Player Matchup

Shiva
Shiva
 
Shiva
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Kralidojr
Bacchus
Level 29
God Stats
3W - 4L
1,561 SR
Queue Stats
68W - 45L
1,619 Elo+
Party 3
Susano
Susano
REAPERS28
Susano
Level 145
God Stats
7W - 5L
1,527 SR
Queue Stats
122W - 104L
1,638 Elo+
Party 3
Medusa
Medusa
TMGAngelic
Medusa
Level 121
God Stats
6W - 3L
1,435 SR
Queue Stats
446W - 461L
1,537 Elo+
Party 3
He Bo
He Bo
singatumai
He Bo
Level 25
God Stats
6W - 4L
1,500 SR
Queue Stats
46W - 41L
1,500 Elo+
Party 2
Team Averages
Level 77
1,505 SR
1,559 Elo+

VS

Team Averages
Level 70
1,550 SR
1,469 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
LargeLoo
Kuzenbo
Level 123
God Stats
9W - 10L
1,653 SR
Queue Stats
247W - 225L
1,468 Elo+
Party 1
Charybdis
Charybdis
RichHomieQuahn
Charybdis
Level 69
God Stats
1W - 1L
1,738 SR
Queue Stats
36W - 51L
1,501 Elo+
Party 4
Shiva
Shiva
Smok3r4lyfe
Shiva
Level 45
God Stats
22W - 17L
1,518 SR
Queue Stats
181W - 194L
1,490 Elo+
Party 4
Awilix
Awilix
TheNairTheBear
Awilix
Level 28
God Stats
3W - 8L
1,339 SR
Queue Stats
209W - 198L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
0 / 1 / 1
5,996
600
3,691
7,915
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
Kralidojr
Bacchus
10
5 / 1 / 8
6,767
677
4,439
9,131
9,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
REAPERS28
Susano
13
6 / 2 / 4
7,268
727
6,020
6,504
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
TMGAngelic
Medusa
11
3 / 1 / 4
6,787
679
6,740
6,597
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
11
10 / 2 / 6
7,462
746
9,804
4,382
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 6 / 5
5,589
559
2,825
6,496
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
LargeLoo
Kuzenbo
9
4 / 5 / 2
5,817
582
3,088
10,411
8,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
RichHomieQuahn
Charybdis
8
0 / 6 / 2
5,060
506
4,282
9,404
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 1
5,890
589
3,839
8,623
3,323
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 5 / 2
5,788
579
2,223
6,780
2,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
24
Kills
7
7
Deaths
24
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
1
1
0.5
L
Baron Samedi
 
Baron Samedi
1
6
5
0.58
W
Bacchus
Kralidojr
Bacchus
5
1
8
9
L
Kuzenbo
LargeLoo
Kuzenbo
4
5
2
1
W
Susano
REAPERS28
Susano
6
2
4
4
L
Charybdis
RichHomieQuahn
Charybdis
0
6
2
0.17
L
0
2
1
0.25
W
Medusa
TMGAngelic
Medusa
3
1
4
5
L
2
5
2
0.6
W
He Bo
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,694
Damage
16,257
34,529
Taken
41,714
19,447
Mitigated
18,093
11,655
Healing
10,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
3,691
501
0
3,321
7,915
4,724
27
151
7,764
0
29,189
L
Baron Samedi
 
Baron Samedi
2,825
628
252
1,119
6,496
1,900
0
3,764
2,732
24,266
0
W
Bacchus
Kralidojr
Bacchus
4,439
755
0
2,054
9,131
9,326
0
1,903
7,228
10,664
4,403
L
Kuzenbo
LargeLoo
Kuzenbo
3,088
952
0
1,315
10,411
8,482
0
4,743
5,668
13,042
0
W
Susano
REAPERS28
Susano
6,020
1,011
0
2,661
6,504
2,069
0
1,172
5,332
0
40,231
L
Charybdis
RichHomieQuahn
Charybdis
4,282
2,796
0
3,551
9,404
1,942
0
1,610
7,794
0
23,106
L
3,839
511
0
3,683
8,623
3,323
0
1,074
7,549
0
29,957
W
Medusa
TMGAngelic
Medusa
6,740
3,588
0
2,782
6,597
1,903
732
905
5,692
0
43,119
L
2,223
877
0
927
6,780
2,446
0
2,193
4,587
0
28,031
W
He Bo
9,804
1,005
0
837
4,382
1,425
0
1,782
2,600
29,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,280
Gold Earned
28,144
289
Minions Killed
222
0
Camps Cleared
0
1,118,627
Distance Traveled
980,341
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,996
600
72
7
0
229,202
0
L
Baron Samedi
5,589
559
41
4
0
178,946
3
W
Bacchus
6,767
677
16
2
0
232,445
6
L
Kuzenbo
5,817
582
13
1
0
190,021
1
W
Susano
7,268
727
76
8
0
242,054
0
L
Charybdis
5,060
506
42
4
0
172,008
3
L
Shiva
5,890
589
65
7
0
206,807
0
W
Medusa
6,787
679
71
7
0
199,335
1
L
Awilix
5,788
579
61
6
0
232,559
2
W
He Bo
7,462
746
54
5
0
215,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role