Player Matchup

Cthulhu
Cthulhu
AragaoOGrande
Cthulhu
Level 28
God Stats
13W - 23L
1,386 SR
Queue Stats
28W - 82L
1,272 Elo+
Party 2
Anhur
Anhur
Razethos
Anhur
Level 128
God Stats
6W - 8L
1,484 SR
Queue Stats
31W - 86L
1,259 Elo+
Party 2
Loki
Loki
cilius21
Loki
Level 105
God Stats
3W - 2L
1,739 SR
Queue Stats
71W - 85L
1,491 Elo+
Solo
Team Averages
Level 87
1,537 SR
1,341 Elo+

VS

Team Averages
Level 130
1,601 SR
1,567 Elo+
Medusa
Medusa
Lạnge
Medusa
Level 152
God Stats
4W - 1L
1,679 SR
Queue Stats
72W - 47L
1,636 Elo+
Party 1
Bacchus
Bacchus
MadMan97TV
Bacchus
Level 151
God Stats
3W - 0L
1,627 SR
Queue Stats
26W - 11L
1,694 Elo+
Party 1
Susano
Susano
espartaco2002
Susano
Level 88
God Stats
2W - 0L
1,498 SR
Queue Stats
45W - 71L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 9 / 2
7,422
675
4,519
15,188
7,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
Razethos
Anhur
12
3 / 8 / 2
8,473
770
5,091
11,308
2,526
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
12
2 / 6 / 3
7,510
683
6,333
10,214
2,201
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lạnge
Medusa
15
11 / 1 / 11
10,036
912
17,528
6,963
2,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
MadMan97TV
Bacchus
14
8 / 2 / 13
9,333
848
7,476
10,399
11,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 3 / 12
8,673
788
8,423
7,891
3,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
6
Kills
23
23
Deaths
6
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
9
2
0.22
W
Medusa
Lạnge
Medusa
11
1
11
16.5
W
Bacchus
MadMan97TV
Bacchus
8
2
13
7.25
L
Anhur
Razethos
Anhur
3
8
2
0.5
L
Loki
2
6
3
0.58
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,943
Damage
33,427
36,710
Taken
25,253
12,016
Mitigated
17,297
2,694
Healing
4,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,519
343
122
1,128
15,188
7,289
0
3,187
11,456
14,906
0
W
Medusa
Lạnge
Medusa
17,528
9,392
0
970
6,963
2,404
2,052
1,007
5,758
0
45,974
W
Bacchus
MadMan97TV
Bacchus
7,476
702
0
1,585
10,399
11,716
288
1,908
8,219
13,139
0
L
Anhur
Razethos
Anhur
5,091
2,195
0
850
11,308
2,526
0
3,114
7,756
0
14,236
L
Loki
6,333
850
0
594
10,214
2,201
0
736
9,253
0
19,311
W
8,423
1,309
0
1,984
7,891
3,177
88
1,730
6,129
0
23,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,405
Gold Earned
28,042
73
Minions Killed
106
3
Camps Cleared
6
531,868
Distance Traveled
604,810
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,422
675
29
3
1
165,638
2
W
Medusa
10,036
912
65
6
3
196,151
3
W
Bacchus
9,333
848
10
1
2
195,927
3
L
Anhur
8,473
770
16
1
0
171,698
3
L
Loki
7,510
683
28
3
2
194,532
3
W
Susano
8,673
788
31
3
1
212,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role