Player Matchup

Yu Huang
Yu Huang
BIG_BAND_MEATY
Yu Huang
Level 105
God Stats
3W - 1L
1,505 SR
Queue Stats
106W - 132L
1,470 Elo+
Party 3
Shiva
Shiva
JackMartin
Shiva
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,758 Elo+
Party 2
Bastet
Bastet
kmapple56
Bastet
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 189L
1,535 Elo+
Solo
Cupid
Cupid
nukeninj
Cupid
Level 128
God Stats
4W - 1L
1,679 SR
Queue Stats
190W - 194L
1,633 Elo+
Party 2
Geb
Geb
wzleboi
Geb
Level 110
God Stats
1W - 1L
1,285 SR
Queue Stats
127W - 190L
1,397 Elo+
Party 3
Team Averages
Level 87
1,494 SR
1,559 Elo+

VS

Team Averages
Level 109
1,465 SR
1,523 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Godziee
Bakasura
Level 156
God Stats
8W - 15L
1,183 SR
Queue Stats
284W - 325L
1,566 Elo+
Party 1
Ullr
Ullr
Krayvx
Ullr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,588 Elo+
Party 1
Ymir
Ymir
spaztikbaker
Ymir
Level 128
God Stats
29W - 16L
1,641 SR
Queue Stats
292W - 318L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
18
3 / 3 / 7
11,805
537
11,795
9,052
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
20
9 / 2 / 4
14,150
643
18,391
18,063
17,676
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
kmapple56
Bastet
19
4 / 2 / 9
11,819
537
14,533
18,777
7,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
nukeninj
Cupid
19
4 / 4 / 2
12,275
558
12,106
13,729
4,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
15
1 / 2 / 9
10,271
467
7,515
15,781
14,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
3 / 6 / 0
11,834
538
9,568
19,066
16,617
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
 
Chang'e
16
1 / 4 / 2
9,411
428
7,829
15,605
5,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
Godziee
Bakasura
20
4 / 5 / 4
12,735
579
15,183
20,622
10,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
Krayvx
Ullr
18
2 / 3 / 0
10,087
459
9,263
14,254
5,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
3 / 3 / 4
10,348
470
4,628
20,067
23,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
21
Kills
13
13
Deaths
21
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
6
0
0.5
L
Chang'e
 
Chang'e
1
4
2
0.5
W
Yu Huang
3
3
7
2.17
L
Bakasura
Godziee
Bakasura
4
5
4
1.2
W
Shiva
9
2
4
5.5
L
Ullr
Krayvx
Ullr
2
3
0
0.67
W
Bastet
kmapple56
Bastet
4
2
9
4.25
W
Cupid
nukeninj
Cupid
4
4
2
1.25
L
3
3
4
1.67
W
Geb
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,340
Damage
46,471
75,402
Taken
89,614
47,717
Mitigated
62,702
13,333
Healing
28,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
9,568
1,798
0
9,820
19,066
16,617
0
1,501
17,565
96,602
0
L
Chang'e
 
Chang'e
7,829
36
1,448
5,849
15,605
5,954
0
4,567
11,038
58,755
0
W
Yu Huang
11,795
1,115
0
968
9,052
3,725
74
1,750
6,812
89,133
0
L
Bakasura
Godziee
Bakasura
15,183
9,568
0
7,100
20,622
10,445
174
4,238
16,384
0
101,693
W
Shiva
18,391
4,710
0
1,023
18,063
17,676
0
9,387
8,608
0
99,645
L
Ullr
Krayvx
Ullr
9,263
2,798
0
916
14,254
5,930
912
1,547
12,707
0
73,903
W
Bastet
kmapple56
Bastet
14,533
4,923
0
4,337
18,777
7,286
0
5,630
12,867
0
87,487
W
Cupid
nukeninj
Cupid
12,106
7,966
494
4,449
13,729
4,858
846
1,581
10,825
0
112,737
L
4,628
1,693
0
2,991
20,067
23,756
0
7,457
12,610
31,996
0
W
Geb
7,515
756
0
2,062
15,781
14,172
0
3,762
11,157
27,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,320
Gold Earned
54,415
703
Minions Killed
640
0
Camps Cleared
0
2,175,425
Distance Traveled
2,212,125
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,834
538
162
7
0
425,334
3
L
Chang'e
9,411
428
112
5
0
438,246
6
W
Yu Huang
11,805
537
170
8
0
390,329
6
L
Bakasura
12,735
579
204
9
0
482,104
3
W
Shiva
14,150
643
207
9
0
452,988
9
L
Ullr
10,087
459
119
5
0
442,525
4
W
Bastet
11,819
537
120
5
0
474,131
8
W
Cupid
12,275
558
178
8
0
401,491
4
L
Ymir
10,348
470
43
2
0
423,916
8
W
Geb
10,271
467
28
1
0
456,486
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role