Player Matchup

Bacchus
Bacchus
BadBidWills
Bacchus
Level 134
God Stats
134W - 123L
1,512 SR
Queue Stats
255W - 252L
1,463 Elo+
Solo
Khepri
Khepri
Disberry
Khepri
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,441 Elo+
Party 2
Chiron
Chiron
Dla
Chiron
Level 121
God Stats
22W - 24L
1,655 SR
Queue Stats
941W - 1,043L
1,485 Elo+
Solo
Loki
Loki
Mutschi2
Loki
Level 56
God Stats
3W - 2L
1,790 SR
Queue Stats
96W - 117L
1,363 Elo+
Solo
Apollo
Apollo
NOLINIO
Apollo
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 125L
1,380 Elo+
Party 2
Team Averages
Level 76
1,591 SR
1,427 Elo+

VS

Team Averages
Level 114
1,436 SR
1,412 Elo+
Mercury
Mercury
JAKE2FRESH
Mercury
Level 129
God Stats
2W - 8L
1,523 SR
Queue Stats
204W - 217L
1,466 Elo+
Party 3
Cupid
Cupid
Mahon_SoLo
Cupid
Level 105
God Stats
92W - 80L
1,536 SR
Queue Stats
254W - 284L
1,440 Elo+
Party 1
Mulan
Mulan
Nortriptylinee
Mulan
Level 66
God Stats
2W - 4L
1,413 SR
Queue Stats
117W - 132L
1,423 Elo+
Party 3
Artio
Artio
TheLandSquid
Artio
Level 116
God Stats
0W - 5L
1,210 SR
Queue Stats
169W - 179L
1,402 Elo+
Party 1
Ah Puch
Ah Puch
iiPurpleSkittle
Ah Puch
Level 154
God Stats
17W - 18L
1,500 SR
Queue Stats
284W - 318L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BadBidWills
Bacchus
13
2 / 2 / 4
8,118
541
5,254
9,519
9,538
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
Disberry
Khepri
11
0 / 0 / 2
7,280
485
2,664
4,303
3,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Dla
Chiron
16
15 / 1 / 1
10,531
702
16,202
12,927
4,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
13
2 / 4 / 5
8,301
553
4,430
11,681
4,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
NOLINIO
Apollo
12
2 / 2 / 1
7,259
484
4,077
7,745
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JAKE2FRESH
Mercury
13
4 / 7 / 1
8,288
553
6,957
11,814
3,710
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
13
3 / 0 / 0
7,358
491
7,088
5,254
1,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 5 / 0
7,053
470
4,395
8,646
6,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 2 / 3
7,266
484
4,525
13,466
12,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 8 / 0
6,354
424
4,410
9,530
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
21
Kills
8
9
Deaths
22
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BadBidWills
Bacchus
2
2
4
2
W
Khepri
Disberry
Khepri
0
0
2
1
W
Chiron
Dla
Chiron
15
1
1
15.5
L
Mercury
JAKE2FRESH
Mercury
4
7
1
0.64
L
Cupid
3
0
0
3
W
Loki
2
4
5
1.13
W
Apollo
NOLINIO
Apollo
2
2
1
1.25
L
1
5
0
0.2
L
0
2
3
0.75
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,627
Damage
27,375
46,175
Taken
48,710
24,137
Mitigated
26,498
14,287
Healing
12,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BadBidWills
Bacchus
5,254
753
0
1,444
9,519
9,538
653
0
9,259
32,810
0
W
Khepri
Disberry
Khepri
2,664
250
118
2,066
4,303
3,599
0
1,472
2,831
22,203
0
W
Chiron
Dla
Chiron
16,202
7,823
345
6,429
12,927
4,815
1,396
4,622
8,277
0
69,806
L
Mercury
JAKE2FRESH
Mercury
6,957
3,463
0
250
11,814
3,710
0
970
10,774
0
42,527
L
Cupid
7,088
3,510
741
2,633
5,254
1,432
704
493
4,761
0
47,739
W
Loki
4,430
1,589
318
1,694
11,681
4,150
1,139
1,246
10,406
0
51,508
W
Apollo
NOLINIO
Apollo
4,077
2,588
0
1,873
7,745
2,035
116
1,595
6,150
0
38,908
L
4,395
599
0
1,992
8,646
6,280
0
3,798
4,432
0
24,786
L
4,525
315
126
4,544
13,466
12,470
0
2,171
11,295
25,452
0
L
4,410
598
0
2,277
9,530
2,606
836
0
9,530
31,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,489
Gold Earned
36,319
362
Minions Killed
343
0
Camps Cleared
0
1,405,311
Distance Traveled
1,315,024
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,118
541
56
4
0
242,169
5
W
Khepri
7,280
485
34
2
0
283,981
0
W
Chiron
10,531
702
120
8
0
304,275
2
L
Mercury
8,288
553
73
5
0
307,350
0
L
Cupid
7,358
491
92
6
0
279,481
6
W
Loki
8,301
553
88
6
0
287,899
0
W
Apollo
7,259
484
64
4
0
286,987
0
L
Mulan
7,053
470
57
4
0
257,566
2
L
Artio
7,266
484
55
4
0
288,500
6
L
Ah Puch
6,354
424
66
4
0
182,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role