Player Matchup

Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Fernyr
Nox
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 146L
1,561 Elo+
Solo
Merlin
Merlin
Jekaxtz
Merlin
Level 107
God Stats
3W - 3L
1,731 SR
Queue Stats
215W - 236L
1,537 Elo+
Solo
Ullr
Ullr
PSIHOZ-GAME
Ullr
Level 28
God Stats
2W - 4L
1,405 SR
Queue Stats
96W - 123L
1,400 Elo+
Solo
Team Averages
Level 88
1,527 SR
1,500 Elo+

VS

Team Averages
Level 95
1,513 SR
1,550 Elo+
Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
OWNÉD
Zhong Kui
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,585 Elo+
Party 1
Vulcan
Vulcan
Ruler777
Vulcan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,734 Elo+
Party 1
Da Ji
Da Ji
aidanisfrozen932
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,428 Elo+
Solo
Persephone
Persephone
xPsychoLionx
Persephone
Level 158
God Stats
5W - 5L
1,566 SR
Queue Stats
624W - 615L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
7 / 9 / 8
11,557
770
9,415
13,889
5,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
 
Chang'e
16
3 / 7 / 9
9,419
628
9,838
15,744
5,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nox
Fernyr
Nox
13
1 / 10 / 12
8,732
582
7,878
14,282
5,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Jekaxtz
Merlin
19
5 / 6 / 7
11,016
734
13,036
11,863
4,634
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 7 / 10
9,001
600
5,000
18,867
10,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
7 / 3 / 12
12,178
812
10,499
13,857
9,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
OWNÉD
Zhong Kui
20
11 / 2 / 20
12,297
820
17,303
15,260
18,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
Ruler777
Vulcan
20
6 / 2 / 17
11,509
767
14,697
10,609
4,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
6 / 8 / 14
10,677
712
8,834
13,123
5,164
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
xPsychoLionx
Persephone
18
9 / 3 / 17
12,319
821
20,864
11,475
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
119
17
Kills
39
39
Deaths
18
46
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
7
9
8
1.22
L
Chang'e
 
Chang'e
3
7
9
1.07
W
Ra
 
Ra
7
3
12
4.33
L
Nox
Fernyr
Nox
1
10
12
0.7
L
Merlin
Jekaxtz
Merlin
5
6
7
1.42
W
Zhong Kui
OWNÉD
Zhong Kui
11
2
20
10.5
L
1
7
10
0.86
W
Vulcan
Ruler777
Vulcan
6
2
17
7.25
W
6
8
14
1.63
W
Persephone
xPsychoLionx
Persephone
9
3
17
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,167
Damage
72,197
74,645
Taken
64,324
30,995
Mitigated
43,150
19,819
Healing
28,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,415
1,632
1,315
434
13,889
5,295
0
10,893
2,996
0
20,723
L
Chang'e
 
Chang'e
9,838
576
4,791
5,462
15,744
5,457
0
13,297
2,447
20,298
0
W
Ra
 
Ra
10,499
443
7,810
6,987
13,857
9,848
819
7,195
6,662
33,264
0
L
Nox
Fernyr
Nox
7,878
283
1,035
984
14,282
5,185
0
11,675
2,607
14,769
0
L
Merlin
Jekaxtz
Merlin
13,036
548
930
721
11,863
4,634
0
11,320
543
40,516
0
W
Zhong Kui
OWNÉD
Zhong Kui
17,303
641
657
4,451
15,260
18,471
1,521
4,875
10,385
34,420
0
L
5,000
1,620
871
3,276
18,867
10,424
0
16,178
2,689
0
14,416
W
Vulcan
Ruler777
Vulcan
14,697
4,572
619
2,352
10,609
4,936
1,210
5,431
5,178
37,336
0
W
8,834
2,002
1,690
990
13,123
5,164
503
7,176
5,947
0
8,834
W
Persephone
xPsychoLionx
Persephone
20,864
337
313
2,553
11,475
4,731
1,698
6,074
5,398
33,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,725
Gold Earned
58,980
149
Minions Killed
160
0
Camps Cleared
0
1,194,293
Distance Traveled
1,343,659
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,557
770
23
2
0
212,345
0
L
Chang'e
9,419
628
28
2
0
247,719
2
W
Ra
12,178
812
47
3
0
289,389
0
L
Nox
8,732
582
24
2
0
227,617
0
L
Merlin
11,016
734
52
3
0
260,260
0
W
Zhong Kui
12,297
820
40
3
0
261,506
0
L
Ullr
9,001
600
22
1
0
246,352
0
W
Vulcan
11,509
767
35
2
0
296,696
0
W
Da Ji
10,677
712
0
0
0
235,712
0
W
Persephone
12,319
821
38
3
0
260,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role