Player Matchup

Janus
Janus
Diamond I
 
Janus
Diamond I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold II
 
Athena
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Diamond V
JotaParker
Mercury
Diamond V
Level 160
God Stats
20W - 16L
1,702 SR
Queue Stats
492W - 486L
1,930 MMR
Solo
Guan Yu
Guan Yu
Platinum II
Odrengen
Guan Yu
Platinum II
Level 149
God Stats
3W - 0L
1,880 SR
Queue Stats
196W - 196L
1,898 MMR
Solo
Izanami
Izanami
Platinum V
ltzHouYi
Izanami
Platinum V
Level 60
God Stats
2W - 0L
1,851 SR
Queue Stats
52W - 42L
1,831 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,687 SR
1,732 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,511 SR
1,973 MMR
Jormungandr
Jormungandr
Platinum IV
 
Jormungandr
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum IV
AlKhimiya
Sobek
Platinum IV
Level 160
God Stats
3W - 1L
1,285 SR
Queue Stats
112W - 106L
1,950 MMR
Solo
Thor
Thor
Diamond IV
GatsbyLeMagnifik
Thor
Diamond IV
Level 160
God Stats
5W - 4L
1,855 SR
Queue Stats
61W - 49L
2,250 MMR
Solo
Skadi
Skadi
Platinum II
SumerKing
Skadi
Platinum II
Level 105
God Stats
104W - 98L
1,621 SR
Queue Stats
279W - 273L
1,818 MMR
Solo
Poseidon
Poseidon
Diamond II
saamueelkuko
Poseidon
Diamond II
Level 126
God Stats
17W - 21L
1,297 SR
Queue Stats
393W - 383L
2,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
4 / 0 / 1
5,993
749
3,474
3,687
910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
 
Athena
8
3 / 0 / 6
5,637
705
2,888
7,002
3,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
JotaParker
Mercury
10
4 / 1 / 3
5,662
708
4,914
4,387
1,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Odrengen
Guan Yu
8
0 / 2 / 2
4,555
569
933
5,176
3,006
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
ltzHouYi
Izanami
10
2 / 1 / 4
5,979
747
4,800
4,733
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bans
CliodhnaShivaBastet

VS

Bans
ThothMedusaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
3 / 3 / 0
5,223
653
4,857
5,683
2,645
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sobek
AlKhimiya
Sobek
7
0 / 1 / 0
4,063
508
1,949
5,058
2,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 3 / 1
4,803
600
2,572
5,147
1,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
SumerKing
Skadi
7
0 / 3 / 0
4,137
517
2,562
4,651
835
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
saamueelkuko
Poseidon
7
0 / 3 / 0
4,371
546
1,480
3,827
1,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
13
Kills
4
4
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
1
4.5
W
Athena
 
Athena
3
0
6
6
L
Jormungandr
 
Jormungandr
3
3
0
1
L
Sobek
AlKhimiya
Sobek
0
1
0
0
L
1
3
1
0.5
W
Mercury
JotaParker
Mercury
4
1
3
5.5
W
Guan Yu
Odrengen
Guan Yu
0
2
2
0.5
L
Skadi
SumerKing
Skadi
0
3
0
0
W
Izanami
ltzHouYi
Izanami
2
1
4
4
L
Poseidon
saamueelkuko
Poseidon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,009
Damage
13,420
24,985
Taken
24,366
10,267
Mitigated
8,223
7,731
Healing
6,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,474
235
0
1,073
3,687
910
0
1,063
2,624
33,515
0
W
Athena
 
Athena
2,888
1,164
688
1,476
7,002
3,891
115
1,855
4,918
10,003
842
L
Jormungandr
 
Jormungandr
4,857
1,991
0
1,198
5,683
2,645
0
335
5,348
27,798
0
L
Sobek
AlKhimiya
Sobek
1,949
217
0
1,903
5,058
2,142
0
1,246
3,718
6,958
0
L
2,572
593
0
1,780
5,147
1,475
0
1,627
3,432
0
21,766
W
Mercury
JotaParker
Mercury
4,914
2,868
0
250
4,387
1,289
0
1,873
2,514
0
25,911
W
Guan Yu
Odrengen
Guan Yu
933
0
115
1,406
5,176
3,006
158
3,088
2,088
0
20,678
L
Skadi
SumerKing
Skadi
2,562
1,106
0
920
4,651
835
0
930
3,721
0
22,794
W
Izanami
ltzHouYi
Izanami
4,800
3,649
0
2,723
4,733
1,171
1,165
407
4,326
0
42,272
L
Poseidon
saamueelkuko
Poseidon
1,480
252
0
433
3,827
1,126
0
1,940
1,819
25,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,826
Gold Earned
22,597
281
Minions Killed
221
0
Camps Cleared
0
872,562
Distance Traveled
787,234
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,993
749
83
10
0
187,585
3
W
Athena
5,637
705
21
3
0
179,810
4
L
Jormungandr
5,223
653
54
7
0
151,646
4
L
Sobek
4,063
508
13
2
0
182,049
4
L
Thor
4,803
600
51
6
0
164,480
2
W
Mercury
5,662
708
55
7
0
184,655
2
W
Guan Yu
4,555
569
34
4
0
174,822
2
L
Skadi
4,137
517
49
6
0
146,928
2
W
Izanami
5,979
747
88
11
0
145,690
3
L
Poseidon
4,371
546
54
7
0
142,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role