Player Matchup

Merlin
Merlin
Freestyleni
Merlin
Level 4
God Stats
1W - 3L
1,236 SR
Queue Stats
1W - 3L
1,262 Elo+
Party 1
Horus
Horus
RaCnicek
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,265 Elo+
Party 1
Hera
Hera
TFNBuNNy
Hera
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,262 Elo+
Party 1
Team Averages
Level 19
1,412 SR
1,263 Elo+

VS

Team Averages
Level 70
1,668 SR
1,509 Elo+
Vulcan
Vulcan
Quasar961
Vulcan
Level 142
God Stats
2W - 1L
1,519 SR
Queue Stats
81W - 78L
1,602 Elo+
Party 2
Shiva
Shiva
Sobakapokusaka
Shiva
Level 28
God Stats
1W - 0L
1,690 SR
Queue Stats
15W - 16L
1,501 Elo+
Party 2
Rama
Rama
bakaMATAFAKA
Rama
Level 40
God Stats
2W - 0L
1,795 SR
Queue Stats
6W - 6L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
6 / 7 / 7
11,957
747
16,077
16,080
6,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
RaCnicek
Horus
16
5 / 6 / 8
12,055
753
8,055
23,023
29,185
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
16
4 / 11 / 8
11,728
733
12,055
16,283
6,819
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Quasar961
Vulcan
18
10 / 3 / 14
13,519
845
20,001
12,328
5,229
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 5 / 16
12,662
791
13,909
17,847
10,977
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
9 / 7 / 9
11,842
740
13,995
15,540
5,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
15
Kills
24
24
Deaths
15
23
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Merlin
6
7
7
1.36
W
Vulcan
Quasar961
Vulcan
10
3
14
5.67
L
Horus
RaCnicek
Horus
5
6
8
1.5
W
5
5
16
2.6
L
Hera
4
11
8
0.73
W
9
7
9
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,187
Damage
47,905
55,386
Taken
45,715
42,657
Mitigated
21,622
14,537
Healing
7,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
16,077
2,686
642
1,705
16,080
6,653
0
4,343
11,737
61,910
0
W
Vulcan
Quasar961
Vulcan
20,001
7,102
546
1,692
12,328
5,229
469
6,131
6,197
62,149
0
L
Horus
RaCnicek
Horus
8,055
3,896
4,241
7,384
23,023
29,185
21
8,737
14,286
0
21,721
W
13,909
2,455
246
3,526
17,847
10,977
564
11,565
6,282
184
38,491
L
Hera
12,055
2,740
0
565
16,283
6,819
0
7,914
8,369
38,669
0
W
13,995
10,269
0
1,346
15,540
5,416
591
11,199
4,341
0
27,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,740
Gold Earned
38,023
132
Minions Killed
142
4
Camps Cleared
8
778,925
Distance Traveled
861,589
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,957
747
76
5
2
221,356
4
W
Vulcan
13,519
845
70
4
3
311,538
0
L
Horus
12,055
753
13
1
1
314,207
4
W
Shiva
12,662
791
40
3
3
315,796
6
L
Hera
11,728
733
43
3
1
243,362
3
W
Rama
11,842
740
32
2
2
234,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role