Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BIRDboi518
Cabrakan
Level 94
God Stats
0W - 2L
1,470 SR
Queue Stats
108W - 105L
1,537 Elo+
Party 1
Fafnir
Fafnir
ItsMeCosmo
Fafnir
Level 57
God Stats
8W - 7L
1,196 SR
Queue Stats
55W - 59L
1,465 Elo+
Solo
Arachne
Arachne
Jhok94
Arachne
Level 125
God Stats
8W - 11L
1,474 SR
Queue Stats
127W - 120L
1,509 Elo+
Solo
Charybdis
Charybdis
ghosttc13
Charybdis
Level 100
God Stats
0W - 1L
1,730 SR
Queue Stats
99W - 94L
1,519 Elo+
Party 1
Team Averages
Level 101
1,474 SR
1,506 Elo+

VS

Team Averages
Level 90
1,506 SR
1,489 Elo+
King Arthur
King Arthur
Bwettles
King Arthur
Level 46
God Stats
5W - 1L
1,653 SR
Queue Stats
71W - 32L
1,735 Elo+
Solo
Pele
Pele
Darksider831
Pele
Level 120
God Stats
4W - 6L
1,300 SR
Queue Stats
22W - 25L
1,401 Elo+
Party 2
Achilles
Achilles
Taraneh
Achilles
Level 122
God Stats
6W - 9L
1,399 SR
Queue Stats
212W - 222L
1,501 Elo+
Solo
Cernunnos
Cernunnos
UncleBenjamin
Cernunnos
Level 89
God Stats
2W - 2L
1,666 SR
Queue Stats
50W - 62L
1,396 Elo+
Party 2
Chang'e
Chang'e
adrussy
Chang'e
Level 73
God Stats
27W - 17L
1,510 SR
Queue Stats
208W - 194L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 6 / 3
8,639
480
12,833
10,900
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
BIRDboi518
Cabrakan
12
1 / 7 / 3
7,527
418
3,612
19,024
17,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
ItsMeCosmo
Fafnir
12
0 / 3 / 2
7,400
411
2,171
8,936
6,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Jhok94
Arachne
15
3 / 5 / 0
8,702
483
8,940
19,249
8,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
ghosttc13
Charybdis
13
2 / 4 / 1
8,160
453
6,126
12,743
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bwettles
King Arthur
17
6 / 1 / 5
11,087
616
12,158
15,849
16,479
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
11 / 2 / 3
10,708
595
13,745
15,752
6,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Taraneh
Achilles
14
4 / 2 / 8
9,336
519
6,310
15,515
13,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
UncleBenjamin
Cernunnos
17
3 / 3 / 5
10,262
570
9,828
11,075
3,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
adrussy
Chang'e
15
1 / 1 / 8
9,070
504
7,390
8,806
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
9
Kills
25
25
Deaths
9
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
6
3
0.75
L
Cabrakan
BIRDboi518
Cabrakan
1
7
3
0.36
W
King Arthur
Bwettles
King Arthur
6
1
5
8.5
W
11
2
3
6.25
L
Fafnir
ItsMeCosmo
Fafnir
0
3
2
0.33
L
Arachne
Jhok94
Arachne
3
5
0
0.6
W
Achilles
Taraneh
Achilles
4
2
8
4
W
Cernunnos
UncleBenjamin
Cernunnos
3
3
5
1.83
W
Chang'e
adrussy
Chang'e
1
1
8
5
L
Charybdis
ghosttc13
Charybdis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,682
Damage
49,431
70,852
Taken
66,997
40,363
Mitigated
42,973
18,252
Healing
24,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
12,833
2,192
119
2,484
10,900
3,619
128
2,792
7,866
60,105
0
L
Cabrakan
BIRDboi518
Cabrakan
3,612
352
153
1,798
19,024
17,848
0
1,366
17,501
16,518
0
W
King Arthur
Bwettles
King Arthur
12,158
1,382
0
2,947
15,849
16,479
118
5,338
10,255
0
80,942
W
13,745
3,922
0
8,402
15,752
6,147
32
4,741
11,011
0
81,728
L
Fafnir
ItsMeCosmo
Fafnir
2,171
684
0
993
8,936
6,652
0
232
8,700
30,906
0
L
Arachne
Jhok94
Arachne
8,940
6,396
0
7,961
19,249
8,334
0
2,177
16,982
0
57,308
W
Achilles
Taraneh
Achilles
6,310
1,356
0
2,103
15,515
13,363
111
4,229
11,286
0
35,012
W
Cernunnos
UncleBenjamin
Cernunnos
9,828
5,344
0
3,796
11,075
3,853
2,932
3,479
7,544
0
78,217
W
Chang'e
adrussy
Chang'e
7,390
698
1,805
5,635
8,806
3,131
0
2,583
6,223
65,382
0
L
Charybdis
ghosttc13
Charybdis
6,126
3,855
0
4,744
12,743
3,910
0
1,046
11,635
0
53,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,428
Gold Earned
50,463
409
Minions Killed
603
0
Camps Cleared
0
1,483,580
Distance Traveled
1,790,615
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,639
480
106
6
0
295,293
4
L
Cabrakan
7,527
418
25
1
0
303,116
3
W
King Arthur
11,087
616
162
9
0
374,230
4
W
Pele
10,708
595
129
7
0
383,852
5
L
Fafnir
7,400
411
66
4
0
228,542
4
L
Arachne
8,702
483
110
6
0
347,137
2
W
Achilles
9,336
519
44
2
0
372,913
2
W
Cernunnos
10,262
570
149
8
0
298,692
4
W
Chang'e
9,070
504
119
7
0
360,928
4
L
Charybdis
8,160
453
102
6
0
309,492
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role