Player Matchup

Cthulhu
Cthulhu
LightWolf05
Cthulhu
Level 152
God Stats
1W - 0L
1,932 SR
Queue Stats
12W - 3L
1,603 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Simply Bum
Morgan Le Fay
Level 70
God Stats
3W - 2L
1,708 SR
Queue Stats
78W - 78L
1,453 Elo+
Party 1
Bellona
Bellona
tobi 478
Bellona
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 84L
1,480 Elo+
Party 1
Team Averages
Level 114
1,713 SR
1,512 Elo+

VS

Team Averages
Level 69
1,419 SR
1,363 Elo+
Cthulhu
Cthulhu
CKFatty
Cthulhu
Level 104
God Stats
1W - 3L
1,455 SR
Queue Stats
54W - 97L
1,298 Elo+
Solo
Aphrodite
Aphrodite
KNGS PSYCHO
Aphrodite
Level 42
God Stats
0W - 2L
1,281 SR
Queue Stats
6W - 11L
1,291 Elo+
Solo
Erlang Shen
Erlang Shen
Raindogg2020
Erlang Shen
Level 62
God Stats
0W - 1L
1,520 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LightWolf05
Cthulhu
13
2 / 2 / 13
9,120
760
11,306
12,787
9,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
Simply Bum
Morgan Le Fay
14
10 / 0 / 6
10,445
870
17,138
10,580
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
tobi 478
Bellona
14
6 / 2 / 8
10,215
851
9,633
11,388
4,085
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CKFatty
Cthulhu
11
2 / 5 / 1
7,671
639
4,574
10,631
8,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
KNGS PSYCHO
Aphrodite
11
0 / 7 / 2
7,470
623
5,442
16,531
6,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Raindogg2020
Erlang Shen
10
0 / 6 / 2
7,041
587
2,089
15,248
5,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
18
Kills
2
4
Deaths
18
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CKFatty
Cthulhu
2
5
1
0.5
L
Aphrodite
KNGS PSYCHO
Aphrodite
0
7
2
0.14
W
Cthulhu
LightWolf05
Cthulhu
2
2
13
4.25
L
Erlang Shen
Raindogg2020
Erlang Shen
0
6
2
0.17
W
Morgan Le Fay
Simply Bum
Morgan Le Fay
10
0
6
13
W
Bellona
tobi 478
Bellona
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,077
Damage
12,105
34,755
Taken
42,410
17,402
Mitigated
20,472
7,016
Healing
8,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CKFatty
Cthulhu
4,574
502
0
722
10,631
8,114
0
7,097
3,288
9,369
0
L
Aphrodite
KNGS PSYCHO
Aphrodite
5,442
796
1,716
3,507
16,531
6,790
0
11,062
5,265
29,434
0
W
Cthulhu
LightWolf05
Cthulhu
11,306
535
227
2,408
12,787
9,151
516
2,466
10,162
28,209
0
L
Erlang Shen
Raindogg2020
Erlang Shen
2,089
650
0
2,117
15,248
5,568
0
10,101
4,973
0
12,142
W
Morgan Le Fay
Simply Bum
Morgan Le Fay
17,138
3,852
222
1,910
10,580
4,166
1,174
4,108
6,417
39,502
0
W
Bellona
tobi 478
Bellona
9,633
4,156
0
2,249
11,388
4,085
648
3,417
7,741
0
35,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,780
Gold Earned
22,182
129
Minions Killed
91
6
Camps Cleared
5
662,104
Distance Traveled
434,249
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,671
639
11
1
1
121,007
0
L
Aphrodite
7,470
623
58
5
1
184,968
1
W
Cthulhu
9,120
760
31
3
0
214,472
0
L
Erlang Shen
7,041
587
22
2
3
128,274
1
W
Morgan Le Fay
10,445
870
48
4
0
217,867
1
W
Bellona
10,215
851
50
4
6
229,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role