Player Matchup

Scylla
Scylla
Azuromus
Scylla
Level 158
God Stats
8W - 1L
1,805 SR
Queue Stats
34W - 40L
1,535 Elo+
Solo
Thanatos
Thanatos
Ech3lon_3nigma
Thanatos
Level 97
God Stats
3W - 4L
1,728 SR
Queue Stats
163W - 180L
1,514 Elo+
Solo
Awilix
Awilix
Gforeazzle
Awilix
Level 117
God Stats
7W - 8L
1,557 SR
Queue Stats
143W - 126L
1,500 Elo+
Solo
Atlas
Atlas
Street Jesus941
Atlas
Level 124
God Stats
4W - 2L
1,490 SR
Queue Stats
15W - 3L
1,653 Elo+
Party 2
Charybdis
Charybdis
killergdove123
Charybdis
Level 87
God Stats
4W - 3L
1,308 SR
Queue Stats
117W - 94L
1,517 Elo+
Party 2
Team Averages
Level 117
1,578 SR
1,544 Elo+

VS

Team Averages
Level 124
1,431 SR
1,445 Elo+
Fenrir
Fenrir
Elijah2212
Fenrir
Level 153
God Stats
14W - 10L
1,557 SR
Queue Stats
207W - 194L
1,517 Elo+
Party 1
Cupid
Cupid
Loveing-pawn
Cupid
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 46L
1,380 Elo+
Party 3
Ganesha
Ganesha
cs2183
Ganesha
Level 154
God Stats
9W - 10L
1,367 SR
Queue Stats
62W - 60L
1,401 Elo+
Party 1
Ah Puch
Ah Puch
ex0 VII
Ah Puch
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 184L
1,460 Elo+
Party 1
Bellona
Bellona
nidaimeyuu-357
Bellona
Level 4
God Stats
0W - 2L
1,233 SR
Queue Stats
5W - 11L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Azuromus
Scylla
12
2 / 1 / 3
7,317
563
5,195
4,914
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
13
4 / 0 / 0
7,633
587
5,499
5,355
5,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
Gforeazzle
Awilix
12
3 / 2 / 4
7,004
539
7,392
9,052
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 7
7,019
540
4,884
10,529
7,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
killergdove123
Charybdis
11
3 / 2 / 6
7,160
551
10,086
6,757
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Elijah2212
Fenrir
11
3 / 4 / 4
7,011
539
6,582
12,864
4,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 4 / 2
6,580
506
5,194
8,310
1,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
cs2183
Ganesha
8
0 / 4 / 3
5,458
420
1,248
10,848
5,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
ex0 VII
Ah Puch
11
2 / 1 / 1
6,698
515
6,584
6,523
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,729
441
667
7,636
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
14
Kills
7
7
Deaths
14
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
Azuromus
Scylla
2
1
3
3.5
W
Thanatos
4
0
0
4
L
Fenrir
Elijah2212
Fenrir
3
4
4
1.25
W
Awilix
Gforeazzle
Awilix
3
2
4
2.5
L
2
4
2
0.75
W
2
2
7
2.75
L
Ganesha
cs2183
Ganesha
0
4
3
0.38
L
Ah Puch
ex0 VII
Ah Puch
2
1
1
2.5
W
Charybdis
killergdove123
Charybdis
3
2
6
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,056
Damage
20,275
36,607
Taken
46,181
20,046
Mitigated
16,764
17,698
Healing
9,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Azuromus
Scylla
5,195
184
0
1,044
4,914
1,471
464
1,797
3,117
39,528
0
W
Thanatos
5,499
645
0
8,428
5,355
5,852
0
101
5,254
0
45,105
L
Fenrir
Elijah2212
Fenrir
6,582
1,623
0
1,833
12,864
4,139
0
1,791
11,073
0
38,399
W
Awilix
Gforeazzle
Awilix
7,392
2,847
0
3,599
9,052
2,820
242
2,202
6,850
0
38,623
L
5,194
2,319
372
1,510
8,310
1,939
280
1,877
6,433
0
39,038
W
4,884
1,646
549
2,172
10,529
7,852
166
2,374
8,155
13,658
0
L
Ganesha
cs2183
Ganesha
1,248
0
169
1,448
10,848
5,053
0
3,911
6,937
9,445
0
L
Ah Puch
ex0 VII
Ah Puch
6,584
40
0
1,643
6,523
1,842
0
2,500
4,023
36,759
0
W
Charybdis
killergdove123
Charybdis
10,086
4,402
0
1,906
6,757
2,051
644
1,358
5,399
0
40,454
L
667
255
0
2,481
7,636
3,791
0
0
7,636
0
23,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,133
Gold Earned
31,476
353
Minions Killed
295
0
Camps Cleared
0
1,303,915
Distance Traveled
1,283,002
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,317
563
98
8
0
252,501
2
W
Thanatos
7,633
587
84
6
0
276,349
5
L
Fenrir
7,011
539
72
6
0
268,298
3
W
Awilix
7,004
539
71
5
0
279,255
6
L
Cupid
6,580
506
93
7
0
239,448
5
W
Atlas
7,019
540
17
1
0
260,004
4
L
Ganesha
5,458
420
2
0
0
247,061
1
L
Ah Puch
6,698
515
78
6
0
245,506
0
W
Charybdis
7,160
551
83
6
0
235,806
3
L
Bellona
5,729
441
50
4
0
282,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role