atlas
Funkopot
Atlas
1
8
3
0.31
L
King Arthur
LittleAIDEN116
King Arthur
1
7
2
0.29
W
6
0
18
15
W
Ah Muzen Cab
The_Tru_Pepega
Ah Muzen Cab
4
0
13
10.5
W
Olorun
Vitalityeq
Olorun
10
5
5
2.5
L
Danzaburou
WindWaiver
Danzaburou
4
6
1
0.75
L
1
10
4
0.3
L
Merlin
ippyfork
Merlin
2
4
0
0.5
W
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,984
Damage
59,784
95,647
Taken
98,612
66,743
Mitigated
56,050
44,712
Healing
22,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ecnirprince2
Gilgamesh
16,888
5,687
0
7,531
20,314
20,059
1,545
2,460
16,783
283
77,945
L
Atlas
Funkopot
Atlas
8,563
3,108
842
2,984
22,616
18,592
0
3,479
19,086
42,996
0
L
King Arthur
LittleAIDEN116
King Arthur
14,505
1,732
0
8,454
28,515
20,957
0
779
26,690
0
61,520
W
7,216
1,067
0
7,665
19,439
24,074
269
5,367
13,266
197
33,326
W
Ah Muzen Cab
The_Tru_Pepega
Ah Muzen Cab
19,806
9,120
0
7,235
16,115
5,959
4,901
6,979
8,687
0
140,470
W
Olorun
Vitalityeq
Olorun
17,307
9,588
1,329
16,573
24,719
9,556
2,605
4,695
19,908
104,341
1,717
L
Danzaburou
WindWaiver
Danzaburou
14,521
4,213
0
4,544
18,227
6,891
33
9,377
8,762
0
69,907
L
8,212
4,360
0
4,140
21,071
6,874
0
2,640
18,256
0
68,500
L
Merlin
ippyfork
Merlin
13,983
104
0
1,867
8,183
2,736
0
1,011
7,172
91,698
0
W
17,767
4,888
0
4,379
15,060
7,095
0
4,024
10,896
0
83,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,888
Gold Earned
48,979
672
Minions Killed
596
0
Camps Cleared
0
2,179,472
Distance Traveled
1,964,008
20
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,313
586
139
7
0
437,180
3
L
Atlas
9,242
440
66
3
0
361,068
8
L
King Arthur
9,703
462
107
5
0
395,417
7
W
Tyr
12,346
588
47
2
0
491,363
2
W
Ah Muzen Cab
13,670
651
227
11
0
470,535
7
W
Olorun
13,711
653
156
7
0
366,037
4
L
Danzaburou
9,940
473
114
5
0
381,679
6
L
Arachne
9,163
436
111
5
0
441,014
3
L
Merlin
10,931
521
198
9
0
384,830
12
W
Da Ji
12,848
612
103
5
0
414,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role