Player Matchup

Sol
Sol
 
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Svani24
Cernunnos
Level 121
God Stats
38W - 22L
1,462 SR
Queue Stats
349W - 359L
1,415 Elo+
Solo
Sun Wukong
Sun Wukong
iAmAsrael
Sun Wukong
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Arachne
Arachne
omisws
Arachne
Level 90
God Stats
18W - 12L
1,628 SR
Queue Stats
459W - 511L
1,416 Elo+
Solo
Team Averages
Level 102
1,518 SR
1,466 Elo+

VS

Team Averages
Level 130
1,516 SR
1,443 Elo+
Set
Set
 
Set
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Aron-Lysy
Neith
Level 108
God Stats
5W - 4L
1,246 SR
Queue Stats
134W - 146L
1,418 Elo+
Solo
Ra
Ra
DanSladeDan
Ra
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,435 Elo+
Solo
Khepri
Khepri
Rancoon80
Khepri
Level 108
God Stats
16W - 16L
1,428 SR
Queue Stats
72W - 74L
1,393 Elo+
Solo
Sun Wukong
Sun Wukong
mihawkyt
Sun Wukong
Level 158
God Stats
6W - 0L
1,904 SR
Queue Stats
245W - 247L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 3 / 2
6,349
488
6,074
7,939
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
 
Tyr
9
1 / 3 / 3
6,026
464
3,540
10,733
4,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Svani24
Cernunnos
11
3 / 3 / 0
6,929
533
8,789
9,311
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
iAmAsrael
Sun Wukong
11
0 / 1 / 0
6,021
463
3,351
8,126
4,360
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
omisws
Arachne
11
1 / 3 / 2
6,397
492
3,510
11,339
3,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
3 / 1 / 3
6,962
536
4,437
8,655
3,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Aron-Lysy
Neith
12
4 / 1 / 4
7,601
585
6,783
6,823
2,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 3
6,685
514
5,137
6,832
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Rancoon80
Khepri
11
3 / 0 / 6
7,055
543
4,989
7,597
5,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
mihawkyt
Sun Wukong
13
1 / 0 / 0
7,589
584
4,592
7,762
3,506
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
12
13
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
2
0.33
L
Tyr
 
Tyr
1
3
3
0.83
W
Set
 
Set
3
1
3
4.5
W
Neith
Aron-Lysy
Neith
4
1
4
6
W
1
3
3
0.83
W
Khepri
Rancoon80
Khepri
3
0
6
6
L
Cernunnos
Svani24
Cernunnos
3
3
0
1
L
Sun Wukong
iAmAsrael
Sun Wukong
0
1
0
0
W
Sun Wukong
mihawkyt
Sun Wukong
1
0
0
1
L
Arachne
omisws
Arachne
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,264
Damage
25,938
47,448
Taken
37,669
18,200
Mitigated
17,859
13,082
Healing
15,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,074
2,247
0
2,512
7,939
2,598
1,292
3,511
4,428
37,763
4,503
L
Tyr
 
Tyr
3,540
344
97
2,605
10,733
4,702
0
2,348
8,385
0
16,054
W
Set
 
Set
4,437
1,417
0
2,043
8,655
3,742
0
1,737
6,918
0
43,454
W
Neith
Aron-Lysy
Neith
6,783
3,375
839
2,993
6,823
2,011
697
280
6,543
0
29,286
W
5,137
464
428
2,262
6,832
2,960
150
2,656
4,176
38,404
0
W
Khepri
Rancoon80
Khepri
4,989
980
564
2,195
7,597
5,640
0
717
6,880
22,455
0
L
Cernunnos
Svani24
Cernunnos
8,789
4,552
0
3,456
9,311
2,750
632
2,205
7,106
0
44,164
L
Sun Wukong
iAmAsrael
Sun Wukong
3,351
480
0
1,956
8,126
4,360
0
0
8,126
0
31,831
W
Sun Wukong
mihawkyt
Sun Wukong
4,592
838
0
4,144
7,762
3,506
192
0
7,762
0
51,101
L
Arachne
omisws
Arachne
3,510
2,242
0
2,456
11,339
3,790
0
2,062
9,277
0
39,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,722
Gold Earned
35,892
350
Minions Killed
342
0
Camps Cleared
0
1,167,767
Distance Traveled
1,222,616
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,349
488
89
7
0
208,259
0
L
Tyr
6,026
464
24
2
0
257,105
1
W
Set
6,962
536
75
6
0
275,533
0
W
Neith
7,601
585
59
5
0
210,458
2
W
Ra
6,685
514
89
7
0
226,014
3
W
Khepri
7,055
543
16
1
0
257,275
4
L
Cernunnos
6,929
533
81
6
0
227,138
2
L
Sun Wukong
6,021
463
72
6
0
218,452
1
W
Sun Wukong
7,589
584
103
8
0
253,336
4
L
Arachne
6,397
492
84
6
0
256,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role