Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
EnochZesco
Cthulhu
Level 22
God Stats
8W - 3L
1,711 SR
Queue Stats
13W - 18L
1,328 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MadamTrouble
Morgan Le Fay
Level 145
God Stats
4W - 12L
1,451 SR
Queue Stats
281W - 312L
1,506 Elo+
Party 1
Merlin
Merlin
Sirapis
Merlin
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 63L
1,500 Elo+
Solo
Izanami
Izanami
slayphil
Izanami
Level 160
God Stats
173W - 187L
1,449 SR
Queue Stats
374W - 425L
1,436 Elo+
Solo
Team Averages
Level 110
1,522 SR
1,454 Elo+

VS

Team Averages
Level 112
1,604 SR
1,540 Elo+
He Bo
He Bo
 
He Bo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
CarryMVP
Xbalanque
Level 152
God Stats
2W - 3L
1,693 SR
Queue Stats
369W - 274L
1,613 Elo+
Party 2
Mulan
Mulan
Hooots
Mulan
Level 157
God Stats
3W - 2L
1,527 SR
Queue Stats
125W - 101L
1,586 Elo+
Party 2
Nemesis
Nemesis
I SNV I Skiiz
Nemesis
Level 40
God Stats
4W - 0L
1,758 SR
Queue Stats
84W - 96L
1,415 Elo+
Solo
Atlas
Atlas
KriVro98
Atlas
Level 86
God Stats
30W - 19L
1,543 SR
Queue Stats
303W - 233L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
1 / 5 / 3
9,494
678
14,337
15,651
5,939
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
EnochZesco
Cthulhu
16
1 / 7 / 2
9,887
706
7,180
23,536
21,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
MadamTrouble
Morgan Le Fay
17
3 / 5 / 1
10,385
742
10,998
17,081
6,738
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Sirapis
Merlin
19
4 / 10 / 3
11,658
833
13,499
18,723
7,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
slayphil
Izanami
14
0 / 5 / 4
8,694
621
4,791
7,522
2,574
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
5 / 1 / 10
11,100
793
12,692
9,790
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
CarryMVP
Xbalanque
19
13 / 2 / 10
12,319
880
30,000
14,469
6,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Hooots
Mulan
19
10 / 4 / 9
12,558
897
14,808
22,780
17,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
16
1 / 1 / 13
10,289
735
6,622
13,663
5,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
KriVro98
Atlas
17
3 / 1 / 16
11,334
810
9,266
18,015
22,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
90
9
Kills
32
32
Deaths
9
13
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
3
0.5
W
He Bo
 
He Bo
5
1
10
10
W
Xbalanque
CarryMVP
Xbalanque
13
2
10
9
L
Cthulhu
EnochZesco
Cthulhu
1
7
2
0.29
W
Mulan
Hooots
Mulan
10
4
9
3.63
W
Nemesis
1
1
13
7.5
W
Atlas
KriVro98
Atlas
3
1
16
11
L
Morgan Le Fay
MadamTrouble
Morgan Le Fay
3
5
1
0.7
L
Merlin
Sirapis
Merlin
4
10
3
0.55
L
Izanami
slayphil
Izanami
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,805
Damage
73,388
82,513
Taken
78,717
44,060
Mitigated
55,571
9,462
Healing
25,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
14,337
1,902
26
2,034
15,651
5,939
360
5,003
10,621
0
37,539
W
He Bo
 
He Bo
12,692
853
0
2,236
9,790
3,644
2,146
3,994
5,644
56,099
0
W
Xbalanque
CarryMVP
Xbalanque
30,000
17,251
0
5,931
14,469
6,179
6,298
6,084
8,230
0
68,080
L
Cthulhu
EnochZesco
Cthulhu
7,180
651
397
2,298
23,536
21,085
0
6,261
16,962
22,430
0
W
Mulan
Hooots
Mulan
14,808
2,054
0
7,670
22,780
17,382
3,096
9,001
13,678
0
54,571
W
Nemesis
6,622
2,005
0
5,607
13,663
5,533
1,566
6,067
7,434
0
29,610
W
Atlas
KriVro98
Atlas
9,266
2,622
0
4,540
18,015
22,833
274
5,719
12,054
21,993
0
L
Morgan Le Fay
MadamTrouble
Morgan Le Fay
10,998
218
241
2,445
17,081
6,738
345
4,702
12,270
37,411
0
L
Merlin
Sirapis
Merlin
13,499
839
231
1,790
18,723
7,724
0
3,372
15,221
48,936
0
L
Izanami
slayphil
Izanami
4,791
1,399
0
0
7,522
2,574
0
2,480
5,042
0
13,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,118
Gold Earned
57,600
215
Minions Killed
298
0
Camps Cleared
0
1,184,401
Distance Traveled
1,493,657
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,494
678
43
3
0
257,059
1
W
He Bo
11,100
793
74
5
0
334,851
3
W
Xbalanque
12,319
880
79
6
0
242,643
1
L
Cthulhu
9,887
706
33
2
0
259,626
0
W
Mulan
12,558
897
87
6
0
272,944
4
W
Nemesis
10,289
735
41
3
0
335,688
0
W
Atlas
11,334
810
17
1
0
307,531
4
L
Morgan Le Fay
10,385
742
57
4
0
262,246
1
L
Merlin
11,658
833
62
4
0
244,123
1
L
Izanami
8,694
621
20
1
0
161,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role