Player Matchup

Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Kwanzaa
Neith
Level 105
God Stats
6W - 14L
1,361 SR
Queue Stats
23W - 48L
1,159 Elo+
Party 2
Tiamat
Tiamat
Renoj
Tiamat
Level 108
God Stats
1W - 1L
1,535 SR
Queue Stats
1W - 3L
1,176 Elo+
Solo
Team Averages
Level 106
1,465 SR
1,279 Elo+

VS

Team Averages
Level 53
1,389 SR
1,241 Elo+
Hou Yi
Hou Yi
Deathfightera
Hou Yi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,105 Elo+
Party 1
Nox
Nox
Jarweys
Nox
Level 101
God Stats
1W - 5L
1,329 SR
Queue Stats
66W - 64L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
唐吉坷德
Gilgamesh
Level 18
God Stats
0W - 2L
1,338 SR
Queue Stats
6W - 13L
1,148 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 3 / 7
10,694
713
9,137
11,764
4,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Kwanzaa
Neith
17
5 / 0 / 7
11,340
756
7,968
5,532
2,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Renoj
Tiamat
16
4 / 3 / 7
10,793
720
10,016
9,413
5,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
9,131
609
6,044
12,138
3,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nox
12
2 / 2 / 3
9,011
601
5,462
5,106
1,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
唐吉坷德
Gilgamesh
14
3 / 7 / 2
9,431
629
8,431
15,548
9,996
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
12
Kills
6
6
Deaths
12
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
3
7
2.17
L
1
3
5
1.17
L
Nox
2
2
3
1.75
W
Neith
Kwanzaa
Neith
5
0
7
8.5
W
Tiamat
Renoj
Tiamat
4
3
7
2.5
L
Gilgamesh
唐吉坷德
Gilgamesh
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,121
Damage
19,937
26,709
Taken
32,792
11,639
Mitigated
14,994
7,276
Healing
2,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,137
2,138
85
2,441
11,764
4,140
693
2,204
9,560
0
46,743
L
6,044
1,892
0
1,102
12,138
3,325
0
4,567
7,571
0
30,858
L
Nox
5,462
196
0
262
5,106
1,673
0
1,805
3,301
20,955
0
W
Neith
Kwanzaa
Neith
7,968
1,981
0
2,590
5,532
2,197
1,687
2,056
3,476
0
38,927
W
Tiamat
Renoj
Tiamat
10,016
321
0
2,160
9,413
5,302
696
1,595
7,818
30,130
0
L
Gilgamesh
唐吉坷德
Gilgamesh
8,431
2,238
0
1,104
15,548
9,996
0
4,093
11,455
0
23,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,827
Gold Earned
27,573
181
Minions Killed
120
9
Camps Cleared
4
851,100
Distance Traveled
647,300
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,694
713
62
4
8
282,141
5
L
Hou Yi
9,131
609
45
3
0
234,881
4
L
Nox
9,011
601
46
3
3
154,597
4
W
Neith
11,340
756
83
6
1
271,163
8
W
Tiamat
10,793
720
36
2
0
297,796
4
L
Gilgamesh
9,431
629
29
2
1
257,822
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role