Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Dadinhoo3782
Susano
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 84L
1,530 Elo+
Party 1
Raijin
Raijin
Denzelinho I
Raijin
Level 47
God Stats
1W - 1L
1,734 SR
Queue Stats
53W - 36L
1,593 Elo+
Party 1
Hou Yi
Hou Yi
x-X-AlphaOnE-X-x
Hou Yi
Level 155
God Stats
4W - 6L
1,500 SR
Queue Stats
274W - 302L
1,475 Elo+
Solo
Team Averages
Level 101
1,547 SR
1,520 Elo+

VS

Team Averages
Level 128
1,452 SR
1,490 Elo+
Ne Zha
Ne Zha
Bigben89700
Ne Zha
Level 142
God Stats
12W - 12L
1,478 SR
Queue Stats
272W - 266L
1,488 Elo+
Solo
Artemis
Artemis
Kush_Nerd
Artemis
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
244W - 287L
1,494 Elo+
Solo
Ra
Ra
Quarxs
Ra
Level 156
God Stats
9W - 5L
1,464 SR
Queue Stats
1,035W - 1,132L
1,473 Elo+
Solo
Ymir
Ymir
Rtrdo
Ymir
Level 109
God Stats
8W - 12L
1,260 SR
Queue Stats
703W - 723L
1,468 Elo+
Solo
Eset
Eset
blabla IntoXx
Eset
Level 124
God Stats
17W - 10L
1,559 SR
Queue Stats
427W - 455L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
2 / 7 / 5
10,866
776
9,969
28,972
37,111
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
 
Chang'e
18
2 / 6 / 11
10,339
739
14,490
14,446
6,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
19
9 / 5 / 3
11,119
794
18,414
17,232
12,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
17
2 / 7 / 11
10,177
727
13,096
12,319
5,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 9 / 3
8,982
642
9,525
15,089
5,722
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
11 / 5 / 12
11,774
841
13,479
15,465
7,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Kush_Nerd
Artemis
19
11 / 3 / 18
12,010
858
26,771
17,493
9,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Ra
19
2 / 2 / 21
11,229
802
11,573
12,475
9,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Rtrdo
Ymir
18
2 / 2 / 27
11,503
822
10,068
23,734
30,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
8 / 5 / 18
12,216
873
15,717
14,937
6,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
130
17
Kills
34
34
Deaths
17
33
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
7
5
0.64
L
Chang'e
 
Chang'e
2
6
11
1.25
W
Ne Zha
11
5
12
3.4
L
Susano
9
5
3
2.1
L
Raijin
2
7
11
1.07
W
Artemis
Kush_Nerd
Artemis
11
3
18
6.67
W
Ra
2
2
21
6.25
W
Ymir
Rtrdo
Ymir
2
2
27
7.75
W
8
5
18
3.4
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,494
Damage
77,608
88,058
Taken
84,104
67,552
Mitigated
63,586
27,403
Healing
40,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,969
657
957
3,916
28,972
37,111
311
12,001
16,971
26,153
0
L
Chang'e
 
Chang'e
14,490
344
7,361
4,827
14,446
6,527
1,511
6,422
8,024
28,558
0
W
Ne Zha
13,479
6,260
3,197
4,229
15,465
7,238
1,441
6,684
8,575
0
21,614
L
Susano
18,414
1,809
752
5,641
17,232
12,471
1,337
6,776
10,456
94
25,851
L
Raijin
13,096
1,297
840
752
12,319
5,721
1,307
5,148
7,171
28,844
0
W
Artemis
Kush_Nerd
Artemis
26,771
9,324
1,527
2,699
17,493
9,293
2,675
9,109
8,300
0
44,657
W
Ra
11,573
1,311
11,860
4,836
12,475
9,562
913
8,003
4,387
41,714
0
W
Ymir
Rtrdo
Ymir
10,068
839
1,452
3,181
23,734
30,595
181
9,036
14,300
14,787
0
W
15,717
1,197
4,680
3,334
14,937
6,898
233
4,817
10,005
33,764
0
L
9,525
1,573
884
1,473
15,089
5,722
486
7,011
8,078
0
14,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,483
Gold Earned
58,732
124
Minions Killed
137
0
Camps Cleared
0
1,150,714
Distance Traveled
1,277,843
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,866
776
18
1
0
228,032
0
L
Chang'e
10,339
739
31
2
0
248,748
0
W
Ne Zha
11,774
841
11
1
0
260,318
2
L
Susano
11,119
794
16
1
0
260,636
3
L
Raijin
10,177
727
49
4
0
234,108
0
W
Artemis
12,010
858
24
2
0
196,519
0
W
Ra
11,229
802
57
4
0
300,352
0
W
Ymir
11,503
822
12
1
0
274,823
0
W
Eset
12,216
873
33
2
0
245,831
2
L
Hou Yi
8,982
642
10
1
0
179,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role