Player Matchup

Merlin
Merlin
Bamboulaboy
Merlin
Level 65
God Stats
1W - 3L
1,522 SR
Queue Stats
36W - 22L
1,520 Elo+
Party 1
Ymir
Ymir
Cacayo
Ymir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,328 Elo+
Party 1
King Arthur
King Arthur
blacklooky
King Arthur
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 25L
1,520 Elo+
Party 1
Team Averages
Level 56
1,507 SR
1,456 Elo+

VS

Team Averages
Level 109
1,617 SR
1,581 Elo+
Ullr
Ullr
 
Ullr
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AliceChan1992
Zeus
Level 101
God Stats
4W - 1L
1,831 SR
Queue Stats
257W - 216L
1,601 Elo+
Party 2
Khepri
Khepri
GlitterBowKitty
Khepri
Level 127
God Stats
4W - 2L
1,519 SR
Queue Stats
74W - 57L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 5 / 1
9,430
674
13,338
11,157
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
Cacayo
Ymir
12
1 / 6 / 2
8,695
621
3,521
18,610
16,292
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
blacklooky
King Arthur
11
0 / 11 / 2
7,965
569
5,244
18,202
17,801
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
10 / 1 / 10
11,716
837
10,092
9,597
4,392
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
11 / 1 / 10
11,557
826
25,732
8,504
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 19
10,860
776
3,621
11,158
11,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
3
Kills
22
22
Deaths
3
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
10
1
10
15
W
11
1
10
16
L
Merlin
2
5
1
0.5
L
Ymir
Cacayo
Ymir
1
6
2
0.33
W
1
1
19
10.5
L
King Arthur
blacklooky
King Arthur
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,103
Damage
39,445
47,969
Taken
29,259
37,338
Mitigated
20,212
178
Healing
7,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,092
4,963
0
1,291
9,597
4,392
756
7,195
2,402
0
53,827
W
25,732
4,308
0
3,279
8,504
3,910
924
4,173
4,331
54,668
0
L
Merlin
13,338
723
0
178
11,157
3,245
0
7,898
3,259
38,432
0
L
Ymir
Cacayo
Ymir
3,521
307
0
0
18,610
16,292
0
10,321
8,289
14,214
0
W
3,621
222
334
2,458
11,158
11,910
175
5,545
5,613
17,209
0
L
King Arthur
blacklooky
King Arthur
5,244
1,352
0
0
18,202
17,801
0
11,430
6,772
0
11,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,090
Gold Earned
34,133
90
Minions Killed
169
1
Camps Cleared
10
643,590
Distance Traveled
774,667
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,716
837
94
7
4
277,503
0
W
Zeus
11,557
826
58
4
5
215,756
2
L
Merlin
9,430
674
58
4
0
223,186
0
L
Ymir
8,695
621
19
1
1
200,747
0
W
Khepri
10,860
776
17
1
1
281,408
10
L
King Arthur
7,965
569
13
1
0
219,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role