Player Matchup

Danzaburou
Danzaburou
Bamboulaboy
Danzaburou
Level 65
God Stats
21W - 9L
1,332 SR
Queue Stats
36W - 22L
1,282 Elo+
Party 1
Olorun
Olorun
Cacayo
Olorun
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,145 Elo+
Party 1
Cthulhu
Cthulhu
blacklooky
Cthulhu
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 25L
1,282 Elo+
Party 1
Team Averages
Level 56
1,444 SR
1,236 Elo+

VS

Team Averages
Level 95
1,420 SR
1,472 Elo+
Neith
Neith
DeadBySilence
Neith
Level 118
God Stats
3W - 2L
1,285 SR
Queue Stats
23W - 16L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
MadEddie
Baron Samedi
Level 117
God Stats
8W - 4L
1,412 SR
Queue Stats
237W - 299L
1,361 Elo+
Solo
Gilgamesh
Gilgamesh
Zerosdown
Gilgamesh
Level 49
God Stats
49W - 43L
1,564 SR
Queue Stats
100W - 100L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bamboulaboy
Danzaburou
12
2 / 4 / 3
9,177
765
10,858
13,368
4,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Cacayo
Olorun
10
0 / 11 / 3
7,524
627
6,161
13,413
4,668
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
blacklooky
Cthulhu
13
3 / 10 / 2
9,263
772
7,176
17,552
17,482
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 11
10,775
898
18,212
9,269
3,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
MadEddie
Baron Samedi
15
9 / 1 / 13
10,776
898
12,343
9,298
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
Zerosdown
Gilgamesh
14
7 / 2 / 14
10,029
836
10,020
14,808
13,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
5
Kills
25
25
Deaths
5
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bamboulaboy
Danzaburou
2
4
3
0.88
L
Olorun
Cacayo
Olorun
0
11
3
0.14
W
9
2
11
7.25
W
Baron Samedi
MadEddie
Baron Samedi
9
1
13
15.5
W
Gilgamesh
Zerosdown
Gilgamesh
7
2
14
7
L
Cthulhu
blacklooky
Cthulhu
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,195
Damage
40,575
44,333
Taken
33,375
26,979
Mitigated
20,850
3,810
Healing
11,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bamboulaboy
Danzaburou
10,858
3,560
0
1,837
13,368
4,829
0
3,850
9,377
0
29,533
L
Olorun
Cacayo
Olorun
6,161
3,195
588
1,241
13,413
4,668
0
4,122
9,073
21,368
0
W
18,212
6,768
0
4,116
9,269
3,875
1,982
4,484
4,785
0
47,900
W
Baron Samedi
MadEddie
Baron Samedi
12,343
1,050
1,430
3,585
9,298
3,723
266
4,372
4,926
42,394
0
W
Gilgamesh
Zerosdown
Gilgamesh
10,020
2,137
0
2,426
14,808
13,252
362
5,167
9,641
0
25,808
L
Cthulhu
blacklooky
Cthulhu
7,176
693
144
0
17,552
17,482
0
4,371
12,925
17,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,964
Gold Earned
31,580
81
Minions Killed
167
0
Camps Cleared
10
561,017
Distance Traveled
623,739
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,177
765
37
3
0
217,487
0
L
Olorun
7,524
627
20
2
0
159,667
1
W
Neith
10,775
898
77
6
4
205,296
0
W
Baron Samedi
10,776
898
63
5
2
202,761
1
W
Gilgamesh
10,029
836
27
2
4
215,682
1
L
Cthulhu
9,263
772
24
2
0
183,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role