Player Matchup

Fenrir
Fenrir
DeviceMg
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,343 Elo+
Party 2
Chang'e
Chang'e
SleepySaiken
Chang'e
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,233 Elo+
Solo
Chaac
Chaac
iiWealthy
Chaac
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,456 Elo+
Party 2
Team Averages
Level 45
1,500 SR
1,344 Elo+

VS

Team Averages
Level 80
1,717 SR
1,741 Elo+
He Bo
He Bo
CompΙex
He Bo
Level 84
God Stats
1W - 0L
1,583 SR
Queue Stats
80W - 46L
1,694 Elo+
Party 1
Bellona
Bellona
FlameMort
Bellona
Level 26
God Stats
8W - 2L
1,840 SR
Queue Stats
35W - 23L
1,842 Elo+
Party 1
Cthulhu
Cthulhu
χanqu
Cthulhu
Level 131
God Stats
2W - 2L
1,729 SR
Queue Stats
88W - 54L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeviceMg
Fenrir
6
0 / 0 / 3
5,354
669
0
119
39
Chang'e
SleepySaiken
Chang'e
10
2 / 6 / 0
5,955
744
3,669
7,959
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
iiWealthy
Chaac
9
0 / 4 / 3
5,479
685
1,679
10,614
10,948
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CompΙex
He Bo
13
8 / 1 / 2
7,855
982
8,537
5,307
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
FlameMort
Bellona
11
1 / 1 / 9
6,659
832
3,818
5,399
4,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
χanqu
Cthulhu
9
1 / 2 / 6
6,155
769
2,451
6,752
6,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
2
Kills
10
10
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
He Bo
CompΙex
He Bo
8
1
2
9
L
Fenrir
DeviceMg
Fenrir
0
0
3
1.5
W
Bellona
FlameMort
Bellona
1
1
9
5.5
L
Chang'e
SleepySaiken
Chang'e
2
6
0
0.33
L
Chaac
iiWealthy
Chaac
0
4
3
0.38
W
Cthulhu
χanqu
Cthulhu
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,348
Damage
14,806
18,692
Taken
17,458
13,601
Mitigated
12,220
2,259
Healing
2,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
CompΙex
He Bo
8,537
450
0
802
5,307
1,861
840
2,007
3,300
30,546
0
L
Fenrir
DeviceMg
Fenrir
0
0
0
0
119
39
0
119
0
0
0
W
Bellona
FlameMort
Bellona
3,818
1,410
175
467
5,399
4,001
865
1,162
4,237
0
11,941
L
Chang'e
SleepySaiken
Chang'e
3,669
466
294
872
7,959
2,614
0
4,642
3,159
16,770
0
L
Chaac
iiWealthy
Chaac
1,679
160
0
1,093
10,614
10,948
0
6,020
4,353
0
9,911
W
Cthulhu
χanqu
Cthulhu
2,451
275
0
753
6,752
6,358
202
734
6,018
13,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,788
Gold Earned
20,669
44
Minions Killed
84
1
Camps Cleared
6
251,129
Distance Traveled
497,165
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,855
982
51
6
2
158,630
1
L
Fenrir
5,354
669
0
0
0
4,394
0
W
Bellona
6,659
832
16
2
2
185,866
1
L
Chang'e
5,955
744
32
4
1
118,940
0
L
Chaac
5,479
685
12
2
0
127,795
0
W
Cthulhu
6,155
769
17
2
2
152,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role