Player Matchup

Skadi
Skadi
 
Skadi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BigioWolf
Anubis
Level 28
God Stats
29W - 41L
1,375 SR
Queue Stats
194W - 237L
1,396 Elo+
Solo
Aphrodite
Aphrodite
ES7932
Aphrodite
Level 66
God Stats
442W - 435L
1,556 SR
Queue Stats
829W - 905L
1,501 Elo+
Solo
Ne Zha
Ne Zha
Squalo097
Ne Zha
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,358 Elo+
Solo
Guan Yu
Guan Yu
anildalpk
Guan Yu
Level 29
God Stats
1W - 2L
1,299 SR
Queue Stats
13W - 20L
1,356 Elo+
Solo
Team Averages
Level 80
1,446 SR
1,422 Elo+

VS

Team Averages
Level 100
1,618 SR
1,590 Elo+
Chiron
Chiron
 
Chiron
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
C1earL0ve7
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Merlin
Merlin
JUGG3RNAAUT
Merlin
Level 158
God Stats
22W - 16L
1,644 SR
Queue Stats
261W - 270L
1,498 Elo+
Solo
Erlang Shen
Erlang Shen
Kàyla
Erlang Shen
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 15L
1,682 Elo+
Party 1
Ra
Ra
Veliа
Ra
Level 160
God Stats
1W - 1L
1,945 SR
Queue Stats
100W - 43L
1,771 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
3 / 4 / 8
9,634
741
12,579
11,818
4,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
BigioWolf
Anubis
16
5 / 7 / 6
9,721
748
11,764
14,302
6,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
ES7932
Aphrodite
16
2 / 4 / 6
9,456
727
6,590
15,944
6,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Squalo097
Ne Zha
15
1 / 8 / 4
8,775
675
10,822
15,802
5,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
anildalpk
Guan Yu
15
2 / 5 / 5
9,107
701
5,756
20,699
17,386
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
10 / 4 / 12
11,495
884
25,247
14,558
4,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
C1earL0ve7
Cthulhu
17
2 / 3 / 12
9,975
767
9,790
14,553
12,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
17
1 / 1 / 5
9,633
741
7,656
7,887
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Kàyla
Erlang Shen
18
6 / 3 / 13
10,860
835
18,012
21,154
16,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ra
18
9 / 2 / 8
11,131
856
12,151
7,783
2,333
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
78
13
Kills
28
28
Deaths
13
29
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
4
8
1.75
W
Chiron
 
Chiron
10
4
12
4
L
Anubis
BigioWolf
Anubis
5
7
6
1.14
W
Cthulhu
C1earL0ve7
Cthulhu
2
3
12
2.67
L
Aphrodite
ES7932
Aphrodite
2
4
6
1.25
W
Merlin
1
1
5
3.5
W
Erlang Shen
Kàyla
Erlang Shen
6
3
13
4.17
L
Ne Zha
Squalo097
Ne Zha
1
8
4
0.38
W
Ra
9
2
8
6.5
L
Guan Yu
anildalpk
Guan Yu
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,511
Damage
72,856
78,565
Taken
65,935
39,613
Mitigated
37,489
24,893
Healing
22,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
12,579
6,032
0
1,093
11,818
4,050
522
4,403
7,029
0
30,661
W
Chiron
 
Chiron
25,247
10,186
1,385
2,943
14,558
4,388
2,429
4,990
9,568
0
52,556
L
Anubis
BigioWolf
Anubis
11,764
550
0
1,524
14,302
6,157
139
4,927
9,074
26,281
0
W
Cthulhu
C1earL0ve7
Cthulhu
9,790
656
781
2,397
14,553
12,393
208
3,391
11,162
20,422
0
L
Aphrodite
ES7932
Aphrodite
6,590
451
6,302
9,247
15,944
6,779
53
5,844
9,479
30,628
0
W
Merlin
7,656
145
0
892
7,887
2,070
46
1,630
6,257
38,055
0
W
Erlang Shen
Kàyla
Erlang Shen
18,012
10,105
0
8,116
21,154
16,305
154
6,477
14,677
0
38,347
L
Ne Zha
Squalo097
Ne Zha
10,822
3,436
0
1,848
15,802
5,241
0
3,036
12,626
0
24,346
W
Ra
12,151
1,577
3,745
1,805
7,783
2,333
0
2,001
5,782
46,791
0
L
Guan Yu
anildalpk
Guan Yu
5,756
280
891
3,988
20,699
17,386
0
9,604
10,449
135
13,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,693
Gold Earned
53,094
171
Minions Killed
254
0
Camps Cleared
0
1,252,354
Distance Traveled
1,385,961
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,634
741
30
2
0
253,615
1
W
Chiron
11,495
884
54
4
0
275,133
1
L
Anubis
9,721
748
40
3
0
214,097
0
W
Cthulhu
9,975
767
40
3
0
264,520
2
L
Aphrodite
9,456
727
52
4
0
261,357
3
W
Merlin
9,633
741
59
5
0
271,608
4
W
Erlang Shen
10,860
835
27
2
0
281,183
1
L
Ne Zha
8,775
675
37
3
0
256,873
0
W
Ra
11,131
856
74
6
0
293,517
2
L
Guan Yu
9,107
701
12
1
0
266,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role