Player Matchup

Mercury
Mercury
 
Mercury
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Nosuol
Sol
Level 49
God Stats
7W - 4L
1,422 SR
Queue Stats
228W - 236L
1,434 Elo+
Party 1
Chaac
Chaac
RavingPanda
Chaac
Level 52
God Stats
1W - 0L
1,234 SR
Queue Stats
2W - 4L
1,232 Elo+
Solo
Apollo
Apollo
RivenAwe
Apollo
Level 62
God Stats
5W - 5L
1,472 SR
Queue Stats
222W - 244L
1,438 Elo+
Party 1
Atlas
Atlas
jake90
Atlas
Level 114
God Stats
2W - 2L
1,121 SR
Queue Stats
144W - 142L
1,416 Elo+
Solo
Team Averages
Level 62
1,350 SR
1,404 Elo+

VS

Team Averages
Level 76
1,502 SR
1,400 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HeinousBondarik
Kukulkan
Level 50
God Stats
3W - 5L
1,295 SR
Queue Stats
171W - 239L
1,398 Elo+
Party 2
Bellona
Bellona
Krisigaming1119
Bellona
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
197W - 241L
1,309 Elo+
Party 2
Ravana
Ravana
Pakati00
Ravana
Level 40
God Stats
7W - 4L
1,715 SR
Queue Stats
89W - 124L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
4 / 2 / 5
9,549
637
6,044
11,457
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
Nosuol
Sol
14
10 / 2 / 2
9,138
609
11,396
9,132
2,878
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 1 / 3
8,405
560
9,180
14,360
7,230
Apollo
RivenAwe
Apollo
11
0 / 4 / 2
6,496
433
5,681
12,477
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Atlas
jake90
Atlas
11
0 / 1 / 1
6,740
449
6,031
9,406
6,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
4 / 3 / 1
7,335
489
12,286
11,413
3,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
 
Artio
11
1 / 0 / 1
6,984
466
4,871
14,793
12,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
11
0 / 6 / 2
7,111
474
3,755
5,845
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 4 / 2
7,421
495
6,840
12,750
11,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ravana
Pakati00
Ravana
14
5 / 5 / 0
8,686
579
8,098
10,720
5,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
18
Kills
10
10
Deaths
18
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
2
5
3.25
L
Cernunnos
 
Cernunnos
4
3
1
1.5
L
Artio
 
Artio
1
0
1
1.5
L
Kukulkan
0
6
2
0.17
L
0
4
2
0.25
W
Sol
Nosuol
Sol
10
2
2
5.5
L
Ravana
Pakati00
Ravana
5
5
0
1
W
4
1
3
5.5
W
Apollo
RivenAwe
Apollo
0
4
2
0.25
W
Atlas
jake90
Atlas
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,332
Damage
35,850
56,832
Taken
55,521
24,034
Mitigated
33,914
19,472
Healing
16,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,044
3,469
0
1,500
11,457
3,644
0
658
10,737
0
70,473
L
Cernunnos
 
Cernunnos
12,286
6,121
0
4,748
11,413
3,826
0
4,358
7,055
0
52,952
L
Artio
 
Artio
4,871
578
599
6,357
14,793
12,046
0
6,411
8,382
21,548
0
L
Kukulkan
3,755
612
0
0
5,845
1,649
0
3,818
2,027
35,775
0
L
6,840
1,968
0
4,509
12,750
11,234
0
669
12,081
0
41,682
W
Sol
Nosuol
Sol
11,396
3,887
0
4,798
9,132
2,878
1,759
2,573
6,307
44,099
0
L
Ravana
Pakati00
Ravana
8,098
3,390
0
580
10,720
5,159
0
2,171
8,549
0
57,319
W
9,180
2,751
0
6,142
14,360
7,230
378
526
13,832
0
44,706
W
Apollo
RivenAwe
Apollo
5,681
3,507
542
5,219
12,477
3,290
104
2,572
9,905
0
34,741
W
Atlas
jake90
Atlas
6,031
2,639
0
1,271
9,406
6,992
197
1,981
7,425
22,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,328
Gold Earned
37,537
387
Minions Killed
376
0
Camps Cleared
0
1,407,101
Distance Traveled
1,455,771
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,549
637
129
9
0
338,469
1
L
Cernunnos
7,335
489
98
7
0
247,231
0
L
Artio
6,984
466
20
1
0
318,957
2
L
Kukulkan
7,111
474
85
6
0
296,291
5
L
Bellona
7,421
495
85
6
0
294,641
1
W
Sol
9,138
609
92
6
0
265,673
2
L
Ravana
8,686
579
88
6
0
298,651
0
W
Chaac
8,405
560
79
5
0
303,226
0
W
Apollo
6,496
433
70
5
0
242,853
0
W
Atlas
6,740
449
17
1
0
256,880
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role