Player Matchup

Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum V
Auftragsgriller
Hou Yi
Platinum V
Level 159
God Stats
2W - 3L
1,617 SR
Queue Stats
212W - 220L
1,396 MMR
Solo
Ganesha
Ganesha
Gold IV
EgoJ3W
Ganesha
Gold IV
Level 118
God Stats
10W - 5L
1,765 SR
Queue Stats
71W - 72L
1,496 MMR
Party 1
Ravana
Ravana
Gold IV
SmungleSmuff
Ravana
Gold IV
Level 156
God Stats
0W - 1L
1,256 SR
Queue Stats
117W - 112L
1,409 MMR
Party 1
Ra
Ra
Gold III
monigote
Ra
Gold III
Level 115
God Stats
1W - 6L
1,705 SR
Queue Stats
75W - 71L
1,474 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,569 SR
1,455 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,572 SR
1,446 MMR
Mercury
Mercury
Gold III
BAGAUDIN
Mercury
Gold III
Level 148
God Stats
25W - 21L
1,556 SR
Queue Stats
724W - 723L
1,453 MMR
Solo
Agni
Agni
Silver I
Jinxys151
Agni
Silver I
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,509 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Panczeon1994
Sun Wukong
Gold IV
Level 78
God Stats
16W - 13L
1,650 SR
Queue Stats
67W - 72L
1,479 MMR
Solo
Jormungandr
Jormungandr
Silver IV
Zharum
Jormungandr
Silver IV
Level 154
God Stats
4W - 2L
1,655 SR
Queue Stats
28W - 20L
1,443 MMR
Solo
Ullr
Ullr
Silver I
ur0d
Ullr
Silver I
Level 140
God Stats
7W - 6L
1,500 SR
Queue Stats
149W - 161L
1,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
1 / 2 / 0
4,765
477
1,073
4,329
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
4,559
456
1,205
6,096
1,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Ganesha
EgoJ3W
Ganesha
7
0 / 1 / 0
4,463
446
716
5,497
2,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
10
0 / 2 / 0
5,267
527
2,425
5,574
2,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 2 / 0
6,004
600
3,557
6,154
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
AtlasMorgan Le FayCliodhnaShiva

VS

Bans
LokiBastetThothArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BAGAUDIN
Mercury
11
4 / 1 / 2
6,071
607
2,976
6,383
1,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
11
2 / 1 / 2
6,181
618
4,259
2,890
748
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Panczeon1994
Sun Wukong
11
2 / 1 / 0
6,256
626
4,067
6,321
3,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Zharum
Jormungandr
9
1 / 0 / 6
5,550
555
5,135
5,029
3,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
ur0d
Ullr
10
2 / 0 / 4
6,085
609
4,751
3,374
1,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
3
Kills
11
11
Deaths
3
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
0
0.5
L
0
4
0
0
W
Mercury
BAGAUDIN
Mercury
4
1
2
5
L
Ganesha
EgoJ3W
Ganesha
0
1
0
0
W
Agni
2
1
2
3
W
Sun Wukong
Panczeon1994
Sun Wukong
2
1
0
2
L
Ravana
0
2
0
0
W
Jormungandr
Zharum
Jormungandr
1
0
6
4
L
2
2
0
1
W
Ullr
ur0d
Ullr
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,976
Damage
21,188
27,650
Taken
23,997
9,248
Mitigated
10,379
6,801
Healing
7,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,073
203
0
907
4,329
1,133
0
2,543
1,786
18,537
0
L
1,205
600
0
1,464
6,096
1,339
0
1,565
4,531
0
18,528
W
Mercury
BAGAUDIN
Mercury
2,976
1,159
0
242
6,383
1,707
0
1,596
4,751
0
32,446
L
Ganesha
EgoJ3W
Ganesha
716
67
0
1,872
5,497
2,255
0
3,109
2,388
9,270
0
W
Agni
4,259
452
66
771
2,890
748
0
605
2,167
38,021
0
W
Sun Wukong
Panczeon1994
Sun Wukong
4,067
761
0
2,512
6,321
3,099
35
2,491
3,830
0
32,055
L
Ravana
2,425
586
0
597
5,574
2,165
0
2,177
3,397
0
31,227
W
Jormungandr
Zharum
Jormungandr
5,135
2,235
0
1,881
5,029
3,736
0
464
4,529
20,765
0
L
3,557
332
0
1,961
6,154
2,356
0
0
6,154
28,201
0
W
Ullr
ur0d
Ullr
4,751
1,722
0
1,641
3,374
1,089
532
0
3,374
0
34,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,058
Gold Earned
30,143
231
Minions Killed
315
0
Camps Cleared
0
961,101
Distance Traveled
1,043,839
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,765
477
41
4
0
186,802
3
L
Hou Yi
4,559
456
35
4
0
191,294
5
W
Mercury
6,071
607
62
6
0
252,168
2
L
Ganesha
4,463
446
2
0
0
163,347
1
W
Agni
6,181
618
92
9
0
201,994
4
W
Sun Wukong
6,256
626
69
7
0
193,299
5
L
Ravana
5,267
527
76
8
0
223,445
2
W
Jormungandr
5,550
555
28
3
0
201,763
4
L
Ra
6,004
600
77
8
0
196,213
4
W
Ullr
6,085
609
64
6
0
194,615
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role