Player Matchup

Hel
Hel
CrimsonDazzler
Hel
Level 110
God Stats
6W - 2L
1,933 SR
Queue Stats
25W - 30L
1,441 Elo+
Solo
Pele
Pele
NavyPheonix
Pele
Level 105
God Stats
16W - 4L
1,840 SR
Queue Stats
249W - 109L
1,722 Elo+
Party 1
Cthulhu
Cthulhu
RyuunosukeUryuu
Cthulhu
Level 147
God Stats
13W - 5L
1,644 SR
Queue Stats
253W - 105L
1,732 Elo+
Party 1
Team Averages
Level 121
1,806 SR
1,632 Elo+

VS

Team Averages
Level 107
1,286 SR
1,429 Elo+
Bacchus
Bacchus
NoCapFlow
Bacchus
Level 118
God Stats
39W - 53L
1,438 SR
Queue Stats
124W - 181L
1,416 Elo+
Solo
Awilix
Awilix
headlobo
Awilix
Level 149
God Stats
3W - 7L
1,047 SR
Queue Stats
724W - 804L
1,459 Elo+
Solo
Vulcan
Vulcan
kcoburn425
Vulcan
Level 55
God Stats
1W - 3L
1,373 SR
Queue Stats
105W - 131L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 9
9,278
714
4,332
8,915
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
9 / 4 / 6
10,990
845
16,168
14,742
6,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
6 / 2 / 10
10,157
781
11,431
11,787
13,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NoCapFlow
Bacchus
14
3 / 3 / 8
10,318
794
4,914
15,426
18,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Breastplate

Breastplate

+20
Physical Protection

Awilix
headlobo
Awilix
14
7 / 7 / 1
10,212
786
10,671
13,783
5,299
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
kcoburn425
Vulcan
13
1 / 7 / 8
9,078
698
9,484
11,469
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
17
Kills
11
11
Deaths
17
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
5
9
1.3
W
9
4
6
3
L
Bacchus
NoCapFlow
Bacchus
3
3
8
2.33
W
6
2
10
5.5
L
Awilix
headlobo
Awilix
7
7
1
1.07
L
Vulcan
kcoburn425
Vulcan
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,931
Damage
25,069
35,444
Taken
40,678
24,160
Mitigated
28,200
13,786
Healing
6,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,332
38
4,328
3,311
8,915
4,647
747
4,974
3,941
18,671
0
W
16,168
4,152
0
4,162
14,742
6,454
860
4,841
9,901
0
51,152
L
Bacchus
NoCapFlow
Bacchus
4,914
402
0
2,960
15,426
18,664
78
4,685
10,260
17,193
0
W
11,431
1,135
660
1,325
11,787
13,059
792
4,768
7,019
29,017
0
L
Awilix
headlobo
Awilix
10,671
4,762
0
972
13,783
5,299
407
4,923
8,562
0
28,846
L
Vulcan
kcoburn425
Vulcan
9,484
4,763
498
1,847
11,469
4,237
60
5,644
5,525
37,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,425
Gold Earned
29,608
135
Minions Killed
115
6
Camps Cleared
4
723,232
Distance Traveled
660,541
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,278
714
34
3
1
236,085
0
W
Pele
10,990
845
80
6
4
254,818
3
L
Bacchus
10,318
794
8
1
0
250,314
3
W
Cthulhu
10,157
781
21
2
1
232,329
1
L
Awilix
10,212
786
44
3
3
192,339
1
L
Vulcan
9,078
698
63
5
1
217,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role