Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Hirodes
Thanatos
Level 11
God Stats
5W - 4L
1,309 SR
Queue Stats
63W - 78L
1,208 Elo+
Party 1
Khepri
Khepri
KeroxTheGoat
Khepri
Level 41
God Stats
1W - 4L
1,642 SR
Queue Stats
10W - 20L
983 Elo+
Party 1
Ymir
Ymir
Shabreena
Ymir
Level 84
God Stats
16W - 12L
1,498 SR
Queue Stats
200W - 206L
1,477 Elo+
Solo
Team Averages
Level 65
1,490 SR
1,334 Elo+

VS

Team Averages
Level 69
1,672 SR
1,645 Elo+
Ymir
Ymir
ADrunkenTurtle
Ymir
Level 133
God Stats
7W - 4L
1,704 SR
Queue Stats
219W - 191L
1,590 Elo+
Party 2
Janus
Janus
Hephing2
Janus
Level 15
God Stats
6W - 0L
1,949 SR
Queue Stats
21W - 8L
1,694 Elo+
Party 2
Artemis
Artemis
SalamiStation
Artemis
Level 28
God Stats
3W - 1L
1,464 SR
Queue Stats
89W - 27L
1,844 Elo+
Party 2
Mulan
Mulan
benbrownsda
Mulan
Level 102
God Stats
20W - 12L
1,606 SR
Queue Stats
183W - 159L
1,585 Elo+
Party 2
Thor
Thor
legometh
Thor
Level 68
God Stats
23W - 26L
1,637 SR
Queue Stats
77W - 68L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 4 / 1
4,764
476
1,298
4,809
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
 
Neith
7
0 / 1 / 1
4,484
448
4,596
2,453
587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Hirodes
Thanatos
7
0 / 5 / 1
4,646
465
1,882
8,130
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Khepri
8
1 / 1 / 0
5,083
508
1,838
5,378
3,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
9
0 / 5 / 0
4,847
485
2,152
7,081
4,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,668
567
924
7,288
3,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Hephing2
Janus
12
6 / 0 / 2
6,675
668
3,537
2,543
594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
11
1 / 0 / 1
6,082
608
3,282
4,944
1,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 0 / 1
7,309
731
7,275
6,320
4,575
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
10
2 / 0 / 6
5,941
594
4,445
5,537
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
1
Kills
16
16
Deaths
1
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
4
1
0.13
L
Neith
 
Neith
0
1
1
0.5
W
1
1
3
2.5
W
Janus
Hephing2
Janus
6
0
2
7
L
Thanatos
Hirodes
Thanatos
0
5
1
0.1
L
Khepri
1
1
0
1
W
Artemis
1
0
1
1.5
L
Ymir
0
5
0
0
W
6
0
1
6.5
W
Thor
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,766
Damage
19,463
27,851
Taken
26,632
12,532
Mitigated
11,766
9,025
Healing
10,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
1,298
428
0
764
4,809
1,602
0
1,709
2,980
25,211
0
L
Neith
 
Neith
4,596
1,302
0
275
2,453
587
0
31
2,422
0
24,224
W
924
172
1,589
1,725
7,288
3,402
0
1,279
6,009
6,375
3,209
W
Janus
Hephing2
Janus
3,537
162
0
851
2,543
594
0
589
1,954
39,297
0
L
Thanatos
Hirodes
Thanatos
1,882
451
0
5,168
8,130
2,286
0
1,199
6,867
0
18,253
L
Khepri
1,838
102
652
1,211
5,378
3,183
0
944
4,338
8,664
0
W
Artemis
3,282
1,595
0
2,299
4,944
1,430
413
391
4,553
0
43,335
L
Ymir
2,152
528
0
955
7,081
4,874
0
0
7,081
21,933
0
W
7,275
1,799
0
2,290
6,320
4,575
814
1,942
4,168
0
42,857
W
Thor
4,445
874
0
1,711
5,537
1,765
260
877
4,660
0
27,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,824
Gold Earned
31,675
226
Minions Killed
340
0
Camps Cleared
0
912,030
Distance Traveled
989,690
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,764
476
52
5
0
183,132
2
L
Neith
4,484
448
66
7
0
179,554
3
W
Ymir
5,668
567
7
1
0
195,559
3
W
Janus
6,675
668
91
9
0
232,155
2
L
Thanatos
4,646
465
45
5
0
191,222
0
L
Khepri
5,083
508
16
2
0
200,767
1
W
Artemis
6,082
608
93
9
0
167,376
3
L
Ymir
4,847
485
47
5
0
157,355
0
W
Mulan
7,309
731
91
9
0
175,195
4
W
Thor
5,941
594
58
6
0
219,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role