Player Matchup

Anhur
Anhur
Masters
 
Anhur
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Masters
 
Mercury
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Masters
HandsomeHugo
Raijin
Masters
Level 120
God Stats
14W - 10L
1,440 SR
Queue Stats
694W - 628L
2,707 MMR
Solo
Artio
Artio
Masters
Monkisback34
Artio
Masters
Level 109
God Stats
7W - 3L
1,744 SR
Queue Stats
276W - 256L
2,555 MMR
Solo
Baron Samedi
Baron Samedi
Masters
OgiBre
Baron Samedi
Masters
Level 160
God Stats
18W - 2L
1,839 SR
Queue Stats
457W - 383L
2,839 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 142
1,605 SR
2,220 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 149
1,549 SR
2,061 MMR
Sol
Sol
Diamond I
 
Sol
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Masters
 
Neith
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Masters
 
Cabrakan
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Lorwis
Tsukuyomi
Masters
Level 160
God Stats
5W - 8L
1,590 SR
Queue Stats
131W - 104L
2,773 MMR
Solo
Susano
Susano
Masters
RaphaelCraft
Susano
Masters
Level 159
God Stats
11W - 10L
1,657 SR
Queue Stats
231W - 129L
3,032 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
2 / 0 / 1
7,784
649
7,330
8,959
2,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
 
Mercury
12
4 / 3 / 3
7,055
588
6,997
7,885
2,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
12
2 / 0 / 3
7,055
588
6,078
6,422
2,613
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 2 / 6
6,453
538
3,471
10,194
8,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
OgiBre
Baron Samedi
13
0 / 0 / 0
7,503
625
2,080
4,686
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AtlasCliodhnaBastet

VS

Bans
King ArthurThothPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 2 / 0
7,231
603
4,781
8,483
1,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Neith
 
Neith
11
0 / 3 / 1
6,173
514
5,054
8,558
2,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
 
Cabrakan
7
1 / 3 / 1
5,123
427
3,580
9,054
8,279
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Lorwis
Tsukuyomi
13
0 / 1 / 1
7,329
611
2,067
5,076
2,538
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
12
3 / 0 / 1
6,705
559
6,715
5,892
1,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
9
Kills
5
5
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
1
2.5
W
Mercury
 
Mercury
4
3
3
1.83
L
Sol
 
Sol
1
2
0
0.5
L
Neith
 
Neith
0
3
1
0.17
L
Cabrakan
 
Cabrakan
1
3
1
0.5
W
Raijin
2
0
3
3.5
L
Tsukuyomi
Lorwis
Tsukuyomi
0
1
1
0.5
W
1
2
6
2
W
Baron Samedi
OgiBre
Baron Samedi
0
0
0
0
L
Susano
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,956
Damage
22,197
38,146
Taken
37,063
18,839
Mitigated
16,984
15,537
Healing
10,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,330
3,758
0
6,022
8,959
2,623
0
4,080
4,879
0
57,673
W
Mercury
 
Mercury
6,997
4,191
0
1,131
7,885
2,442
0
655
7,230
0
56,341
L
Sol
 
Sol
4,781
2,656
0
3,700
8,483
1,423
0
384
8,099
50,863
0
L
Neith
 
Neith
5,054
1,609
0
985
8,558
2,791
0
5,417
3,141
0
45,708
L
Cabrakan
 
Cabrakan
3,580
739
120
930
9,054
8,279
0
2,820
6,037
9,567
1,075
W
Raijin
6,078
739
0
2,315
6,422
2,613
562
429
5,993
50,846
0
L
Tsukuyomi
Lorwis
Tsukuyomi
2,067
546
0
852
5,076
2,538
0
1,558
3,518
0
51,980
W
3,471
495
479
2,912
10,194
8,075
0
2,805
7,389
10,605
0
W
Baron Samedi
OgiBre
Baron Samedi
2,080
403
0
2,678
4,686
3,086
0
0
4,686
48,850
0
L
Susano
6,715
2,425
0
3,496
5,892
1,953
0
1,450
4,442
0
36,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,850
Gold Earned
32,561
471
Minions Killed
416
0
Camps Cleared
0
1,271,004
Distance Traveled
1,280,427
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,784
649
126
11
0
240,115
4
W
Mercury
7,055
588
95
8
0
306,798
4
L
Sol
7,231
603
115
10
0
233,297
5
L
Neith
6,173
514
95
8
0
225,046
2
L
Cabrakan
5,123
427
14
1
0
249,134
7
W
Raijin
7,055
588
123
10
0
239,860
4
L
Tsukuyomi
7,329
611
127
11
0
268,319
4
W
Artio
6,453
538
8
1
0
263,425
2
W
Baron Samedi
7,503
625
119
10
0
220,806
4
L
Susano
6,705
559
65
5
0
304,631
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role