Player Matchup

Achilles
Achilles
Jaqqel
Achilles
Level 140
God Stats
7W - 11L
1,187 SR
Queue Stats
348W - 228L
1,648 Elo+
Party 1
Sobek
Sobek
REKT Preditah
Sobek
Level 118
God Stats
19W - 5L
1,810 SR
Queue Stats
201W - 108L
1,752 Elo+
Party 1
Ra
Ra
iSaxton
Ra
Level 157
God Stats
5W - 2L
1,555 SR
Queue Stats
207W - 68L
1,851 Elo+
Party 1
Team Averages
Level 138
1,517 SR
1,750 Elo+

VS

Team Averages
Level 131
1,623 SR
1,463 Elo+
Tiamat
Tiamat
BigFatSpacePanda
Tiamat
Level 140
God Stats
12W - 8L
1,660 SR
Queue Stats
315W - 254L
1,582 Elo+
Solo
Neith
Neith
GlacialRebelBlue
Neith
Level 95
God Stats
1W - 2L
1,536 SR
Queue Stats
6W - 15L
1,223 Elo+
Solo
Horus
Horus
perunski4
Horus
Level 157
God Stats
12W - 9L
1,673 SR
Queue Stats
70W - 60L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jaqqel
Achilles
11
3 / 3 / 11
7,583
758
10,282
9,857
7,802
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 2 / 11
7,762
776
4,282
12,389
11,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
10 / 0 / 4
8,851
885
10,604
6,103
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,245
625
5,328
7,454
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 2
6,814
681
4,963
8,510
2,950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
perunski4
Horus
10
4 / 6 / 1
6,985
699
5,865
12,506
5,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
14
Kills
5
5
Deaths
14
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
1
4
2
0.5
W
Achilles
Jaqqel
Achilles
3
3
11
2.83
W
1
2
11
3.25
W
10
0
4
12
L
Horus
perunski4
Horus
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,168
Damage
16,156
28,349
Taken
28,470
21,417
Mitigated
12,982
10,759
Healing
5,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,328
793
0
899
7,454
4,034
0
3,346
4,010
21,823
0
L
4,963
1,834
0
1,696
8,510
2,950
0
4,494
3,884
0
18,468
W
Achilles
Jaqqel
Achilles
10,282
2,077
0
934
9,857
7,802
248
2,489
7,157
0
14,648
W
4,282
353
118
3,613
12,389
11,382
108
2,310
9,894
8,063
0
W
10,604
1,392
2,618
3,476
6,103
2,233
539
711
5,277
50,439
0
L
Horus
perunski4
Horus
5,865
1,812
766
2,161
12,506
5,998
0
6,806
5,245
0
12,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,196
Gold Earned
20,044
123
Minions Killed
103
6
Camps Cleared
3
565,559
Distance Traveled
507,433
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,245
625
46
5
3
177,304
1
L
Neith
6,814
681
49
5
0
160,588
0
W
Achilles
7,583
758
19
2
2
186,696
2
W
Sobek
7,762
776
11
1
0
189,448
3
W
Ra
8,851
885
93
9
4
189,415
3
L
Horus
6,985
699
8
1
0
169,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role