Player Matchup

Cthulhu
Cthulhu
Silver I
Jordanr93
Cthulhu
Silver I
Level 147
God Stats
2W - 3L
1,557 SR
Queue Stats
27W - 29L
1,407 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
MrWisp
Gilgamesh
Silver I
Level 103
God Stats
1W - 0L
1,735 SR
Queue Stats
30W - 31L
1,502 MMR
Party 1
Tiamat
Tiamat
Gold II
SkipiOP
Tiamat
Gold II
Level 125
God Stats
1W - 1L
1,192 SR
Queue Stats
260W - 250L
1,536 MMR
Solo
Horus
Horus
Bronze V
backjustin2001
Horus
Bronze V
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,409 MMR
Party 2
Charybdis
Charybdis
Silver II
pscags407
Charybdis
Silver II
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,501 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,497 SR
1,471 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,561 SR
1,488 MMR
Tsukuyomi
Tsukuyomi
Gold IV
 
Tsukuyomi
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Nu Wa
Nu Wa
Bronze V
Maquiavélico
Nu Wa
Bronze V
Level 157
God Stats
1W - 3L
1,300 SR
Queue Stats
2W - 6L
1,462 MMR
Solo
Jormungandr
Jormungandr
Gold II
Nyxxeon
Jormungandr
Gold II
Level 157
God Stats
16W - 8L
1,815 SR
Queue Stats
297W - 308L
1,438 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
spaceeeeeeeee
Sun Wukong
Gold II
Level 139
God Stats
24W - 26L
1,652 SR
Queue Stats
451W - 441L
1,619 MMR
Party 3
Cupid
Cupid
Gold III
wilthorlml
Cupid
Gold III
Level 126
God Stats
7W - 6L
1,536 SR
Queue Stats
134W - 137L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jordanr93
Cthulhu
16
3 / 2 / 8
10,816
515
9,692
20,702
19,495
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
MrWisp
Gilgamesh
20
10 / 0 / 8
12,974
618
14,633
17,969
15,212
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
SkipiOP
Tiamat
17
7 / 2 / 7
11,272
537
13,646
12,023
8,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 14
11,357
541
5,349
14,460
16,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
pscags407
Charybdis
19
8 / 3 / 7
13,099
624
14,945
13,251
5,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
PersephoneCliodhnaDa JiShiva

VS

Bans
BastetThothLokiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
2 / 9 / 4
10,216
486
7,795
17,079
6,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 10 / 4
8,983
428
9,855
12,659
3,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Nyxxeon
Jormungandr
13
1 / 4 / 2
8,663
413
5,610
14,868
11,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
spaceeeeeeeee
Sun Wukong
16
2 / 6 / 2
10,450
498
13,248
26,217
19,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
17
2 / 3 / 1
10,623
506
6,071
8,446
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
32
Kills
7
7
Deaths
32
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
9
4
0.44
W
Cthulhu
Jordanr93
Cthulhu
3
2
8
3.5
L
0
10
4
0.2
W
Gilgamesh
MrWisp
Gilgamesh
10
0
8
14
L
Jormungandr
Nyxxeon
Jormungandr
1
4
2
0.5
W
Tiamat
SkipiOP
Tiamat
7
2
7
5.25
W
4
0
14
11
W
Charybdis
pscags407
Charybdis
8
3
7
3.83
L
Sun Wukong
spaceeeeeeeee
Sun Wukong
2
6
2
0.5
L
Cupid
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,265
Damage
42,579
78,405
Taken
79,269
65,242
Mitigated
42,071
27,922
Healing
20,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
7,795
2,284
0
2,998
17,079
6,015
59
4,942
12,137
0
62,869
W
Cthulhu
Jordanr93
Cthulhu
9,692
1,225
0
5,462
20,702
19,495
1,059
5,037
14,877
58,470
0
L
9,855
1,630
0
789
12,659
3,480
1,752
4,523
8,136
52,767
0
W
Gilgamesh
MrWisp
Gilgamesh
14,633
6,581
0
3,227
17,969
15,212
1,948
4,748
13,122
0
121,235
L
Jormungandr
Nyxxeon
Jormungandr
5,610
1,235
0
535
14,868
11,073
0
4,006
10,862
28,248
0
W
Tiamat
SkipiOP
Tiamat
13,646
1,401
0
4,170
12,023
8,029
509
3,343
8,559
74,397
0
W
5,349
1,850
4,289
5,542
14,460
16,533
796
3,826
10,429
0
22,699
W
Charybdis
pscags407
Charybdis
14,945
9,012
0
5,232
13,251
5,973
3,064
2,831
10,210
0
113,990
L
Sun Wukong
spaceeeeeeeee
Sun Wukong
13,248
1,675
0
11,257
26,217
19,249
100
10,494
15,723
0
68,847
L
Cupid
6,071
3,354
327
4,234
8,446
2,254
0
487
7,959
0
66,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,518
Gold Earned
48,935
574
Minions Killed
536
0
Camps Cleared
0
2,105,906
Distance Traveled
1,903,670
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,216
486
112
5
0
403,887
0
W
Cthulhu
10,816
515
102
5
0
409,007
9
L
Nu Wa
8,983
428
91
4
0
317,317
0
W
Gilgamesh
12,974
618
169
8
0
459,600
1
L
Jormungandr
8,663
413
57
3
0
404,966
7
W
Tiamat
11,272
537
112
5
0
404,338
7
W
Horus
11,357
541
17
1
0
455,543
3
W
Charybdis
13,099
624
174
8
0
377,418
6
L
Sun Wukong
10,450
498
134
6
0
375,598
6
L
Cupid
10,623
506
142
7
0
401,902
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role