Player Matchup

Bastet
Bastet
LLETTERS
Bastet
Level 155
God Stats
0W - 1L
1,768 SR
Queue Stats
10W - 10L
1,687 Elo+
Party 1
Nemesis
Nemesis
TdubbzisBack
Nemesis
Level 106
God Stats
0W - 1L
1,576 SR
Queue Stats
7W - 6L
1,666 Elo+
Party 1
Izanami
Izanami
TheGoonie8007
Izanami
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,383 Elo+
Party 1
Hel
Hel
sNnSlimShady
Hel
Level 103
God Stats
5W - 5L
1,305 SR
Queue Stats
154W - 166L
1,474 Elo+
Solo
Sobek
Sobek
slugsy malone85
Sobek
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,449 Elo+
Solo
Team Averages
Level 111
1,530 SR
1,532 Elo+

VS

Team Averages
Level 100
1,611 SR
1,477 Elo+
Chang'e
Chang'e
AsunaXKazuto
Chang'e
Level 84
God Stats
14W - 15L
1,638 SR
Queue Stats
99W - 105L
1,448 Elo+
Party 2
Cernunnos
Cernunnos
Biithcuit
Cernunnos
Level 119
God Stats
13W - 6L
1,692 SR
Queue Stats
213W - 197L
1,483 Elo+
Solo
Ah Puch
Ah Puch
CELICA-GT-_-
Ah Puch
Level 126
God Stats
244W - 227L
1,600 SR
Queue Stats
250W - 241L
1,506 Elo+
Solo
Bakasura
Bakasura
StarsGalaxy420
Bakasura
Level 109
God Stats
29W - 27L
1,501 SR
Queue Stats
196W - 191L
1,456 Elo+
Party 2
Jormungandr
Jormungandr
turtlepower312
Jormungandr
Level 60
God Stats
136W - 99L
1,622 SR
Queue Stats
373W - 395L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
LLETTERS
Bastet
17
3 / 7 / 0
9,825
517
13,455
18,342
6,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
TdubbzisBack
Nemesis
17
4 / 3 / 5
9,947
524
12,728
14,151
5,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
12
1 / 7 / 3
7,628
401
5,683
11,979
3,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 3
8,572
451
4,055
12,244
4,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 3 / 4
8,683
457
6,732
18,092
19,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AsunaXKazuto
Chang'e
15
2 / 2 / 8
9,015
474
9,431
10,928
4,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
Biithcuit
Cernunnos
18
10 / 3 / 3
11,477
604
14,928
14,389
4,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
CELICA-GT-_-
Ah Puch
19
4 / 4 / 2
12,235
644
11,389
14,200
4,002
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
20
6 / 0 / 6
12,495
658
10,113
13,296
6,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
turtlepower312
Jormungandr
17
2 / 3 / 5
11,650
613
10,469
15,523
9,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
12
Kills
24
24
Deaths
12
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AsunaXKazuto
Chang'e
2
2
8
3
W
Cernunnos
Biithcuit
Cernunnos
10
3
3
3.83
W
Ah Puch
CELICA-GT-_-
Ah Puch
4
4
2
1.25
L
Bastet
LLETTERS
Bastet
3
7
0
0.43
W
Bakasura
6
0
6
9
L
Nemesis
TdubbzisBack
Nemesis
4
3
5
2.17
L
Izanami
1
7
3
0.36
L
2
4
3
0.88
L
2
3
4
1.33
W
Jormungandr
turtlepower312
Jormungandr
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,653
Damage
56,330
74,808
Taken
68,336
39,719
Mitigated
28,606
17,196
Healing
29,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AsunaXKazuto
Chang'e
9,431
1,538
3,133
4,514
10,928
4,152
729
3,822
7,106
32,671
0
W
Cernunnos
Biithcuit
Cernunnos
14,928
9,201
0
5,769
14,389
4,736
833
3,721
10,668
0
82,918
W
Ah Puch
CELICA-GT-_-
Ah Puch
11,389
44
0
6,263
14,200
4,002
0
2,457
11,743
99,479
0
L
Bastet
LLETTERS
Bastet
13,455
1,846
0
4,629
18,342
6,667
0
10,536
7,662
0
67,404
W
Bakasura
10,113
7,135
0
5,747
13,296
6,469
0
787
12,509
0
98,948
L
Nemesis
TdubbzisBack
Nemesis
12,728
6,111
0
824
14,151
5,613
0
5,017
8,393
0
81,169
L
Izanami
5,683
2,576
0
480
11,979
3,526
252
2,563
8,984
0
44,821
L
4,055
0
1,116
4,772
12,244
4,820
0
6,806
5,260
48,074
0
L
6,732
325
303
5,072
18,092
19,093
0
5,551
11,322
30,488
0
W
Jormungandr
turtlepower312
Jormungandr
10,469
3,903
0
4,055
15,523
9,247
0
0
15,523
71,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,655
Gold Earned
56,872
516
Minions Killed
664
0
Camps Cleared
0
1,815,842
Distance Traveled
1,906,035
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,015
474
57
3
0
366,282
6
W
Cernunnos
11,477
604
114
6
0
346,395
6
W
Ah Puch
12,235
644
178
9
0
348,818
0
L
Bastet
9,825
517
142
7
0
394,603
1
W
Bakasura
12,495
658
174
9
0
488,758
3
L
Nemesis
9,947
524
136
7
0
396,137
1
L
Izanami
7,628
401
79
4
0
287,143
6
L
Hel
8,572
451
118
6
0
360,942
2
L
Sobek
8,683
457
41
2
0
377,017
3
W
Jormungandr
11,650
613
141
7
0
355,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role