Player Matchup

Set
Set
CoinSilver53811
Set
Level 117
God Stats
15W - 2L
1,774 SR
Queue Stats
394W - 298L
1,607 Elo+
Party 2
Erlang Shen
Erlang Shen
Ghoul1377
Erlang Shen
Level 74
God Stats
12W - 5L
1,656 SR
Queue Stats
188W - 155L
1,534 Elo+
Party 2
Cthulhu
Cthulhu
LEO-JUDAH
Cthulhu
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,339 Elo+
Solo
Team Averages
Level 109
1,644 SR
1,494 Elo+

VS

Team Averages
Level 85
1,520 SR
1,388 Elo+
Gilgamesh
Gilgamesh
Abydos4467
Gilgamesh
Level 136
God Stats
36W - 12L
1,814 SR
Queue Stats
497W - 120L
1,777 Elo+
Solo
Zeus
Zeus
Skullkrusher165
Zeus
Level 21
God Stats
3W - 7L
1,277 SR
Queue Stats
23W - 56L
1,193 Elo+
Party 1
Heimdallr
Heimdallr
Uchiha Kabuto
Heimdallr
Level 97
God Stats
6W - 7L
1,469 SR
Queue Stats
24W - 57L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 4 / 8
11,732
902
18,673
15,113
17,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Ghoul1377
Erlang Shen
14
7 / 4 / 13
10,934
841
7,450
14,089
9,598
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
LEO-JUDAH
Cthulhu
15
5 / 0 / 13
10,652
819
16,950
11,281
11,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Abydos4467
Gilgamesh
14
3 / 4 / 3
10,054
773
5,782
22,330
25,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 9 / 3
9,282
714
5,687
12,738
5,109
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
Uchiha Kabuto
Heimdallr
12
3 / 10 / 5
9,323
717
6,916
15,084
7,222
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
23
Kills
8
8
Deaths
23
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Abydos4467
Gilgamesh
3
4
3
1.13
W
11
4
8
3.75
W
Erlang Shen
Ghoul1377
Erlang Shen
7
4
13
3.38
W
Cthulhu
LEO-JUDAH
Cthulhu
5
0
13
11.5
L
2
9
3
0.39
L
Heimdallr
Uchiha Kabuto
Heimdallr
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,073
Damage
18,385
40,483
Taken
50,152
38,906
Mitigated
38,190
13,104
Healing
4,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Abydos4467
Gilgamesh
5,782
1,038
0
3,943
22,330
25,859
0
7,798
13,875
0
15,889
W
18,673
8,740
55
2,859
15,113
17,762
852
2,968
12,145
0
48,114
W
Erlang Shen
Ghoul1377
Erlang Shen
7,450
4,434
1,102
3,672
14,089
9,598
385
1,324
11,730
0
20,168
W
Cthulhu
LEO-JUDAH
Cthulhu
16,950
959
1,678
3,738
11,281
11,546
354
1,844
9,437
54,076
0
L
5,687
1,778
0
573
12,738
5,109
70
3,820
8,724
31,524
0
L
Heimdallr
Uchiha Kabuto
Heimdallr
6,916
3,197
0
258
15,084
7,222
171
4,976
9,934
0
26,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,318
Gold Earned
28,659
144
Minions Killed
97
10
Camps Cleared
2
807,829
Distance Traveled
622,245
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,054
773
14
1
1
242,391
4
W
Set
11,732
902
75
6
7
230,709
1
W
Erlang Shen
10,934
841
16
1
2
311,197
1
W
Cthulhu
10,652
819
53
4
1
265,923
3
L
Zeus
9,282
714
50
4
0
192,371
0
L
Heimdallr
9,323
717
33
3
1
187,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role