Player Matchup

Mercury
Mercury
GIPSY_BORJA
Mercury
Level 108
God Stats
8W - 6L
1,699 SR
Queue Stats
250W - 299L
1,447 Elo+
Party 2
Shiva
Shiva
GIPSY_PORO
Shiva
Level 87
God Stats
12W - 13L
1,559 SR
Queue Stats
287W - 329L
1,503 Elo+
Party 2
Neith
Neith
Gipsy_avengers96
Neith
Level 84
God Stats
11W - 12L
1,486 SR
Queue Stats
150W - 171L
1,445 Elo+
Party 2
Merlin
Merlin
NOVANICKZ
Merlin
Level 87
God Stats
3W - 4L
1,305 SR
Queue Stats
126W - 111L
1,430 Elo+
Solo
Loki
Loki
erkanoezcan
Loki
Level 151
God Stats
493W - 517L
1,422 SR
Queue Stats
640W - 666L
1,414 Elo+
Solo
Team Averages
Level 103
1,494 SR
1,448 Elo+

VS

Team Averages
Level 57
1,377 SR
1,308 Elo+
Bacchus
Bacchus
Kashak74
Bacchus
Level 114
God Stats
25W - 14L
1,617 SR
Queue Stats
206W - 209L
1,464 Elo+
Solo
Apollo
Apollo
W1LL1AMTV
Apollo
Level 62
God Stats
4W - 6L
1,406 SR
Queue Stats
235W - 250L
1,465 Elo+
Solo
Mercury
Mercury
YangTerkuat
Mercury
Level 45
God Stats
2W - 7L
1,015 SR
Queue Stats
86W - 127L
1,277 Elo+
Party 1
Shiva
Shiva
maluigi90
Shiva
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
420W - 444L
1,253 Elo+
Party 1
Nu Wa
Nu Wa
matri9832
Nu Wa
Level 17
God Stats
9W - 14L
1,348 SR
Queue Stats
10W - 28L
1,080 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GIPSY_BORJA
Mercury
14
17 / 2 / 5
9,123
652
10,109
9,361
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
13
4 / 3 / 16
8,073
577
9,955
12,081
8,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
4 / 3 / 5
7,879
563
7,595
9,355
2,714
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
NOVANICKZ
Merlin
12
0 / 1 / 7
7,442
532
3,638
5,689
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 0 / 4
8,705
622
8,639
8,238
2,699
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kashak74
Bacchus
11
2 / 3 / 3
6,586
470
5,450
12,436
9,062
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
W1LL1AMTV
Apollo
14
6 / 6 / 2
8,670
619
8,203
11,746
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
YangTerkuat
Mercury
10
0 / 7 / 1
6,058
433
2,951
12,114
3,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
maluigi90
Shiva
11
0 / 7 / 1
6,278
448
3,938
11,809
10,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
matri9832
Nu Wa
9
0 / 7 / 2
5,651
404
4,308
7,952
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
30
Kills
8
9
Deaths
30
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
GIPSY_BORJA
Mercury
17
2
5
9.75
W
Shiva
4
3
16
4
W
4
3
5
2.17
L
Bacchus
Kashak74
Bacchus
2
3
3
1.17
W
Merlin
NOVANICKZ
Merlin
0
1
7
3.5
L
Apollo
W1LL1AMTV
Apollo
6
6
2
1.17
L
Mercury
YangTerkuat
Mercury
0
7
1
0.07
W
5
0
4
7
L
Shiva
maluigi90
Shiva
0
7
1
0.07
L
Nu Wa
matri9832
Nu Wa
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,936
Damage
24,850
44,724
Taken
56,057
18,688
Mitigated
28,797
13,865
Healing
11,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
GIPSY_BORJA
Mercury
10,109
3,916
476
2,620
9,361
2,954
1,201
1,315
8,020
0
39,006
W
Shiva
9,955
2,118
1,073
3,539
12,081
8,590
508
4,157
7,819
0
34,534
W
7,595
2,387
106
2,384
9,355
2,714
943
1,712
7,643
0
42,783
L
Bacchus
Kashak74
Bacchus
5,450
599
353
3,927
12,436
9,062
0
480
11,956
22,482
0
W
Merlin
NOVANICKZ
Merlin
3,638
127
0
910
5,689
1,731
2,606
1,252
4,404
44,307
0
L
Apollo
W1LL1AMTV
Apollo
8,203
4,067
0
3,942
11,746
3,458
0
438
11,308
0
46,009
L
Mercury
YangTerkuat
Mercury
2,951
1,449
0
788
12,114
3,728
0
697
11,417
0
37,499
W
8,639
2,697
0
2,757
8,238
2,699
1,830
1,322
6,624
0
53,382
L
Shiva
maluigi90
Shiva
3,938
1,141
0
2,037
11,809
10,333
0
800
11,009
0
26,044
L
Nu Wa
matri9832
Nu Wa
4,308
1,613
0
130
7,952
2,216
0
1,223
6,729
24,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,222
Gold Earned
33,243
388
Minions Killed
285
0
Camps Cleared
0
1,312,344
Distance Traveled
1,264,189
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,123
652
67
5
0
304,837
4
W
Shiva
8,073
577
49
4
0
273,179
4
W
Neith
7,879
563
84
6
0
250,147
1
L
Bacchus
6,586
470
49
4
0
288,285
4
W
Merlin
7,442
532
80
6
0
221,757
0
L
Apollo
8,670
619
82
6
0
256,730
0
L
Mercury
6,058
433
65
5
0
267,881
0
W
Loki
8,705
622
108
8
0
262,424
0
L
Shiva
6,278
448
56
4
0
230,638
0
L
Nu Wa
5,651
404
33
2
0
220,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role