Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
C4rl1t0s
Morgan Le Fay
Level 125
God Stats
8W - 15L
1,359 SR
Queue Stats
134W - 135L
1,491 Elo+
Solo
Jing Wei
Jing Wei
IVSweaty
Jing Wei
Level 131
God Stats
5W - 5L
1,696 SR
Queue Stats
204W - 173L
1,581 Elo+
Party 1
Shiva
Shiva
Kingodin616
Shiva
Level 148
God Stats
16W - 5L
1,788 SR
Queue Stats
98W - 90L
1,558 Elo+
Party 1
Team Averages
Level 116
1,569 SR
1,526 Elo+

VS

Team Averages
Level 74
1,592 SR
1,652 Elo+
Bacchus
Bacchus
Kirvanna
Bacchus
Level 26
God Stats
84W - 44L
1,713 SR
Queue Stats
365W - 256L
1,618 Elo+
Party 2
Guan Yu
Guan Yu
Kry6
Guan Yu
Level 28
God Stats
2W - 0L
1,798 SR
Queue Stats
28W - 5L
1,816 Elo+
Party 2
Yu Huang
Yu Huang
Rookoss
Yu Huang
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 58L
1,795 Elo+
Party 2
The Morrigan
The Morrigan
Senuа
The Morrigan
Level 62
God Stats
216W - 81L
1,763 SR
Queue Stats
250W - 99L
1,689 Elo+
Party 2
Hachiman
Hachiman
Xerxiez
Hachiman
Level 126
God Stats
2W - 3L
1,186 SR
Queue Stats
80W - 91L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
2 / 6 / 3
7,938
722
6,430
8,252
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
 
Cthulhu
13
0 / 5 / 5
7,213
656
5,705
10,511
7,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
C4rl1t0s
Morgan Le Fay
16
4 / 4 / 2
8,578
780
6,825
9,175
3,465
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
IVSweaty
Jing Wei
13
1 / 4 / 2
7,298
663
3,714
10,765
2,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 6 / 4
7,913
719
8,907
13,671
10,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kirvanna
Bacchus
13
0 / 0 / 10
7,573
688
4,217
5,445
5,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Kry6
Guan Yu
16
7 / 2 / 9
8,927
812
13,836
14,430
12,800
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
Rookoss
Yu Huang
17
10 / 1 / 3
9,556
869
9,055
6,389
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Senuа
The Morrigan
16
6 / 1 / 10
8,832
803
11,993
6,026
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Xerxiez
Hachiman
14
2 / 6 / 5
7,454
678
5,291
9,971
3,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
10
Kills
25
25
Deaths
10
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
6
3
0.58
L
Cthulhu
 
Cthulhu
0
5
5
0.5
L
Morgan Le Fay
C4rl1t0s
Morgan Le Fay
4
4
2
1.25
L
Jing Wei
IVSweaty
Jing Wei
1
4
2
0.5
L
3
6
4
0.83
W
Bacchus
Kirvanna
Bacchus
0
0
10
5
W
Guan Yu
Kry6
Guan Yu
7
2
9
5.75
W
Yu Huang
Rookoss
Yu Huang
10
1
3
11.5
W
The Morrigan
Senuа
The Morrigan
6
1
10
11
W
Hachiman
Xerxiez
Hachiman
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,581
Damage
44,392
52,374
Taken
42,261
26,785
Mitigated
26,770
8,048
Healing
8,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,430
1,315
0
4,137
8,252
2,930
0
2,885
5,367
0
22,676
L
Cthulhu
 
Cthulhu
5,705
37
138
1,507
10,511
7,611
84
5,825
4,686
20,703
0
L
Morgan Le Fay
C4rl1t0s
Morgan Le Fay
6,825
716
0
1,186
9,175
3,465
0
4,018
5,157
38,411
0
L
Jing Wei
IVSweaty
Jing Wei
3,714
3,392
0
641
10,765
2,545
300
4,252
6,513
0
16,795
L
8,907
2,411
0
439
13,671
10,234
693
6,253
7,418
0
21,593
W
Bacchus
Kirvanna
Bacchus
4,217
266
0
444
5,445
5,585
0
1,477
3,812
9,932
0
W
Guan Yu
Kry6
Guan Yu
13,836
2,082
2,245
4,666
14,430
12,800
0
4,338
9,926
0
35,548
W
Yu Huang
Rookoss
Yu Huang
9,055
518
0
530
6,389
2,257
126
1,289
4,952
34,545
0
W
The Morrigan
Senuа
The Morrigan
11,993
2,417
0
224
6,026
2,866
0
1,433
4,558
32,913
2,504
W
Hachiman
Xerxiez
Hachiman
5,291
2,764
0
0
9,971
3,262
234
3,360
6,483
0
20,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,940
Gold Earned
42,342
199
Minions Killed
197
0
Camps Cleared
0
1,036,762
Distance Traveled
1,161,750
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,938
722
36
3
0
216,959
2
L
Cthulhu
7,213
656
35
3
0
220,550
0
L
Morgan Le Fay
8,578
780
61
6
0
199,032
1
L
Jing Wei
7,298
663
35
3
0
207,563
1
L
Shiva
7,913
719
32
3
0
192,658
3
W
Bacchus
7,573
688
10
1
0
242,557
1
W
Guan Yu
8,927
812
41
4
0
240,695
1
W
Yu Huang
9,556
869
55
5
0
230,844
2
W
The Morrigan
8,832
803
60
5
0
238,156
0
W
Hachiman
7,454
678
31
3
0
209,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role