Player Matchup

Raijin
Raijin
FIIIIIlIllII
Raijin
Level 100
God Stats
2W - 2L
1,514 SR
Queue Stats
118W - 122L
1,410 Elo+
Solo
Achilles
Achilles
SheWasOnlyVII_
Achilles
Level 47
God Stats
3W - 4L
1,337 SR
Queue Stats
113W - 105L
1,408 Elo+
Solo
Tyr
Tyr
francoisstoki
Tyr
Level 107
God Stats
2W - 2L
1,715 SR
Queue Stats
279W - 276L
1,384 Elo+
Solo
Freya
Freya
jorgenijor_7
Freya
Level 47
God Stats
19W - 22L
1,488 SR
Queue Stats
316W - 301L
1,436 Elo+
Solo
Bastet
Bastet
trulsemann90
Bastet
Level 112
God Stats
2W - 2L
1,389 SR
Queue Stats
124W - 131L
1,404 Elo+
Solo
Team Averages
Level 83
1,489 SR
1,408 Elo+

VS

Team Averages
Level 66
1,608 SR
1,321 Elo+
Neith
Neith
Frxga1
Neith
Level 42
God Stats
3W - 8L
1,706 SR
Queue Stats
906W - 925L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
GBCFOREVERGUS
Tsukuyomi
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 19L
1,222 Elo+
Solo
Ao Kuang
Ao Kuang
Mikikiki_online
Ao Kuang
Level 89
God Stats
103W - 90L
1,446 SR
Queue Stats
365W - 371L
1,385 Elo+
Solo
Chaac
Chaac
SoulessGemini
Chaac
Level 69
God Stats
0W - 1L
1,890 SR
Queue Stats
1W - 4L
1,082 Elo+
Solo
Raijin
Raijin
Xriznjr711
Raijin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
2 / 1 / 2
6,547
595
3,329
5,694
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
13
4 / 0 / 0
7,295
663
3,264
5,483
4,439
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 0 / 6
6,646
604
2,975
7,098
2,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 1 / 3
6,209
564
5,959
4,596
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
11
2 / 3 / 3
6,189
563
3,933
7,567
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Frxga1
Neith
8
1 / 3 / 0
5,212
474
4,108
5,247
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
GBCFOREVERGUS
Tsukuyomi
10
1 / 4 / 1
5,612
510
2,669
8,499
2,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
9
1 / 3 / 1
5,668
515
3,049
8,555
3,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 2 / 0
4,918
447
1,951
6,014
2,216
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Xriznjr711
Raijin
8
1 / 2 / 0
5,073
461
895
3,867
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
5
5
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
2
1
2
3
L
Neith
Frxga1
Neith
1
3
0
0.33
L
Tsukuyomi
GBCFOREVERGUS
Tsukuyomi
1
4
1
0.38
L
Ao Kuang
1
3
1
0.5
W
Achilles
4
0
0
4
L
1
2
0
0.5
L
Raijin
Xriznjr711
Raijin
1
2
0
0.5
W
2
0
6
5
W
4
1
3
5.5
W
Bastet
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,460
Damage
12,672
30,438
Taken
32,182
12,971
Mitigated
10,306
12,705
Healing
9,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
3,329
188
0
1,240
5,694
1,790
300
882
4,812
40,243
0
L
Neith
Frxga1
Neith
4,108
1,497
0
1,814
5,247
1,304
290
2,349
2,898
0
25,443
L
Tsukuyomi
GBCFOREVERGUS
Tsukuyomi
2,669
884
0
2,859
8,499
2,440
0
2,021
6,478
0
25,026
L
Ao Kuang
3,049
722
70
3,267
8,555
3,434
78
2,844
5,711
13,328
0
W
Achilles
3,264
702
0
1,223
5,483
4,439
186
81
5,402
0
39,521
L
1,951
677
0
855
6,014
2,216
0
502
5,512
0
17,452
L
Raijin
Xriznjr711
Raijin
895
150
0
178
3,867
912
0
1,572
2,295
20,005
0
W
2,975
347
19
4,560
7,098
2,822
0
955
6,143
0
24,106
W
5,959
2,612
0
2,602
4,596
1,417
0
1,076
3,520
26,814
0
W
Bastet
3,933
1,274
0
3,061
7,567
2,503
266
950
6,617
0
29,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,886
Gold Earned
26,483
341
Minions Killed
200
0
Camps Cleared
0
1,068,496
Distance Traveled
1,040,611
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,547
595
80
7
0
203,104
1
L
Neith
5,212
474
50
5
0
200,313
3
L
Tsukuyomi
5,612
510
58
5
0
231,606
2
L
Ao Kuang
5,668
515
19
2
0
207,239
1
W
Achilles
7,295
663
113
10
0
192,197
1
L
Chaac
4,918
447
29
3
0
243,189
0
L
Raijin
5,073
461
44
4
0
158,264
0
W
Tyr
6,646
604
50
5
0
235,914
3
W
Freya
6,209
564
42
4
0
214,671
2
W
Bastet
6,189
563
56
5
0
222,610
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role