Player Matchup

Bacchus
Bacchus
LHfromD7
Bacchus
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 18L
1,263 Elo+
Solo
Ra
Ra
N1ght_IROX
Ra
Level 105
God Stats
19W - 14L
1,454 SR
Queue Stats
250W - 236L
1,516 Elo+
Party 1
Da Ji
Da Ji
harper1344
Da Ji
Level 57
God Stats
8W - 9L
1,507 SR
Queue Stats
189W - 283L
1,283 Elo+
Party 3
Horus
Horus
jayreece__
Horus
Level 61
God Stats
7W - 8L
1,406 SR
Queue Stats
198W - 288L
1,275 Elo+
Party 3
Neith
Neith
morciche
Neith
Level 4
God Stats
0W - 2L
1,161 SR
Queue Stats
0W - 3L
1,199 Elo+
Party 1
Team Averages
Level 52
1,406 SR
1,307 Elo+

VS

Team Averages
Level 77
1,608 SR
1,426 Elo+
Tiamat
Tiamat
Alexvasto
Tiamat
Level 90
God Stats
5W - 2L
1,436 SR
Queue Stats
237W - 187L
1,477 Elo+
Party 2
Thanatos
Thanatos
BossoCK998
Thanatos
Level 125
God Stats
3W - 3L
1,726 SR
Queue Stats
223W - 185L
1,510 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Dr N1ghtmar3 93
Cu Chulainn
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 36L
1,273 Elo+
Solo
Skadi
Skadi
Vanitas01_
Skadi
Level 46
God Stats
4W - 5L
1,868 SR
Queue Stats
163W - 139L
1,494 Elo+
Party 2
Ymir
Ymir
xXJOEZOMBIEXx
Ymir
Level 77
God Stats
39W - 28L
1,511 SR
Queue Stats
106W - 111L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LHfromD7
Bacchus
5
0 / 1 / 0
4,994
333
1,672
3,048
1,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 5 / 3
9,382
625
9,846
10,958
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
12
6 / 4 / 1
7,731
515
7,131
9,008
2,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
13
3 / 3 / 1
8,168
545
4,965
10,403
9,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
morciche
Neith
12
0 / 7 / 1
7,034
469
2,597
7,641
2,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alexvasto
Tiamat
16
6 / 4 / 3
9,757
650
6,747
8,052
4,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
BossoCK998
Thanatos
16
7 / 2 / 4
9,427
628
7,060
12,062
4,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Dr N1ghtmar3 93
Cu Chulainn
12
0 / 5 / 2
7,413
494
4,496
11,301
5,532
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Skadi
14
7 / 1 / 2
8,549
570
8,288
8,511
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 10
8,041
536
1,745
8,022
8,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
12
Kills
20
20
Deaths
12
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Alexvasto
Tiamat
6
4
3
1.88
W
Thanatos
BossoCK998
Thanatos
7
2
4
4.5
W
Cu Chulainn
Dr N1ghtmar3 93
Cu Chulainn
0
5
2
0.2
L
Bacchus
LHfromD7
Bacchus
0
1
0
0
L
3
5
3
0.9
W
Skadi
7
1
2
8
L
Da Ji
6
4
1
1.63
L
Horus
3
3
1
1.17
L
Neith
morciche
Neith
0
7
1
0.07
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,211
Damage
28,336
41,058
Taken
47,948
19,550
Mitigated
25,425
10,008
Healing
22,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Alexvasto
Tiamat
6,747
1,381
0
1,698
8,052
4,269
751
4,038
4,014
60,844
0
W
Thanatos
BossoCK998
Thanatos
7,060
1,545
0
12,997
12,062
4,464
567
2,218
9,844
0
54,072
W
Cu Chulainn
Dr N1ghtmar3 93
Cu Chulainn
4,496
1,223
0
2,053
11,301
5,532
144
0
11,301
0
34,049
L
Bacchus
LHfromD7
Bacchus
1,672
291
23
646
3,048
1,573
0
622
2,426
7,478
0
L
9,846
1,102
221
3,737
10,958
3,594
0
3,887
6,889
77,781
953
W
Skadi
8,288
4,387
0
3,845
8,511
2,952
784
3,110
5,401
0
53,936
L
Da Ji
7,131
1,968
0
837
9,008
2,771
0
2,087
6,761
0
34,129
L
Horus
4,965
2,682
0
3,932
10,403
9,180
400
725
9,638
0
33,127
L
Neith
morciche
Neith
2,597
1,323
0
612
7,641
2,432
668
749
6,852
0
23,641
W
1,745
344
123
1,790
8,022
8,208
352
2,095
5,927
22,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,309
Gold Earned
43,187
328
Minions Killed
437
0
Camps Cleared
0
1,223,990
Distance Traveled
1,429,604
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,757
650
130
9
0
311,628
2
W
Thanatos
9,427
628
101
7
0
352,881
1
W
Cu Chulainn
7,413
494
81
5
0
276,896
3
L
Bacchus
4,994
333
9
1
0
84,061
0
L
Ra
9,382
625
142
9
0
278,648
4
W
Skadi
8,549
570
81
5
0
255,713
3
L
Da Ji
7,731
515
55
4
0
326,560
0
L
Horus
8,168
545
72
5
0
281,324
0
L
Neith
7,034
469
50
3
0
253,397
0
W
Ymir
8,041
536
44
3
0
232,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role