Player Matchup

Chaac
Chaac
BEEFFYYburito
Chaac
Level 65
God Stats
68W - 45L
1,575 SR
Queue Stats
241W - 267L
1,437 Elo+
Solo
Hel
Hel
CBweezy67
Hel
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 49L
1,374 Elo+
Party 1
Izanami
Izanami
HQTrivia
Izanami
Level 17
God Stats
6W - 2L
1,718 SR
Queue Stats
7W - 5L
1,671 Elo+
Solo
Gilgamesh
Gilgamesh
JUNIDIZE
Gilgamesh
Level 95
God Stats
5W - 4L
1,783 SR
Queue Stats
46W - 60L
1,348 Elo+
Party 1
Merlin
Merlin
OmiieHighroller
Merlin
Level 15
God Stats
1W - 2L
1,288 SR
Queue Stats
3W - 9L
1,216 Elo+
Solo
Team Averages
Level 64
1,573 SR
1,409 Elo+

VS

Team Averages
Level 74
1,471 SR
1,371 Elo+
Artio
Artio
Dkrookz
Artio
Level 57
God Stats
36W - 22L
1,585 SR
Queue Stats
271W - 320L
1,396 Elo+
Solo
Jormungandr
Jormungandr
ZeeeeYahh
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,585 Elo+
Solo
Bastet
Bastet
dcc_28_10
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 46L
1,125 Elo+
Solo
Mercury
Mercury
ozmial
Mercury
Level 129
God Stats
11W - 21L
1,272 SR
Queue Stats
50W - 68L
1,220 Elo+
Solo
Ra
Ra
xS0LID SN4K3x
Ra
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 259L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 13
14,877
708
17,216
35,688
33,025
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 7 / 7
15,166
722
16,423
24,884
13,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
HQTrivia
Izanami
20
16 / 4 / 1
20,662
984
40,301
28,998
15,149
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
JUNIDIZE
Gilgamesh
19
4 / 4 / 7
14,370
684
15,591
25,954
18,762
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
1 / 7 / 12
13,774
656
16,493
14,368
6,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dkrookz
Artio
20
3 / 2 / 13
14,161
674
10,963
37,297
46,308
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
ZeeeeYahh
Jormungandr
20
7 / 2 / 14
15,399
733
24,763
29,298
39,012
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
dcc_28_10
Bastet
15
0 / 7 / 5
10,721
511
1,383
8,196
2,336
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mercury
ozmial
Mercury
20
10 / 12 / 7
15,693
747
28,208
27,354
11,000
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
7 / 4 / 12
15,118
720
39,441
21,090
9,134
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
78
27
Kills
27
27
Deaths
27
40
Assists
51
Player
Kills
Deaths
Assists
KDA
W
4
5
13
2.1
W
2
7
7
0.79
L
Artio
Dkrookz
Artio
3
2
13
4.75
W
Izanami
HQTrivia
Izanami
16
4
1
4.13
W
Gilgamesh
JUNIDIZE
Gilgamesh
4
4
7
1.88
W
1
7
12
1
L
Jormungandr
ZeeeeYahh
Jormungandr
7
2
14
7
L
Bastet
dcc_28_10
Bastet
0
7
5
0.36
L
Mercury
ozmial
Mercury
10
12
7
1.13
L
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,024
Damage
104,758
129,892
Taken
123,235
86,736
Mitigated
107,790
52,576
Healing
36,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,216
1,897
0
9,382
35,688
33,025
0
22,337
12,977
364
40,909
W
16,423
283
9,585
11,428
24,884
13,610
1,003
15,463
9,147
79,148
0
L
Artio
Dkrookz
Artio
10,963
688
2,558
14,849
37,297
46,308
82
9,945
25,831
25,852
0
W
Izanami
HQTrivia
Izanami
40,301
26,442
0
16,169
28,998
15,149
10,774
13,939
14,807
0
185,132
W
Gilgamesh
JUNIDIZE
Gilgamesh
15,591
3,446
0
4,354
25,954
18,762
894
14,278
10,780
0
40,096
W
16,493
690
289
1,369
14,368
6,190
694
7,852
6,314
35,972
0
L
Jormungandr
ZeeeeYahh
Jormungandr
24,763
5,540
270
4,758
29,298
39,012
70
7,676
20,976
69,382
0
L
Bastet
dcc_28_10
Bastet
1,383
462
0
154
8,196
2,336
0
1,661
6,503
0
3,174
L
Mercury
ozmial
Mercury
28,208
17,418
547
2,684
27,354
11,000
0
5,502
21,634
0
63,901
L
39,441
2,562
4,970
5,571
21,090
9,134
0
7,349
13,435
113,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,849
Gold Earned
71,092
482
Minions Killed
312
0
Camps Cleared
0
1,989,781
Distance Traveled
1,790,012
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,877
708
39
2
0
428,970
1
W
Hel
15,166
722
125
6
0
393,419
4
L
Artio
14,161
674
30
1
0
416,072
7
W
Izanami
20,662
984
235
11
0
386,346
2
W
Gilgamesh
14,370
684
38
2
0
437,150
0
W
Merlin
13,774
656
45
2
0
343,896
0
L
Jormungandr
15,399
733
64
3
0
417,541
2
L
Bastet
10,721
511
2
0
0
154,985
1
L
Mercury
15,693
747
72
3
0
422,061
1
L
Ra
15,118
720
144
7
0
379,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role