Player Matchup

Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Jabuti_Do_Amassa
Khepri
Level 120
God Stats
6W - 13L
1,408 SR
Queue Stats
123W - 172L
1,411 Elo+
Party 1
Medusa
Medusa
LegoshiBlack
Medusa
Level 121
God Stats
7W - 7L
1,627 SR
Queue Stats
98W - 133L
1,428 Elo+
Party 1
Nike
Nike
patria-charmosa0
Nike
Level 58
God Stats
1W - 3L
1,253 SR
Queue Stats
365W - 395L
1,421 Elo+
Solo
Team Averages
Level 112
1,458 SR
1,452 Elo+

VS

Team Averages
Level 118
1,603 SR
1,467 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
GUPP1
Khepri
Level 65
God Stats
3W - 3L
1,684 SR
Queue Stats
221W - 240L
1,473 Elo+
Solo
Fafnir
Fafnir
Smaug_Gamer_Alb
Fafnir
Level 114
God Stats
23W - 18L
1,770 SR
Queue Stats
292W - 323L
1,412 Elo+
Solo
Ullr
Ullr
Soldier0601
Ullr
Level 92
God Stats
12W - 8L
1,563 SR
Queue Stats
140W - 150L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
0 / 4 / 0
5,712
519
3,796
7,971
5,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
 
Morgan Le Fay
10
1 / 5 / 0
5,689
517
4,925
8,210
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 1
5,297
482
2,633
5,014
2,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
10
1 / 1 / 0
5,876
534
4,823
4,757
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 1
5,812
528
4,208
8,579
2,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
4 / 1 / 2
7,056
641
6,417
5,567
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
 
Arachne
11
1 / 0 / 7
6,260
569
3,580
8,165
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
GUPP1
Khepri
12
6 / 0 / 0
6,940
631
3,647
5,864
2,833
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 1 / 4
5,978
543
1,892
8,548
5,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 0 / 0
6,234
567
3,314
5,814
1,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
14
14
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
4
0
0
L
Morgan Le Fay
 
Morgan Le Fay
1
5
0
0.2
W
Ra
 
Ra
4
1
2
5
W
Arachne
 
Arachne
1
0
7
4.5
W
Khepri
GUPP1
Khepri
6
0
0
6
L
0
1
1
0.5
L
Medusa
1
1
0
1
W
1
1
4
3
W
2
0
0
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,385
Damage
18,850
34,531
Taken
33,958
14,773
Mitigated
14,217
8,694
Healing
13,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
3,796
736
0
1,788
7,971
5,036
0
2,705
5,266
0
30,007
L
Morgan Le Fay
 
Morgan Le Fay
4,925
311
0
1,555
8,210
2,701
0
4,136
3,852
35,363
0
W
Ra
 
Ra
6,417
739
240
2,609
5,567
1,671
0
3,258
2,309
49,341
0
W
Arachne
 
Arachne
3,580
2,349
278
2,934
8,165
2,430
1,032
1,834
6,300
0
27,060
W
Khepri
GUPP1
Khepri
3,647
1,030
0
2,175
5,864
2,833
0
84
5,514
29,001
0
L
2,633
273
254
1,658
5,014
2,896
0
1,825
3,158
16,080
0
L
Medusa
4,823
2,510
0
1,833
4,757
1,504
0
713
4,004
0
40,460
W
1,892
596
0
3,829
8,548
5,914
8
1,514
7,002
9,903
0
W
3,314
1,046
0
1,439
5,814
1,369
0
868
4,946
0
36,206
L
4,208
497
0
1,606
8,579
2,636
0
2,174
6,295
0
34,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,386
Gold Earned
32,468
308
Minions Killed
282
0
Camps Cleared
0
1,111,438
Distance Traveled
1,122,472
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,712
519
69
6
0
231,029
3
L
Morgan Le Fay
5,689
517
74
7
0
214,663
7
W
Ra
7,056
641
81
7
0
231,415
3
W
Arachne
6,260
569
57
5
0
261,224
3
W
Khepri
6,940
631
53
5
0
213,970
0
L
Khepri
5,297
482
22
2
0
219,794
0
L
Medusa
5,876
534
74
7
0
214,456
1
W
Fafnir
5,978
543
13
1
0
221,325
1
W
Ullr
6,234
567
78
7
0
194,538
0
L
Nike
5,812
528
69
6
0
231,496
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role