Player Matchup

Atlas
Atlas
GawdlyThorn
Atlas
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 27L
1,377 Elo+
Solo
Vulcan
Vulcan
Virtuous___W4K3
Vulcan
Level 50
God Stats
4W - 4L
1,075 SR
Queue Stats
277W - 367L
1,256 Elo+
Party 1
Danzaburou
Danzaburou
drega3
Danzaburou
Level 47
God Stats
1W - 1L
1,038 SR
Queue Stats
14W - 12L
1,368 Elo+
Solo
Cliodhna
Cliodhna
harper1344
Cliodhna
Level 57
God Stats
2W - 2L
1,380 SR
Queue Stats
189W - 283L
1,272 Elo+
Party 1
Horus
Horus
jayreece__
Horus
Level 61
God Stats
7W - 8L
1,376 SR
Queue Stats
198W - 288L
1,264 Elo+
Party 1
Team Averages
Level 58
1,274 SR
1,308 Elo+

VS

Team Averages
Level 65
1,564 SR
1,291 Elo+
Chang'e
Chang'e
Master B781
Chang'e
Level 109
God Stats
28W - 29L
1,488 SR
Queue Stats
239W - 273L
1,363 Elo+
Solo
Neith
Neith
YangTerkuat
Neith
Level 45
God Stats
5W - 9L
1,498 SR
Queue Stats
86W - 127L
1,309 Elo+
Party 2
Sun Wukong
Sun Wukong
maluigi90
Sun Wukong
Level 46
God Stats
4W - 6L
1,777 SR
Queue Stats
420W - 444L
1,286 Elo+
Party 2
Nu Wa
Nu Wa
matri9832
Nu Wa
Level 17
God Stats
9W - 14L
1,529 SR
Queue Stats
10W - 28L
1,121 Elo+
Party 2
Cabrakan
Cabrakan
sibirski24
Cabrakan
Level 108
God Stats
21W - 20L
1,528 SR
Queue Stats
214W - 250L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 15
10,483
524
10,141
17,268
17,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 2 / 3
10,222
511
12,473
7,987
3,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
drega3
Danzaburou
16
6 / 1 / 9
10,760
538
12,468
15,778
5,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
harper1344
Cliodhna
17
12 / 5 / 4
10,828
541
15,597
14,803
5,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Horus
17
1 / 0 / 2
9,946
497
5,507
7,781
9,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Master B781
Chang'e
14
1 / 11 / 1
8,552
428
9,195
17,015
5,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 2 / 3
8,729
436
11,832
14,845
6,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
maluigi90
Sun Wukong
16
1 / 4 / 2
9,207
460
7,414
16,681
8,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
matri9832
Nu Wa
14
1 / 8 / 2
8,660
433
5,688
11,187
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
sibirski24
Cabrakan
14
3 / 2 / 1
9,139
457
6,717
14,023
7,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
27
Kills
7
9
Deaths
27
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
15
10.5
L
Chang'e
Master B781
Chang'e
1
11
1
0.14
W
5
2
3
3.25
L
1
2
3
1.25
W
Danzaburou
drega3
Danzaburou
6
1
9
10.5
W
Cliodhna
harper1344
Cliodhna
12
5
4
2.8
W
Horus
1
0
2
2
L
Sun Wukong
maluigi90
Sun Wukong
1
4
2
0.5
L
Nu Wa
matri9832
Nu Wa
1
8
2
0.25
L
Cabrakan
sibirski24
Cabrakan
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,186
Damage
40,846
63,617
Taken
73,751
40,181
Mitigated
31,087
28,524
Healing
20,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,141
4,138
136
3,971
17,268
17,186
108
6,700
10,130
45,759
0
L
Chang'e
Master B781
Chang'e
9,195
606
1,322
3,904
17,015
5,383
1,217
5,875
10,952
46,250
0
W
12,473
2,547
0
597
7,987
3,009
913
3,008
4,889
71,083
0
L
11,832
3,718
0
6,129
14,845
6,369
235
4,877
9,938
0
58,569
W
Danzaburou
drega3
Danzaburou
12,468
7,273
0
10,389
15,778
5,270
2,242
5,006
10,576
0
72,486
W
Cliodhna
harper1344
Cliodhna
15,597
1,793
0
7,715
14,803
5,626
448
4,730
9,993
0
69,836
W
Horus
5,507
2,733
628
5,088
7,781
9,090
176
1,326
6,429
0
51,789
L
Sun Wukong
maluigi90
Sun Wukong
7,414
1,167
0
4,111
16,681
8,214
114
1,826
14,849
0
53,113
L
Nu Wa
matri9832
Nu Wa
5,688
2,410
0
210
11,187
3,742
0
5,357
5,599
43,917
0
L
Cabrakan
sibirski24
Cabrakan
6,717
522
0
4,515
14,023
7,379
0
4,143
9,799
45,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,239
Gold Earned
44,287
550
Minions Killed
486
0
Camps Cleared
0
1,928,004
Distance Traveled
1,670,117
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,483
524
47
2
0
393,171
2
L
Chang'e
8,552
428
104
5
0
330,227
5
W
Vulcan
10,222
511
140
7
0
382,480
2
L
Neith
8,729
436
98
5
0
345,128
1
W
Danzaburou
10,760
538
132
7
0
369,993
5
W
Cliodhna
10,828
541
105
5
0
395,497
1
W
Horus
9,946
497
126
6
0
386,863
5
L
Sun Wukong
9,207
460
114
6
0
348,713
0
L
Nu Wa
8,660
433
78
4
0
281,306
3
L
Cabrakan
9,139
457
92
5
0
364,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role