Player Matchup

Bacchus
Bacchus
BandedBandit
Bacchus
Level 84
God Stats
3W - 5L
1,592 SR
Queue Stats
25W - 36L
1,414 Elo+
Party 2
Nemesis
Nemesis
Pierslove
Nemesis
Level 40
God Stats
5W - 5L
1,231 SR
Queue Stats
114W - 157L
1,443 Elo+
Solo
Agni
Agni
Send_the_Light
Agni
Level 67
God Stats
41W - 28L
1,572 SR
Queue Stats
95W - 83L
1,487 Elo+
Solo
Anubis
Anubis
ZBoss207
Anubis
Level 107
God Stats
1W - 2L
1,259 SR
Queue Stats
28W - 29L
1,429 Elo+
Solo
Skadi
Skadi
nelkhaleel
Skadi
Level 93
God Stats
9W - 7L
1,534 SR
Queue Stats
75W - 83L
1,444 Elo+
Party 2
Team Averages
Level 78
1,438 SR
1,443 Elo+

VS

Team Averages
Level 55
1,395 SR
1,324 Elo+
Neith
Neith
AyeAcey
Neith
Level 46
God Stats
1W - 2L
1,239 SR
Queue Stats
35W - 43L
1,113 Elo+
Party 1
Merlin
Merlin
BlooD_Thirstiiii
Merlin
Level 99
God Stats
64W - 63L
1,491 SR
Queue Stats
297W - 275L
1,519 Elo+
Solo
Cernunnos
Cernunnos
LuhvLif
Cernunnos
Level 44
God Stats
6W - 10L
1,590 SR
Queue Stats
258W - 287L
1,399 Elo+
Solo
Artio
Artio
RelicOfHope
Artio
Level 68
God Stats
0W - 2L
1,153 SR
Queue Stats
31W - 44L
1,457 Elo+
Solo
Cliodhna
Cliodhna
SLB-Flocco
Cliodhna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BandedBandit
Bacchus
18
6 / 0 / 10
12,108
1,101
9,325
11,806
9,397
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Pierslove
Nemesis
19
6 / 2 / 13
12,705
1,155
15,466
18,330
7,339
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 5 / 11
12,221
1,111
18,889
13,123
4,223
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
ZBoss207
Anubis
18
4 / 3 / 7
11,881
1,080
9,323
10,043
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
18
3 / 4 / 10
11,658
1,060
13,031
16,997
5,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

196

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AyeAcey
Neith
17
3 / 5 / 7
11,628
1,057
11,116
15,379
5,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 1 / 7
11,637
1,058
17,305
7,845
2,928
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
LuhvLif
Cernunnos
17
1 / 2 / 7
10,909
992
11,650
7,826
2,272
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
4 / 2 / 8
13,000
1,182
15,127
21,174
20,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cliodhna
SLB-Flocco
Cliodhna
17
3 / 14 / 5
11,592
1,054
11,246
20,300
6,576
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
48
24
Kills
14
14
Deaths
24
51
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
AyeAcey
Neith
3
5
7
1.3
W
Bacchus
BandedBandit
Bacchus
6
0
10
11
L
3
1
7
6.5
L
Cernunnos
LuhvLif
Cernunnos
1
2
7
2.25
W
Nemesis
Pierslove
Nemesis
6
2
13
6.25
L
4
2
8
4
L
Cliodhna
SLB-Flocco
Cliodhna
3
14
5
0.39
W
5
5
11
2.1
W
Anubis
ZBoss207
Anubis
4
3
7
2.5
W
Skadi
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,034
Damage
66,444
70,299
Taken
72,524
30,645
Mitigated
37,276
9,532
Healing
10,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AyeAcey
Neith
11,116
3,121
0
1,454
15,379
5,187
0
7,830
7,549
0
29,871
W
Bacchus
BandedBandit
Bacchus
9,325
588
0
674
11,806
9,397
0
2,955
8,851
13,784
0
L
17,305
1,313
0
0
7,845
2,928
0
3,053
4,792
31,738
0
L
Cernunnos
LuhvLif
Cernunnos
11,650
2,910
0
175
7,826
2,272
0
2,955
4,871
0
37,793
W
Nemesis
Pierslove
Nemesis
15,466
8,296
0
1,487
18,330
7,339
0
6,829
11,501
0
22,936
L
15,127
2,158
690
6,875
21,174
20,313
0
12,874
8,300
32,820
0
L
Cliodhna
SLB-Flocco
Cliodhna
11,246
202
416
736
20,300
6,576
0
10,825
9,475
38
31,511
W
18,889
555
296
2,063
13,123
4,223
0
7,167
5,956
47,300
0
W
Anubis
ZBoss207
Anubis
9,323
486
205
4,366
10,043
3,934
0
6,068
3,975
42,291
0
W
Skadi
13,031
6,008
0
441
16,997
5,752
0
9,451
7,546
0
28,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,573
Gold Earned
58,766
198
Minions Killed
219
5
Camps Cleared
6
1,030,481
Distance Traveled
1,044,089
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,628
1,057
48
4
3
212,048
1
W
Bacchus
12,108
1,101
9
1
1
225,674
0
L
Merlin
11,637
1,058
36
3
3
218,209
0
L
Cernunnos
10,909
992
66
6
0
205,450
0
W
Nemesis
12,705
1,155
15
1
2
235,289
0
L
Artio
13,000
1,182
30
3
0
216,918
0
L
Cliodhna
11,592
1,054
39
4
0
191,464
0
W
Agni
12,221
1,111
67
6
1
202,108
0
W
Anubis
11,881
1,080
75
7
1
181,687
0
W
Skadi
11,658
1,060
32
3
0
185,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role