Player Matchup

Anubis
Anubis
Masters
 
Anubis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
Crunchy1
Fenrir
Masters
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 177L
2,526 MMR
Solo
Zeus
Zeus
Diamond III
RyanRocks1243_HB
Zeus
Diamond III
Level 146
God Stats
118W - 74L
1,694 SR
Queue Stats
520W - 501L
2,165 MMR
Solo
Heimdallr
Heimdallr
Diamond III
iRourkey
Heimdallr
Diamond III
Level 142
God Stats
2W - 5L
1,914 SR
Queue Stats
302W - 282L
2,241 MMR
Solo
Sobek
Sobek
Masters
xsdffreewsw2
Sobek
Masters
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 92L
2,240 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,622 SR
2,135 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 115
1,559 SR
1,895 MMR
Horus
Horus
Masters
 
Horus
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Platinum II
 
Aphrodite
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Da Ji
Da Ji
Gold II
Dreyksta
Da Ji
Gold II
Level 120
God Stats
5W - 1L
1,500 SR
Queue Stats
39W - 19L
1,874 MMR
Party 2
Apollo
Apollo
Diamond I
Gonzag1214
Apollo
Diamond I
Level 60
God Stats
16W - 19L
1,710 SR
Queue Stats
245W - 219L
2,549 MMR
Party 1
Mulan
Mulan
Diamond IV
xDragonce
Mulan
Diamond IV
Level 129
God Stats
17W - 16L
1,587 SR
Queue Stats
125W - 113L
2,054 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 4 / 0
5,702
570
4,234
5,950
4,481
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Crunchy1
Fenrir
9
1 / 5 / 2
5,324
532
4,535
7,966
2,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 5 / 1
5,824
582
3,414
5,553
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
iRourkey
Heimdallr
9
1 / 7 / 1
5,242
524
4,508
7,869
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 4 / 0
5,450
545
2,209
7,664
4,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ArachneCliodhnaGilgameshNemesis

VS

Bans
ShivaBastetScyllaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
5 / 1 / 10
6,638
664
4,652
7,897
5,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Aphrodite
 
Aphrodite
11
2 / 3 / 6
6,201
620
3,719
5,744
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Dreyksta
Da Ji
11
8 / 0 / 5
6,692
669
6,648
6,536
2,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Gonzag1214
Apollo
11
8 / 1 / 4
6,799
680
7,464
5,679
1,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
xDragonce
Mulan
11
2 / 1 / 2
6,396
640
4,454
8,856
4,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
6
Kills
25
25
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
0
0.25
W
Horus
 
Horus
5
1
10
10
W
Aphrodite
 
Aphrodite
2
3
6
1.67
L
Fenrir
Crunchy1
Fenrir
1
5
2
0.4
W
Da Ji
Dreyksta
Da Ji
8
0
5
10.5
W
Apollo
Gonzag1214
Apollo
8
1
4
10
L
2
5
1
0.5
L
Heimdallr
iRourkey
Heimdallr
1
7
1
0.21
W
Mulan
xDragonce
Mulan
2
1
2
3
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,900
Damage
26,937
35,002
Taken
34,712
15,201
Mitigated
16,901
5,957
Healing
13,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,234
332
0
1,818
5,950
4,481
0
0
5,950
27,669
0
W
Horus
 
Horus
4,652
1,842
767
2,904
7,897
5,917
34
1,218
6,637
0
13,547
W
Aphrodite
 
Aphrodite
3,719
687
933
3,059
5,744
1,849
0
1,625
3,955
38,137
0
L
Fenrir
Crunchy1
Fenrir
4,535
1,787
0
840
7,966
2,462
0
1,820
6,146
0
24,186
W
Da Ji
Dreyksta
Da Ji
6,648
1,881
0
910
6,536
2,539
0
1,418
5,063
0
36,872
W
Apollo
Gonzag1214
Apollo
7,464
4,941
0
1,096
5,679
1,797
0
959
4,720
0
41,514
L
3,414
267
0
490
5,553
1,198
0
1,150
4,403
30,877
0
L
Heimdallr
iRourkey
Heimdallr
4,508
2,412
0
708
7,869
2,320
0
0
7,869
0
27,091
W
Mulan
xDragonce
Mulan
4,454
662
0
3,384
8,856
4,799
0
4,171
4,685
0
37,457
L
2,209
120
0
2,101
7,664
4,740
0
749
6,915
9,847
507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,542
Gold Earned
32,726
233
Minions Killed
330
0
Camps Cleared
0
901,819
Distance Traveled
1,040,105
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,702
570
59
6
0
179,640
1
W
Horus
6,638
664
19
2
0
254,567
3
W
Aphrodite
6,201
620
67
7
0
182,659
5
L
Fenrir
5,324
532
51
5
0
196,735
3
W
Da Ji
6,692
669
74
7
0
225,993
3
W
Apollo
6,799
680
81
8
0
195,349
1
L
Zeus
5,824
582
60
6
0
178,390
2
L
Heimdallr
5,242
524
49
5
0
174,825
0
W
Mulan
6,396
640
89
9
0
181,537
3
L
Sobek
5,450
545
14
1
0
172,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role