Player Matchup

Mercury
Mercury
 
Mercury
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Aslak205
Merlin
Level 149
God Stats
7W - 6L
1,625 SR
Queue Stats
150W - 144L
1,549 Elo+
Solo
Neith
Neith
DiannaGng
Neith
Level 155
God Stats
35W - 31L
1,557 SR
Queue Stats
228W - 222L
1,550 Elo+
Solo
Janus
Janus
DjJaŋus
Janus
Level 137
God Stats
148W - 173L
1,500 SR
Queue Stats
151W - 175L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
Viriuss
Baron Samedi
Level 129
God Stats
9W - 8L
1,729 SR
Queue Stats
366W - 386L
1,554 Elo+
Solo
Team Averages
Level 145
1,582 SR
1,531 Elo+

VS

Team Averages
Level 91
1,497 SR
1,537 Elo+
Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
JonesC
Xbalanque
Level 129
God Stats
8W - 1L
1,765 SR
Queue Stats
490W - 492L
1,555 Elo+
Solo
Ymir
Ymir
Twistedhate1989
Ymir
Level 77
God Stats
3W - 2L
1,500 SR
Queue Stats
129W - 114L
1,507 Elo+
Solo
Thoth
Thoth
bgamerYT
Thoth
Level 58
God Stats
1W - 1L
1,219 SR
Queue Stats
16W - 8L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 3 / 1
6,242
446
2,595
7,127
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Aslak205
Merlin
12
1 / 2 / 1
7,110
508
6,681
5,050
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
DiannaGng
Neith
11
1 / 5 / 2
6,491
464
6,901
10,340
2,733
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
DjJaŋus
Janus
7
0 / 4 / 0
5,318
380
494
5,569
1,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Viriuss
Baron Samedi
8
1 / 6 / 3
6,197
443
3,858
10,526
7,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 2 / 7
8,631
617
6,124
8,551
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
 
Nemesis
14
2 / 0 / 6
8,396
600
6,726
7,560
2,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
JonesC
Xbalanque
15
4 / 0 / 2
9,063
647
3,350
6,142
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 2 / 6
8,416
601
5,112
12,783
10,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
bgamerYT
Thoth
13
4 / 1 / 3
8,320
594
5,072
7,146
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
19
20
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
3
1
0.83
W
Izanami
 
Izanami
4
2
7
3.75
W
Nemesis
 
Nemesis
2
0
6
5
L
Merlin
Aslak205
Merlin
1
2
1
0.75
L
Neith
DiannaGng
Neith
1
5
2
0.4
L
Janus
DjJaŋus
Janus
0
4
0
0
W
Xbalanque
JonesC
Xbalanque
4
0
2
5
W
5
2
6
4
L
Baron Samedi
Viriuss
Baron Samedi
1
6
3
0.42
W
Thoth
bgamerYT
Thoth
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,529
Damage
26,384
38,612
Taken
42,182
14,367
Mitigated
20,490
9,588
Healing
10,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,595
1,476
0
2,727
7,127
2,197
60
689
6,438
0
28,999
W
Izanami
 
Izanami
6,124
3,158
0
2,492
8,551
2,856
778
698
7,853
0
66,995
W
Nemesis
 
Nemesis
6,726
3,065
0
1,191
7,560
2,858
0
1,185
6,375
0
60,347
L
Merlin
Aslak205
Merlin
6,681
440
0
742
5,050
1,342
0
1,922
3,128
51,727
0
L
Neith
DiannaGng
Neith
6,901
2,359
0
1,953
10,340
2,733
0
2,939
7,401
0
37,510
L
Janus
DjJaŋus
Janus
494
42
0
1,095
5,569
1,095
0
220
5,349
14,444
0
W
Xbalanque
JonesC
Xbalanque
3,350
782
0
3,195
6,142
2,184
3,460
1,510
4,632
0
54,266
W
5,112
890
151
3,020
12,783
10,324
108
4,983
7,800
14,370
0
L
Baron Samedi
Viriuss
Baron Samedi
3,858
1,055
1,075
1,996
10,526
7,000
0
4,414
6,112
15,433
0
W
Thoth
bgamerYT
Thoth
5,072
80
0
250
7,146
2,268
166
2,657
4,489
54,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,358
Gold Earned
42,826
308
Minions Killed
494
0
Camps Cleared
0
1,141,501
Distance Traveled
1,447,436
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,242
446
57
4
0
253,449
3
W
Izanami
8,631
617
116
8
0
281,457
4
W
Nemesis
8,396
600
110
8
0
332,155
5
L
Merlin
7,110
508
107
8
0
260,908
5
L
Neith
6,491
464
79
6
0
235,995
7
L
Janus
5,318
380
42
3
0
165,959
2
W
Xbalanque
9,063
647
120
9
0
283,708
5
W
Ymir
8,416
601
19
1
0
245,839
4
L
Baron Samedi
6,197
443
23
2
0
225,190
5
W
Thoth
8,320
594
129
9
0
304,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role