Player Matchup

Hou Yi
Hou Yi
Hunter3154
Hou Yi
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,538 Elo+
Solo
Jormungandr
Jormungandr
juhoalbert
Jormungandr
Level 129
God Stats
17W - 16L
1,593 SR
Queue Stats
118W - 131L
1,619 Elo+
Party 2
Neith
Neith
pilvituulia
Neith
Level 18
God Stats
1W - 2L
1,503 SR
Queue Stats
1W - 4L
1,274 Elo+
Party 2
Team Averages
Level 84
1,532 SR
1,477 Elo+

VS

Team Averages
Level 67
1,466 SR
1,430 Elo+
Sylvanus
Sylvanus
Cherryvalley
Sylvanus
Level 36
God Stats
1W - 2L
1,575 SR
Queue Stats
3W - 11L
1,366 Elo+
Party 1
He Bo
He Bo
GudshiBoyyy
He Bo
Level 122
God Stats
1W - 1L
1,701 SR
Queue Stats
74W - 65L
1,491 Elo+
Party 1
Mercury
Mercury
MoRRiseliX
Mercury
Level 43
God Stats
1W - 4L
1,122 SR
Queue Stats
182W - 164L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Hunter3154
Hou Yi
18
12 / 2 / 7
14,382
799
17,888
12,445
4,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
juhoalbert
Jormungandr
19
6 / 1 / 13
14,210
789
21,268
19,005
16,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 3 / 10
11,536
641
4,065
7,298
2,374
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cherryvalley
Sylvanus
15
1 / 5 / 5
11,672
648
5,951
21,299
30,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 8 / 5
10,303
572
8,305
14,079
5,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
MoRRiseliX
Mercury
17
5 / 6 / 0
11,845
658
7,922
14,089
6,512
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
19
Kills
6
6
Deaths
19
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Cherryvalley
Sylvanus
1
5
5
0.7
L
0
8
5
0.31
W
Hou Yi
Hunter3154
Hou Yi
12
2
7
7.75
L
Mercury
MoRRiseliX
Mercury
5
6
0
0.83
W
Jormungandr
juhoalbert
Jormungandr
6
1
13
12.5
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,221
Damage
22,178
38,748
Taken
49,467
23,011
Mitigated
42,609
10,088
Healing
7,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Cherryvalley
Sylvanus
5,951
1,789
2,181
3,182
21,299
30,315
0
8,304
12,995
13,472
0
L
8,305
379
0
1,240
14,079
5,782
0
6,476
7,603
41,700
0
W
Hou Yi
Hunter3154
Hou Yi
17,888
9,380
0
4,564
12,445
4,032
2,130
4,944
7,251
0
55,070
L
Mercury
MoRRiseliX
Mercury
7,922
1,909
0
896
14,089
6,512
0
7,031
7,058
0
36,035
W
Jormungandr
juhoalbert
Jormungandr
21,268
3,683
585
3,956
19,005
16,605
445
6,581
12,176
83,900
0
W
4,065
813
27
956
7,298
2,374
256
3,017
4,177
0
17,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,128
Gold Earned
33,820
207
Minions Killed
144
8
Camps Cleared
7
976,739
Distance Traveled
960,439
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,672
648
13
1
0
283,147
4
L
He Bo
10,303
572
86
5
4
306,970
5
W
Hou Yi
14,382
799
77
4
4
320,846
2
L
Mercury
11,845
658
45
3
3
370,322
6
W
Jormungandr
14,210
789
105
6
4
345,621
6
W
Neith
11,536
641
25
1
0
310,272
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role