Player Matchup

Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BFMV_Talent
Nox
Level 160
God Stats
4W - 1L
1,847 SR
Queue Stats
179W - 110L
1,550 Elo+
Party 1
Awilix
Awilix
ChrispyyRoll
Awilix
Level 108
God Stats
3W - 2L
1,465 SR
Queue Stats
54W - 65L
1,485 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Helmons7
Ah Muzen Cab
Level 158
God Stats
5W - 5L
1,513 SR
Queue Stats
283W - 224L
1,610 Elo+
Party 1
Discordia
Discordia
I-UweMoerve-I
Discordia
Level 155
God Stats
2W - 1L
1,347 SR
Queue Stats
196W - 157L
1,579 Elo+
Party 1
Team Averages
Level 145
1,535 SR
1,545 Elo+

VS

Team Averages
Level 102
1,567 SR
1,502 Elo+
Thoth
Thoth
 
Thoth
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
BADEEEND99
Ullr
Level 52
God Stats
2W - 1L
1,792 SR
Queue Stats
34W - 23L
1,490 Elo+
Party 2
Mercury
Mercury
ThierryD69s
Mercury
Level 109
God Stats
9W - 5L
1,367 SR
Queue Stats
73W - 62L
1,479 Elo+
Solo
Tyr
Tyr
lefaucheur57
Tyr
Level 160
God Stats
28W - 18L
1,677 SR
Queue Stats
656W - 591L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 2 / 5
8,388
599
7,327
12,330
7,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
2 / 0 / 7
8,194
585
7,777
9,035
10,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
13
4 / 5 / 3
7,548
539
5,620
12,289
3,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
Helmons7
Ah Muzen Cab
13
4 / 0 / 1
7,665
548
6,394
6,002
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
I-UweMoerve-I
Discordia
13
4 / 5 / 4
8,174
584
6,808
8,342
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
4 / 3 / 5
8,694
621
11,840
7,521
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
 
Athena
10
0 / 4 / 2
6,936
495
4,477
13,776
10,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 0
7,112
508
2,057
7,382
2,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mercury
ThierryD69s
Mercury
12
5 / 4 / 1
7,728
552
5,578
10,753
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 4 / 1
8,093
578
7,820
13,451
10,895
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
16
Kills
11
12
Deaths
16
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
5
2.25
L
Thoth
 
Thoth
4
3
5
2.17
L
Athena
 
Athena
0
4
2
0.25
L
0
1
0
0
W
2
0
7
5.5
W
Awilix
4
5
3
1.1
W
Ah Muzen Cab
Helmons7
Ah Muzen Cab
4
0
1
4.5
W
Discordia
I-UweMoerve-I
Discordia
4
5
4
1.2
L
Mercury
ThierryD69s
Mercury
5
4
1
1.38
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,926
Damage
31,772
47,998
Taken
52,883
25,296
Mitigated
28,891
18,641
Healing
12,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,327
1,809
0
5,962
12,330
7,162
0
1,583
10,747
0
49,246
L
Thoth
 
Thoth
11,840
600
0
1,190
7,521
2,020
0
3,028
4,141
59,412
0
L
Athena
 
Athena
4,477
1,568
0
2,688
13,776
10,506
20
4,204
9,406
20,589
0
L
2,057
908
0
1,313
7,382
2,128
0
2,298
5,084
0
48,136
W
7,777
1,807
0
2,859
9,035
10,842
36
2,842
6,193
38,458
5,496
W
Awilix
5,620
2,362
0
2,583
12,289
3,257
0
5,300
6,989
0
42,606
W
Ah Muzen Cab
Helmons7
Ah Muzen Cab
6,394
3,482
0
4,970
6,002
1,912
942
1,369
4,633
0
50,352
W
Discordia
I-UweMoerve-I
Discordia
6,808
562
0
2,267
8,342
2,123
0
5,223
3,119
37,276
0
L
Mercury
ThierryD69s
Mercury
5,578
1,912
0
2,647
10,753
3,342
0
2,481
8,100
0
38,226
L
7,820
1,039
0
4,513
13,451
10,895
0
527
12,884
0
51,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,969
Gold Earned
38,563
416
Minions Killed
444
0
Camps Cleared
0
1,343,633
Distance Traveled
1,441,896
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,388
599
109
8
0
287,540
0
L
Thoth
8,694
621
124
9
0
264,443
3
L
Athena
6,936
495
36
3
0
285,069
1
L
Ullr
7,112
508
107
8
0
280,215
1
W
Nox
8,194
585
81
6
0
274,291
0
W
Awilix
7,548
539
69
5
0
301,978
0
W
Ah Muzen Cab
7,665
548
93
7
0
209,261
3
W
Discordia
8,174
584
64
5
0
270,563
7
L
Mercury
7,728
552
62
4
0
330,538
1
L
Tyr
8,093
578
115
8
0
281,631
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role