Player Matchup

Cabrakan
Cabrakan
Camandjay
Cabrakan
Level 105
God Stats
58W - 28L
1,697 SR
Queue Stats
228W - 212L
1,575 Elo+
Party 1
Freya
Freya
HaruNoYukki
Freya
Level 149
God Stats
3W - 3L
1,667 SR
Queue Stats
121W - 82L
1,656 Elo+
Solo
Cthulhu
Cthulhu
SlickRiiiiick
Cthulhu
Level 63
God Stats
4W - 5L
1,287 SR
Queue Stats
76W - 74L
1,553 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xAkamixPR
Ah Muzen Cab
Level 137
God Stats
3W - 3L
1,681 SR
Queue Stats
231W - 238L
1,559 Elo+
Solo
Cupid
Cupid
yoyotapout
Cupid
Level 98
God Stats
2W - 3L
1,501 SR
Queue Stats
128W - 113L
1,503 Elo+
Party 1
Team Averages
Level 110
1,567 SR
1,569 Elo+

VS

Team Averages
Level 137
1,622 SR
1,550 Elo+
Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Geb Bush7599
Danzaburou
Level 160
God Stats
15W - 13L
1,832 SR
Queue Stats
1,149W - 905L
1,697 Elo+
Party 2
Horus
Horus
Logan4u
Horus
Level 125
God Stats
2W - 4L
1,375 SR
Queue Stats
308W - 283L
1,507 Elo+
Party 2
Pele
Pele
Mystica146
Pele
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Eset
Eset
moonchild_milo
Eset
Level 147
God Stats
5W - 0L
1,903 SR
Queue Stats
326W - 324L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Camandjay
Cabrakan
10
3 / 6 / 0
5,902
590
5,630
10,867
7,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 0
5,165
517
2,234
7,352
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
8
0 / 0 / 0
5,097
510
1,435
4,187
1,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
xAkamixPR
Ah Muzen Cab
9
1 / 2 / 0
5,299
530
1,812
3,997
649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
10
2 / 2 / 1
5,676
568
1,983
6,023
1,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 1 / 0
6,845
685
4,974
5,551
2,316
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Geb Bush7599
Danzaburou
12
3 / 0 / 1
7,384
738
5,308
5,299
1,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Logan4u
Horus
11
4 / 3 / 2
6,768
677
7,998
9,242
5,060
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 1 / 1
6,376
638
1,717
6,237
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 3
5,647
565
2,028
3,339
1,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
6
Kills
14
14
Deaths
6
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
0
4
L
Cabrakan
Camandjay
Cabrakan
3
6
0
0.5
W
Danzaburou
Geb Bush7599
Danzaburou
3
0
1
3.5
L
0
4
0
0
W
Horus
Logan4u
Horus
4
3
2
1.67
W
2
1
1
2.5
L
Cthulhu
0
0
0
0
W
1
1
3
2.5
L
Ah Muzen Cab
xAkamixPR
Ah Muzen Cab
1
2
0
0.5
L
Cupid
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,094
Damage
22,025
32,426
Taken
29,668
13,176
Mitigated
12,568
9,928
Healing
13,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,974
130
0
2,704
5,551
2,316
0
142
5,409
41,957
0
L
Cabrakan
Camandjay
Cabrakan
5,630
1,135
0
2,959
10,867
7,517
0
1,370
9,497
29,319
0
W
Danzaburou
Geb Bush7599
Danzaburou
5,308
2,386
0
3,585
5,299
1,715
448
2,628
2,671
0
49,361
L
2,234
771
0
3,307
7,352
1,920
0
838
6,514
28,287
0
W
Horus
Logan4u
Horus
7,998
4,163
150
3,035
9,242
5,060
0
4,659
4,583
0
33,621
W
1,717
601
0
3,162
6,237
1,901
0
859
5,378
0
31,303
L
Cthulhu
1,435
229
0
1,461
4,187
1,700
0
1,358
2,829
14,428
0
W
2,028
354
21
847
3,339
1,576
0
1,011
2,328
11,357
373
L
Ah Muzen Cab
xAkamixPR
Ah Muzen Cab
1,812
557
0
1,510
3,997
649
0
2,312
1,685
0
26,686
L
Cupid
1,983
819
145
546
6,023
1,390
0
1,124
4,899
0
25,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,139
Gold Earned
33,020
258
Minions Killed
354
0
Camps Cleared
0
906,028
Distance Traveled
970,257
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,845
685
92
9
0
177,612
4
L
Cabrakan
5,902
590
54
5
0
152,416
2
W
Danzaburou
7,384
738
99
10
0
170,976
1
L
Freya
5,165
517
49
5
0
175,482
0
W
Horus
6,768
677
62
6
0
191,338
3
W
Pele
6,376
638
60
6
0
218,285
2
L
Cthulhu
5,097
510
30
3
0
198,528
1
W
Eset
5,647
565
41
4
0
212,046
3
L
Ah Muzen Cab
5,299
530
65
7
0
172,488
2
L
Cupid
5,676
568
60
6
0
207,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role