Player Matchup

Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
KaO68
Sylvanus
Level 65
God Stats
7W - 5L
1,626 SR
Queue Stats
508W - 560L
1,441 Elo+
Solo
Fafnir
Fafnir
Rubendros
Fafnir
Level 86
God Stats
13W - 3L
1,710 SR
Queue Stats
80W - 74L
1,543 Elo+
Party 1
Chernobog
Chernobog
Treja3
Chernobog
Level 160
God Stats
12W - 10L
1,563 SR
Queue Stats
590W - 610L
1,518 Elo+
Solo
Olorun
Olorun
ilgrandehercule
Olorun
Level 66
God Stats
3W - 0L
1,912 SR
Queue Stats
16W - 17L
1,474 Elo+
Party 1
Team Averages
Level 101
1,662 SR
1,495 Elo+

VS

Team Averages
Level 98
1,565 SR
1,494 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Bolli1337
Ymir
Level 66
God Stats
5W - 6L
1,586 SR
Queue Stats
201W - 195L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
InazumaXL
Gilgamesh
Level 124
God Stats
3W - 2L
1,688 SR
Queue Stats
222W - 218L
1,547 Elo+
Solo
Chernobog
Chernobog
LorenzoP
Chernobog
Level 139
God Stats
7W - 4L
1,516 SR
Queue Stats
620W - 574L
1,467 Elo+
Solo
Anubis
Anubis
Xkeyen360X
Anubis
Level 54
God Stats
6W - 5L
1,535 SR
Queue Stats
10W - 13L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 1 / 6
6,962
633
5,007
8,393
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
KaO68
Sylvanus
11
1 / 2 / 1
6,670
606
3,963
6,686
7,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Fafnir
Rubendros
Fafnir
11
2 / 0 / 6
6,980
635
6,051
5,536
4,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chernobog
Treja3
Chernobog
13
6 / 2 / 4
7,514
683
9,428
7,062
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 2 / 4
6,889
626
6,421
5,568
1,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 2 / 2
5,686
517
3,839
7,163
1,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
9
0 / 3 / 3
5,484
499
2,281
10,519
5,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
InazumaXL
Gilgamesh
11
5 / 4 / 0
6,730
612
5,214
10,364
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
LorenzoP
Chernobog
10
0 / 3 / 1
6,021
547
5,950
8,598
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Xkeyen360X
Anubis
10
2 / 3 / 1
6,127
557
4,181
6,966
3,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
7
7
Deaths
15
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
6
7
L
Danzaburou
 
Danzaburou
0
2
2
0.5
L
Ymir
0
3
3
0.5
L
Gilgamesh
InazumaXL
Gilgamesh
5
4
0
1.25
W
Sylvanus
KaO68
Sylvanus
1
2
1
0.75
L
Chernobog
LorenzoP
Chernobog
0
3
1
0.17
W
Fafnir
Rubendros
Fafnir
2
0
6
5
W
Chernobog
Treja3
Chernobog
6
2
4
4
L
Anubis
Xkeyen360X
Anubis
2
3
1
0.83
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,870
Damage
21,465
33,245
Taken
43,610
18,171
Mitigated
16,498
13,128
Healing
13,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,007
1,282
0
2,982
8,393
2,134
0
974
7,419
0
31,707
L
Danzaburou
 
Danzaburou
3,839
1,635
0
2,547
7,163
1,701
580
1,722
5,441
0
32,843
L
Ymir
2,281
394
130
2,962
10,519
5,933
0
4,496
6,023
16,797
0
L
Gilgamesh
InazumaXL
Gilgamesh
5,214
1,762
0
2,446
10,364
3,309
0
2,597
7,767
0
29,676
W
Sylvanus
KaO68
Sylvanus
3,963
1,390
96
2,527
6,686
7,019
86
0
6,686
28,613
8,902
L
Chernobog
LorenzoP
Chernobog
5,950
3,196
0
2,480
8,598
2,458
0
2,754
5,844
0
35,046
W
Fafnir
Rubendros
Fafnir
6,051
1,097
1,392
2,475
5,536
4,670
0
1,585
3,951
12,376
3,063
W
Chernobog
Treja3
Chernobog
9,428
6,618
0
1,863
7,062
2,361
0
929
6,133
0
48,609
L
Anubis
Xkeyen360X
Anubis
4,181
352
0
2,776
6,966
3,097
0
3,254
3,712
27,121
0
W
6,421
4,219
93
1,700
5,568
1,987
0
2,974
2,594
40,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,015
Gold Earned
30,048
345
Minions Killed
298
0
Camps Cleared
0
1,063,701
Distance Traveled
1,035,466
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,962
633
57
5
0
239,661
0
L
Danzaburou
5,686
517
61
6
0
202,032
2
L
Ymir
5,484
499
27
2
0
202,570
5
L
Gilgamesh
6,730
612
68
6
0
251,079
2
W
Sylvanus
6,670
606
81
7
0
167,252
2
L
Chernobog
6,021
547
85
8
0
200,660
3
W
Fafnir
6,980
635
25
2
0
225,601
8
W
Chernobog
7,514
683
91
8
0
225,338
4
L
Anubis
6,127
557
57
5
0
179,125
1
W
Olorun
6,889
626
91
8
0
205,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role