Player Matchup

Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
ReposefulSteak3
Scylla
Level 66
God Stats
4W - 4L
1,500 SR
Queue Stats
42W - 64L
1,382 Elo+
Solo
Thor
Thor
luckycharms92
Thor
Level 157
God Stats
16W - 9L
1,593 SR
Queue Stats
207W - 160L
1,628 Elo+
Party 1
Team Averages
Level 124
1,531 SR
1,503 Elo+

VS

Team Averages
Level 96
1,553 SR
1,497 Elo+
Cabrakan
Cabrakan
Hamzurglar
Cabrakan
Level 128
God Stats
11W - 13L
1,606 SR
Queue Stats
127W - 94L
1,600 Elo+
Party 2
Thoth
Thoth
SlayinSloths
Thoth
Level 81
God Stats
0W - 1L
1,720 SR
Queue Stats
16W - 22L
1,509 Elo+
Party 2
Hou Yi
Hou Yi
Zitrec
Hou Yi
Level 79
God Stats
1W - 3L
1,332 SR
Queue Stats
46W - 61L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
11 / 1 / 7
10,216
929
12,071
14,621
11,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 3 / 6
7,968
724
4,229
6,289
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 1 / 4
8,703
791
9,064
8,098
2,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Hamzurglar
Cabrakan
12
1 / 4 / 2
7,648
695
9,242
11,860
9,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 9 / 2
7,266
661
4,832
9,192
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Zitrec
Hou Yi
11
2 / 7 / 3
7,530
685
3,319
9,051
3,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
20
Kills
3
5
Deaths
20
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
11
1
7
14.5
L
Cabrakan
Hamzurglar
Cabrakan
1
4
2
0.5
W
2
3
6
1.67
L
0
9
2
0.11
L
Hou Yi
Zitrec
Hou Yi
2
7
3
0.5
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,364
Damage
17,393
29,008
Taken
30,103
16,958
Mitigated
15,082
5,509
Healing
2,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,071
3,452
0
4,325
14,621
11,880
175
6,317
7,485
0
31,861
L
Cabrakan
Hamzurglar
Cabrakan
9,242
1,325
0
1,174
11,860
9,508
0
1,938
9,341
14,104
0
W
4,229
318
195
455
6,289
2,140
82
3,597
2,401
23,546
0
L
4,832
95
0
570
9,192
2,093
0
738
8,121
18,883
0
L
Hou Yi
Zitrec
Hou Yi
3,319
1,376
0
333
9,051
3,481
0
1,281
7,380
0
17,645
W
9,064
1,369
0
534
8,098
2,938
655
3,663
4,128
0
18,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,887
Gold Earned
22,444
116
Minions Killed
89
8
Camps Cleared
2
577,858
Distance Traveled
523,678
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,216
929
44
4
4
209,224
2
L
Cabrakan
7,648
695
6
1
0
181,967
3
W
Scylla
7,968
724
51
5
2
181,705
2
L
Thoth
7,266
661
54
5
0
177,006
1
L
Hou Yi
7,530
685
29
3
2
164,705
0
W
Thor
8,703
791
21
2
2
186,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role