Player Matchup

Baron Samedi
Baron Samedi
Loecalll
Baron Samedi
Level 148
God Stats
2W - 2L
1,187 SR
Queue Stats
194W - 202L
1,572 Elo+
Solo
Nu Wa
Nu Wa
RyuDojima
Nu Wa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,471 Elo+
Party 1
Artemis
Artemis
bypolarbear21
Artemis
Level 143
God Stats
8W - 3L
1,658 SR
Queue Stats
129W - 98L
1,652 Elo+
Party 1
Team Averages
Level 126
1,448 SR
1,565 Elo+

VS

Team Averages
Level 124
1,672 SR
1,561 Elo+
Baron Samedi
Baron Samedi
DarimonMortess
Baron Samedi
Level 157
God Stats
2W - 3L
1,645 SR
Queue Stats
189W - 157L
1,596 Elo+
Party 2
Neith
Neith
Gandy54
Neith
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
LucyHeaven
Yemoja
Level 152
God Stats
6W - 3L
1,871 SR
Queue Stats
194W - 164L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Loecalll
Baron Samedi
17
6 / 4 / 10
12,033
802
15,923
15,548
13,794
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
RyuDojima
Nu Wa
17
3 / 3 / 14
11,468
765
11,898
9,866
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
18
9 / 5 / 4
12,399
827
16,497
13,996
6,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarimonMortess
Baron Samedi
15
4 / 9 / 6
10,875
725
10,272
21,865
10,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Gandy54
Neith
14
4 / 6 / 8
10,457
697
13,337
16,745
6,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
LucyHeaven
Yemoja
15
4 / 3 / 8
10,868
725
11,216
13,939
15,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
18
Kills
12
12
Deaths
18
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DarimonMortess
Baron Samedi
4
9
6
0.78
L
Neith
Gandy54
Neith
4
6
8
1.33
W
Baron Samedi
Loecalll
Baron Samedi
6
4
10
2.75
L
Yemoja
LucyHeaven
Yemoja
4
3
8
2.67
W
Nu Wa
RyuDojima
Nu Wa
3
3
14
3.33
W
Artemis
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,318
Damage
34,825
39,410
Taken
52,549
23,634
Mitigated
31,372
12,201
Healing
17,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DarimonMortess
Baron Samedi
10,272
604
2,258
7,741
21,865
10,026
183
14,254
7,287
43,011
0
L
Neith
Gandy54
Neith
13,337
5,715
0
3,706
16,745
6,081
1,144
7,157
9,398
0
35,315
W
Baron Samedi
Loecalll
Baron Samedi
15,923
1,181
1,041
3,500
15,548
13,794
213
6,332
9,216
40,117
0
L
Yemoja
LucyHeaven
Yemoja
11,216
1,154
1,877
2,283
13,939
15,265
190
5,904
7,639
33,156
0
W
Nu Wa
RyuDojima
Nu Wa
11,898
2,443
0
2,555
9,866
3,691
1,045
6,349
3,517
38,681
0
W
Artemis
16,497
8,079
0
5,105
13,996
6,149
1,797
9,045
4,951
0
44,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,900
Gold Earned
32,200
172
Minions Killed
162
8
Camps Cleared
4
760,572
Distance Traveled
679,430
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,875
725
68
5
3
217,970
0
L
Neith
10,457
697
57
4
0
217,847
0
W
Baron Samedi
12,033
802
52
3
1
259,086
4
L
Yemoja
10,868
725
37
2
1
243,613
5
W
Nu Wa
11,468
765
63
4
1
265,794
0
W
Artemis
12,399
827
57
4
6
235,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role