Player Matchup

Pele
Pele
 
Pele
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Axpyuz
Baron Samedi
Level 46
God Stats
3W - 5L
1,566 SR
Queue Stats
152W - 154L
1,448 Elo+
Party 1
Medusa
Medusa
alexFrost37
Medusa
Level 64
God Stats
1W - 0L
1,521 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Ullr
Ullr
vNoT-SyX6z
Ullr
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Team Averages
Level 50
1,517 SR
1,490 Elo+

VS

Team Averages
Level 77
1,604 SR
1,428 Elo+
Zeus
Zeus
DerBachelor1
Zeus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,493 Elo+
Solo
Artemis
Artemis
Desolatrix
Artemis
Level 118
God Stats
2W - 3L
1,727 SR
Queue Stats
5W - 9L
1,297 Elo+
Party 2
Cupid
Cupid
PlaceboEffect39
Cupid
Level 80
God Stats
5W - 7L
1,609 SR
Queue Stats
31W - 31L
1,444 Elo+
Solo
Jormungandr
Jormungandr
PrettyLitlPsycho
Jormungandr
Level 87
God Stats
7W - 5L
1,675 SR
Queue Stats
10W - 9L
1,441 Elo+
Party 2
Serqet
Serqet
ProSURFAHOLIC
Serqet
Level 61
God Stats
11W - 11L
1,509 SR
Queue Stats
54W - 38L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
5 / 0 / 4
7,942
567
6,074
7,241
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
 
Fenrir
12
2 / 2 / 3
6,714
480
3,157
7,807
5,855
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Axpyuz
Baron Samedi
15
3 / 1 / 1
8,574
612
3,152
6,011
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
12
5 / 2 / 1
7,221
516
6,820
7,496
2,916
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 1 / 2
7,530
538
5,532
6,150
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,626
545
3,914
7,132
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Desolatrix
Artemis
10
1 / 3 / 3
6,254
447
4,994
7,508
2,173
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 1 / 1
6,352
454
2,491
7,122
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Jormungandr
PrettyLitlPsycho
Jormungandr
11
3 / 4 / 1
6,397
457
2,562
11,436
9,220
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 4 / 1
6,384
456
3,664
9,409
2,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
16
Kills
6
6
Deaths
16
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
0
4
7
W
Fenrir
 
Fenrir
2
2
3
1.75
W
Baron Samedi
Axpyuz
Baron Samedi
3
1
1
3.5
L
1
4
0
0.25
L
Artemis
Desolatrix
Artemis
1
3
3
0.83
L
0
1
1
0.5
L
Jormungandr
PrettyLitlPsycho
Jormungandr
3
4
1
0.88
L
1
4
1
0.38
W
Medusa
5
2
1
2.75
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,735
Damage
17,625
34,705
Taken
42,607
16,378
Mitigated
18,558
9,824
Healing
8,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,074
1,702
0
2,617
7,241
2,693
0
1,358
5,567
0
39,580
W
Fenrir
 
Fenrir
3,157
339
0
930
7,807
5,855
0
1,265
6,542
0
31,622
W
Baron Samedi
Axpyuz
Baron Samedi
3,152
104
0
1,734
6,011
2,793
666
2,453
3,371
51,633
0
L
3,914
83
0
500
7,132
1,969
0
2,990
3,980
42,866
0
L
Artemis
Desolatrix
Artemis
4,994
1,357
0
2,170
7,508
2,173
542
0
7,508
0
29,029
L
2,491
1,061
0
2,967
7,122
2,315
664
0
7,122
0
29,166
L
Jormungandr
PrettyLitlPsycho
Jormungandr
2,562
1,122
200
1,271
11,436
9,220
122
0
11,413
22,965
0
L
3,664
741
0
1,603
9,409
2,881
0
0
9,409
0
35,308
W
Medusa
6,820
4,186
0
2,950
7,496
2,916
441
1,155
6,341
0
35,036
W
5,532
2,236
0
1,593
6,150
2,121
760
0
5,796
0
41,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,981
Gold Earned
33,013
376
Minions Killed
311
0
Camps Cleared
0
1,290,350
Distance Traveled
1,178,826
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,942
567
65
5
0
313,562
1
W
Fenrir
6,714
480
50
4
0
255,559
1
W
Baron Samedi
8,574
612
110
8
0
246,433
3
L
Zeus
7,626
545
101
7
0
236,566
6
L
Artemis
6,254
447
43
3
0
238,650
2
L
Cupid
6,352
454
66
5
0
238,312
3
L
Jormungandr
6,397
457
35
3
0
233,293
4
L
Serqet
6,384
456
66
5
0
232,005
1
W
Medusa
7,221
516
74
5
0
258,063
0
W
Ullr
7,530
538
77
6
0
216,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role