Player Matchup

Jormungandr
Jormungandr
BoJaNgLeROoOo
Jormungandr
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 62L
1,651 Elo+
Party 1
Hel
Hel
Nikki-Blonsky
Hel
Level 105
God Stats
5W - 3L
1,717 SR
Queue Stats
99W - 89L
1,425 Elo+
Solo
Kukulkan
Kukulkan
OBackspace
Kukulkan
Level 89
God Stats
32W - 36L
1,485 SR
Queue Stats
356W - 400L
1,394 Elo+
Solo
Mulan
Mulan
SilkyBaller1788
Mulan
Level 109
God Stats
1W - 1L
1,232 SR
Queue Stats
19W - 20L
1,646 Elo+
Party 1
Rama
Rama
xShinigami Kun
Rama
Level 125
God Stats
7W - 2L
1,938 SR
Queue Stats
102W - 127L
1,410 Elo+
Solo
Team Averages
Level 116
1,574 SR
1,505 Elo+

VS

Team Averages
Level 55
1,483 SR
1,450 Elo+
Ra
Ra
DanteJunior7
Ra
Level 55
God Stats
1W - 1L
1,698 SR
Queue Stats
85W - 96L
1,422 Elo+
Solo
Gilgamesh
Gilgamesh
JayRR-_-
Gilgamesh
Level 55
God Stats
69W - 91L
1,473 SR
Queue Stats
127W - 140L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
PsychDeception
Baron Samedi
Level 108
God Stats
17W - 18L
1,454 SR
Queue Stats
180W - 160L
1,482 Elo+
Party 2
Shiva
Shiva
isrvvl
Shiva
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,392 Elo+
Solo
Khepri
Khepri
thenorsegod101
Khepri
Level 10
God Stats
0W - 2L
1,292 SR
Queue Stats
3W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BoJaNgLeROoOo
Jormungandr
14
4 / 0 / 9
7,624
847
9,342
9,161
9,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 1 / 4
7,250
806
5,629
5,437
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
OBackspace
Kukulkan
14
1 / 1 / 6
7,181
798
2,701
4,158
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 2 / 9
7,011
779
6,543
7,917
5,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 0 / 7
7,452
828
6,559
7,512
2,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
6,500
722
1,423
5,599
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
JayRR-_-
Gilgamesh
13
2 / 3 / 0
6,501
722
5,650
10,509
5,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
PsychDeception
Baron Samedi
12
1 / 3 / 1
6,259
695
6,572
6,786
2,794
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
isrvvl
Shiva
10
0 / 2 / 1
5,734
637
2,424
5,589
3,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 4 / 0
6,543
727
2,185
8,657
7,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
16
Kills
4
4
Deaths
16
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BoJaNgLeROoOo
Jormungandr
4
0
9
8.5
L
0
4
1
0.13
L
Gilgamesh
JayRR-_-
Gilgamesh
2
3
0
0.67
W
5
1
4
7
W
Kukulkan
OBackspace
Kukulkan
1
1
6
4
L
Baron Samedi
PsychDeception
Baron Samedi
1
3
1
0.5
W
3
2
9
3.75
L
Shiva
isrvvl
Shiva
0
2
1
0.25
L
1
4
0
0.25
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,774
Damage
18,254
34,185
Taken
37,140
21,348
Mitigated
21,588
12,079
Healing
8,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BoJaNgLeROoOo
Jormungandr
9,342
2,220
242
1,525
9,161
9,676
455
2,207
6,699
25,565
0
L
1,423
49
569
932
5,599
2,070
140
2,350
3,030
23,074
0
L
Gilgamesh
JayRR-_-
Gilgamesh
5,650
1,075
0
2,504
10,509
5,949
0
5,243
4,805
0
20,700
W
5,629
0
2,665
2,754
5,437
1,954
0
2,166
2,970
12,543
0
W
Kukulkan
OBackspace
Kukulkan
2,701
371
154
306
4,158
1,497
734
851
3,137
20,971
0
L
Baron Samedi
PsychDeception
Baron Samedi
6,572
182
514
1,425
6,786
2,794
225
3,661
2,771
14,481
0
W
6,543
1,249
272
1,185
7,917
5,367
282
2,680
5,118
0
10,068
L
Shiva
isrvvl
Shiva
2,424
236
384
1,988
5,589
3,685
0
2,715
2,718
0
5,885
L
2,185
151
0
372
8,657
7,090
168
2,658
5,735
7,495
0
W
6,559
3,691
0
2,976
7,512
2,854
3,012
2,020
5,333
0
22,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,518
Gold Earned
31,537
163
Minions Killed
125
0
Camps Cleared
0
873,819
Distance Traveled
788,818
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,624
847
36
4
0
178,947
0
L
Ra
6,500
722
61
7
0
162,221
3
L
Gilgamesh
6,501
722
24
3
0
197,891
0
W
Hel
7,250
806
18
2
0
199,930
1
W
Kukulkan
7,181
798
55
6
0
182,803
0
L
Baron Samedi
6,259
695
17
2
0
146,665
0
W
Mulan
7,011
779
16
2
0
157,108
1
L
Shiva
5,734
637
11
1
0
111,089
3
L
Khepri
6,543
727
12
1
0
170,952
0
W
Rama
7,452
828
38
4
0
155,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role