Player Matchup

Mercury
Mercury
GodFists
Mercury
Level 31
God Stats
14W - 17L
1,477 SR
Queue Stats
23W - 42L
1,385 Elo+
Party 2
Ra
Ra
GrumpySpaghetti
Ra
Level 86
God Stats
26W - 49L
1,380 SR
Queue Stats
592W - 688L
1,418 Elo+
Party 3
Guan Yu
Guan Yu
NudeSamurai
Guan Yu
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
11W - 24L
1,147 Elo+
Party 2
Ymir
Ymir
SSsama
Ymir
Level 42
God Stats
7W - 5L
1,656 SR
Queue Stats
92W - 86L
1,572 Elo+
Solo
Neith
Neith
Timid0
Neith
Level 100
God Stats
11W - 7L
1,545 SR
Queue Stats
314W - 375L
1,403 Elo+
Party 3
Team Averages
Level 53
1,512 SR
1,385 Elo+

VS

Team Averages
Level 37
1,529 SR
1,413 Elo+
Skadi
Skadi
CalebsWeevil
Skadi
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,281 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Masono
Tsukuyomi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Zeus
Zeus
almightysin
Zeus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,432 Elo+
Solo
Bacchus
Bacchus
jcoolawesome
Bacchus
Level 14
God Stats
3W - 3L
1,442 SR
Queue Stats
17W - 22L
1,411 Elo+
Party 1
Fenrir
Fenrir
trellondeck
Fenrir
Level 84
God Stats
2W - 1L
1,701 SR
Queue Stats
17W - 20L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GodFists
Mercury
16
4 / 9 / 2
11,004
1,100
6,587
14,017
4,766
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 3 / 3
10,204
1,020
6,403
10,029
2,958
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
NudeSamurai
Guan Yu
17
3 / 8 / 6
11,551
1,155
11,988
19,397
24,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
SSsama
Ymir
16
1 / 4 / 6
10,772
1,077
8,863
16,003
16,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Timid0
Neith
16
5 / 7 / 3
11,428
1,143
13,649
13,871
4,502
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

122

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 13
12,848
1,285
20,979
10,187
3,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Masono
Tsukuyomi
17
6 / 4 / 17
12,138
1,214
13,877
8,885
3,389
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

17
5 / 4 / 18
11,925
1,193
16,145
7,771
2,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
jcoolawesome
Bacchus
17
3 / 0 / 22
11,555
1,156
6,664
12,226
18,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
17
6 / 3 / 16
11,715
1,172
10,970
14,104
8,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
117
13
Kills
31
31
Deaths
13
20
Assists
86
Player
Kills
Deaths
Assists
KDA
W
11
2
13
8.75
L
Mercury
GodFists
Mercury
4
9
2
0.56
L
0
3
3
0.5
W
Tsukuyomi
Masono
Tsukuyomi
6
4
17
3.63
L
Guan Yu
NudeSamurai
Guan Yu
3
8
6
0.75
L
Ymir
SSsama
Ymir
1
4
6
1
L
Neith
Timid0
Neith
5
7
3
0.93
W
5
4
18
3.5
W
Bacchus
jcoolawesome
Bacchus
3
0
22
14
W
Fenrir
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,490
Damage
68,635
73,317
Taken
53,173
53,210
Mitigated
37,854
6,832
Healing
6,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,979
13,250
0
3,071
10,187
3,795
0
3,990
6,099
0
40,366
L
Mercury
GodFists
Mercury
6,587
2,934
0
392
14,017
4,766
0
2,728
11,185
0
18,820
L
6,403
1,051
1,353
94
10,029
2,958
0
2,534
7,471
37,110
0
W
Tsukuyomi
Masono
Tsukuyomi
13,877
2,264
0
980
8,885
3,389
0
2,443
6,378
0
28,281
L
Guan Yu
NudeSamurai
Guan Yu
11,988
1,006
1,406
1,986
19,397
24,378
0
7,498
11,712
0
18,354
L
Ymir
SSsama
Ymir
8,863
779
0
0
16,003
16,606
0
6,264
9,606
22,332
0
L
Neith
Timid0
Neith
13,649
8,117
0
1,601
13,871
4,502
0
3,808
9,946
0
24,623
W
16,145
2,952
0
568
7,771
2,777
0
1,853
5,741
45,835
0
W
Bacchus
jcoolawesome
Bacchus
6,664
704
0
200
12,226
18,927
0
3,614
8,214
12,634
0
W
Fenrir
10,970
1,789
0
1,382
14,104
8,966
0
3,366
10,612
23
20,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,959
Gold Earned
60,181
161
Minions Killed
168
5
Camps Cleared
7
973,320
Distance Traveled
987,551
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,848
1,285
39
4
2
189,000
1
L
Mercury
11,004
1,100
23
2
1
214,377
0
L
Ra
10,204
1,020
77
8
1
189,227
1
W
Tsukuyomi
12,138
1,214
34
3
1
211,714
0
L
Guan Yu
11,551
1,155
12
1
0
211,200
0
L
Ymir
10,772
1,077
24
2
2
189,215
0
L
Neith
11,428
1,143
25
3
1
169,301
0
W
Zeus
11,925
1,193
64
6
0
149,386
0
W
Bacchus
11,555
1,156
14
1
2
239,360
0
W
Fenrir
11,715
1,172
17
2
2
198,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role