Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
FangedDart34675
Thor
Level 61
God Stats
3W - 4L
1,539 SR
Queue Stats
35W - 44L
1,413 Elo+
Solo
Geb
Geb
SBOMBARINGHIO
Geb
Level 89
God Stats
28W - 47L
1,467 SR
Queue Stats
232W - 351L
1,399 Elo+
Solo
Team Averages
Level 102
1,502 SR
1,437 Elo+

VS

Team Averages
Level 87
1,411 SR
1,418 Elo+
Cthulhu
Cthulhu
Beru-1202
Cthulhu
Level 5
God Stats
2W - 1L
1,231 SR
Queue Stats
2W - 6L
1,278 Elo+
Party 1
Neith
Neith
ga2_aKate
Neith
Level 126
God Stats
23W - 22L
1,457 SR
Queue Stats
513W - 442L
1,461 Elo+
Party 1
Anubis
Anubis
pyonkiti2
Anubis
Level 129
God Stats
15W - 9L
1,546 SR
Queue Stats
423W - 299L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
10
0 / 1 / 0
6,793
618
3,823
3,980
1,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 4 / 0
6,158
560
2,855
6,478
1,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 2 / 0
6,538
594
4,710
7,699
3,840
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beru-1202
Cthulhu
12
1 / 0 / 6
7,402
673
3,202
4,146
3,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Neith
ga2_aKate
Neith
13
3 / 0 / 4
8,089
735
4,914
4,820
1,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
pyonkiti2
Anubis
13
3 / 0 / 3
7,910
719
5,404
6,034
2,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
7
7
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
1
0
0
W
Cthulhu
Beru-1202
Cthulhu
1
0
6
4
L
0
4
0
0
L
0
2
0
0
W
Neith
ga2_aKate
Neith
3
0
4
5
W
Anubis
pyonkiti2
Anubis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,388
Damage
13,520
18,157
Taken
15,000
7,225
Mitigated
8,313
2,307
Healing
6,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
3,823
0
0
2,149
3,980
1,505
0
1,701
2,154
18,568
0
W
Cthulhu
Beru-1202
Cthulhu
3,202
71
150
260
4,146
3,933
0
2,289
1,857
10,431
0
L
2,855
316
52
106
6,478
1,880
0
2,785
3,658
0
10,036
L
4,710
73
0
0
7,699
3,840
0
3,823
3,627
16,075
0
W
Neith
ga2_aKate
Neith
4,914
2,266
0
2,528
4,820
1,722
705
2,859
1,961
0
21,184
W
Anubis
pyonkiti2
Anubis
5,404
226
0
3,121
6,034
2,658
494
3,688
2,346
35,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,489
Gold Earned
23,401
74
Minions Killed
133
2
Camps Cleared
9
576,122
Distance Traveled
639,272
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,793
618
37
3
1
160,654
0
W
Cthulhu
7,402
673
11
1
0
227,609
0
L
Thor
6,158
560
9
1
0
198,770
0
L
Geb
6,538
594
28
3
1
216,698
9
W
Neith
8,089
735
46
4
9
206,637
4
W
Anubis
7,910
719
76
7
0
205,026
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role