Player Matchup

Discordia
Discordia
DaikiCZ
Discordia
Level 108
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 1
Cthulhu
Cthulhu
Horox
Cthulhu
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,237 Elo+
Party 1
Izanami
Izanami
Redecko
Izanami
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,237 Elo+
Party 1
Team Averages
Level 127
1,425 SR
1,237 Elo+

VS

Team Averages
Level 95
1,387 SR
1,420 Elo+
Mulan
Mulan
GEMSeuclase
Mulan
Level 62
God Stats
15W - 21L
1,435 SR
Queue Stats
50W - 80L
1,389 Elo+
Party 2
Anhur
Anhur
GEMSpadparadscha
Anhur
Level 118
God Stats
1W - 3L
1,194 SR
Queue Stats
79W - 113L
1,401 Elo+
Party 2
Freya
Freya
TurboBomj
Freya
Level 106
God Stats
6W - 4L
1,530 SR
Queue Stats
64W - 62L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DaikiCZ
Discordia
14
1 / 8 / 5
9,352
623
9,232
9,934
4,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Horox
Cthulhu
15
4 / 1 / 4
11,147
743
14,417
17,352
21,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Redecko
Izanami
14
3 / 6 / 4
10,023
668
12,881
11,315
5,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 10
10,905
727
11,067
16,124
12,625
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 4 / 8
11,201
747
8,538
15,164
5,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
TurboBomj
Freya
16
4 / 1 / 11
10,800
720
14,417
14,999
6,157
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
8
Kills
15
15
Deaths
8
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Discordia
DaikiCZ
Discordia
1
8
5
0.44
W
5
3
10
3.33
W
6
4
8
2.5
L
Cthulhu
Horox
Cthulhu
4
1
4
6
L
Izanami
Redecko
Izanami
3
6
4
0.83
W
Freya
TurboBomj
Freya
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,530
Damage
34,022
38,601
Taken
46,287
31,552
Mitigated
24,463
4,167
Healing
11,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DaikiCZ
Discordia
9,232
454
0
534
9,934
4,314
0
3,577
6,357
26,160
0
W
11,067
1,167
0
1,330
16,124
12,625
1,051
7,733
8,391
0
33,025
W
8,538
4,286
0
5,378
15,164
5,681
532
8,437
6,727
0
36,957
L
Cthulhu
Horox
Cthulhu
14,417
713
62
3,337
17,352
21,551
0
7,093
10,259
27,659
0
L
Izanami
Redecko
Izanami
12,881
7,657
0
234
11,315
5,687
0
4,085
7,230
0
44,556
W
Freya
TurboBomj
Freya
14,417
5,408
0
5,166
14,999
6,157
1,016
8,014
6,985
43,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,522
Gold Earned
32,906
150
Minions Killed
175
6
Camps Cleared
9
784,009
Distance Traveled
854,911
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,352
623
45
3
1
254,041
2
W
Mulan
10,905
727
41
3
3
297,939
2
W
Anhur
11,201
747
79
5
2
260,709
4
L
Cthulhu
11,147
743
30
2
2
298,021
1
L
Izanami
10,023
668
75
5
3
231,947
4
W
Freya
10,800
720
55
4
4
296,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role